Heatstroke Posted August 31, 2023 Share Posted August 31, 2023 hmmmmmm never made a Stone tank.. always had an idea for one... Maybe Stone with the new Axe changes ?? 1 Link to comment Share on other sites More sharing options...
Sovera Posted September 3, 2023 Share Posted September 3, 2023 On 8/29/2023 at 4:23 PM, I-Dirty said: sorry late to the game...is granite not slower than hell anymore? With the changes there is no need for granite anymore. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
JavaMonk Posted November 29, 2023 Share Posted November 29, 2023 (edited) On 6/8/2023 at 3:00 AM, twozerofoxtrot said: I never played stone before the buffs. I have a stone/fire I've been very slowly leveling over the last few months. I'm sitting at 43 now. Has just been rock solid the entire way through. 👌 For my final build I'm planning on Musc Radial for the Endmod and Runspeed boosts as well as damage. Probably Ageless Radial as a Debuff-Begone panic button. No Granite Armor, period. Shouldn't need it. Whatever it was before, it's a top teir set now, along with Fire Melee. I have also been slowly leveling a Stone/Fire. I have looked for a decent build but haven't been able to find a solid standout. Any chance you could share yours? Thanks in advance! 😉 Edit: Of course, I would welcome any Stone/Fire builds others may have laying around as well! Edited November 29, 2023 by JavaMonk Link to comment Share on other sites More sharing options...
twozerofoxtrot Posted November 30, 2023 Share Posted November 30, 2023 (edited) 12 hours ago, JavaMonk said: I have also been slowly leveling a Stone/Fire. I have looked for a decent build but haven't been able to find a solid standout. Any chance you could share yours? Thanks in advance! 😉 Edit: Of course, I would welcome any Stone/Fire builds others may have laying around as well! Sure thing, here you go. Click the thumbnail for the full size image. Spoiler # **Villain Tanker** ### *Build plan made with Mids' Reborn v3.6.6 rev. 3* ---- - **Primary powerset: Stone Armor** - **Secondary powerset: Fiery Melee** - **Pool powerset (#1): Leaping** - **Pool powerset (#2): Speed** - **Pool powerset (#3): Fighting** - **Pool powerset (#4): Leadership** - **Ancillary powerset: Pyre Mastery** ---- # **Powers taken:** **Level 1: Rock Armor** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 3: Luck of the Gambler: Defense/Endurance - 3: Luck of the Gambler: Defense/Endurance/Recharge **Level 1: Fire Sword** - A: Superior Might of the Tanker: Accuracy/Damage - 13: Superior Might of the Tanker: Damage/Recharge - 13: Superior Might of the Tanker: Accuracy/Damage/Recharge - 15: Superior Might of the Tanker: Damage/Endurance/Recharge - 15: Superior Might of the Tanker: Accuracy/Damage/Endurance/Recharge - 17: Superior Might of the Tanker: Recharge/Chance for +Res(All) **Level 2: Stone Skin** - A: Luck of the Gambler: Defense - 27: Luck of the Gambler: Defense/Increased Global Recharge Speed - 29: Shield Wall: +Res (Teleportation), +5% Res (All) - 11: Shield Wall: Defense - 5: Invention: Resist Damage - 5: Invention: Resist Damage **Level 4: Combustion** - A: Superior Gauntleted Fist: Accuracy/Damage - 19: Superior Gauntleted Fist: Damage/RechargeTime - 19: Superior Gauntleted Fist: Accuracy/Damage/RechargeTime - 21: Superior Gauntleted Fist: Damage/Endurance/RechargeTime - 21: Superior Gauntleted Fist: Accuracy/Damage/Endurance/RechargeTime - 23: Superior Gauntleted Fist: RechargeTime/+Absorb **Level 6: Earth's Embrace** - A: Preventive Medicine: Heal - 7: Preventive Medicine: Heal/Endurance - 7: Preventive Medicine: Endurance/RechargeTime - 9: Preventive Medicine: Heal/RechargeTime - 9: Preventive Medicine: Heal/RechargeTime/Endurance - 11: Preventive Medicine: Chance for +Absorb **Level 8: Mud Pots** - A: Obliteration: Damage - 23: Obliteration: Accuracy/Damage/Endurance/Recharge - 25: Multi-Strike: Accuracy/Endurance - 25: Multi-Strike: Damage/Endurance **Level 10: Rooted** - A: Miracle: +Recovery - 34: Miracle: Heal/Endurance **Level 12: Crystal Armor** - A: Performance Shifter: Chance for +End - 17: Performance Shifter: EndMod **Level 14: Taunt** - A: Mocking Beratement: Threat/Placate/Range - 27: Mocking Beratement: Threat/Placate - 29: Mocking Beratement: Threat/Placate/Recharge/Range **Level 16: Super Jump** - A: Winter's Gift: Slow Resistance (20%) **Level 18: Minerals** - A: Kismet: Accuracy +6% - 46: Kismet: Defense/Endurance - 45: Kismet: Defense/Endurance/Recharge **Level 20: Build Up** - A: Gaussian's Synchronized Fire-Control: Chance for Build Up **Level 22: Brimstone Armor** - A: Steadfast Protection: Resistance/+Def 3% - 37: Unbreakable Guard: Resistance/Endurance/RechargeTime - 37: Unbreakable Guard: Resistance/Endurance **Level 24: Fire Sword Circle** - A: Armageddon: Damage - 39: Armageddon: Chance for Fire Damage - 40: Armageddon: Damage/Endurance - 33: Armageddon: Recharge/Accuracy - 42: Armageddon: Damage/Recharge/Accuracy - 33: Fury of the Gladiator: Chance for Res Debuff **Level 26: Hasten** - A: Invention: Recharge Reduction - 37: Invention: Recharge Reduction **Level 28: Incinerate** - A: Hecatomb: Damage - 34: Touch of Death: Chance of Damage(Negative) - 34: Hecatomb: Damage/Recharge/Accuracy - 36: Hecatomb: Recharge/Accuracy - 36: Hecatomb: Damage/Endurance - 36: Hecatomb: Chance of Damage(Negative) **Level 30: Greater Fire Sword** - A: Perfect Zinger: Chance for Psi Damage - 43: Touch of Lady Grey: Chance for Negative Damage - 43: Achilles' Heel: Chance for Res Debuff - 43: Touch of Death: Chance of Damage(Negative) - 31: Gladiator's Strike: Accuracy/Damage - 31: Gladiator's Strike: Chance for Smashing Damage **Level 32: Kick** - (Empty) **Level 35: Char** - A: Apocalypse: Chance of Damage(Negative) - 39: Unbreakable Constraint: Chance for Smashing Damage - 39: Ghost Widow's Embrace: Chance of Damage(Psionic) - 40: Neuronic Shutdown: Chance of Damage(Psionic) - 40: Neuronic Shutdown: Accuracy/Endurance - 48: Nucleolus Exposure **Level 38: Tough** - A: Gladiator's Armor: TP Protection +3% Def (All) - 42: Gladiator's Armor: Resistance - 42: Gladiator's Armor: End/Resist - 46: Gladiator's Armor: Resistance/Rech/End **Level 41: Combat Jumping** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 44: Weave** - A: Reactive Defenses: Defense - 48: Reactive Defenses: Defense/Endurance - 48: Reactive Defenses: Endurance/RechargeTime - 50: Reactive Defenses: Defense/RechargeTime - 46: Reactive Defenses: Defense/Endurance/RechargeTime - 45: Reactive Defenses: Scaling Resist Damage **Level 47: Maneuvers** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 50: Luck of the Gambler: Defense/Endurance - 50: Luck of the Gambler: Defense **Level 49: Tactics** - A: Invention: Endurance Reduction ---- # **Inherents:** **Level 1: Gauntlet** **Level 1: Brawl** - (Empty) **Level 1: Sprint** - A: Invention: Endurance Reduction **Level 2: Rest** - (Empty) **Level 1: Swift** - A: Invention: Run Speed **Level 1: Hurdle** - A: Invention: Jumping **Level 1: Health** - A: Panacea: +Hit Points/Endurance - 33: Numina's Convalesence: +Regeneration/+Recovery **Level 1: Stamina** - A: Performance Shifter: Chance for +End - 31: Performance Shifter: EndMod - 45: Performance Shifter: EndMod/Recharge **Level 44: Double Jump** ---- # **Accolades:** - **Born In Battle** - **High Pain Threshold** - **Invader** - **Marshal** ---- # **Stats Breakdown:** ### ***- Defense -*** - **Smashing:** 54.29% - **Lethal:** 54.29% - **Fire:** 28.72% - **Cold:** 28.72% - **Energy:** 44.72% - **Negative:** 44.72% - **Toxic:** 20.82% - **Psionic:** 51.7% - **Melee:** 25.82% - **Ranged:** 20.82% - **AoE:** 20.82% ### ***- Resistance -*** - **Smashing:** 73.48% - **Lethal:** 73.48% - **Fire:** 90% - **Cold:** 90% - **Energy:** 29.66% - **Negative:** 29.66% - **Toxic:** 81.72% - **Psionic:** 17.75% ### ***- HP & Endurance -*** - **Regeneration:** 340.13% - **Max HP:** 3534 | (**Absorb:** 1248.68 -- 66.63% of base HP) - **End Recovery:** 4.09/s - **End Use:** 2.02/s End. (Net gain: 2.07/s) - **Max End:** 115.4 ### ***- Movement -*** - **Run Speed:** 24.13 mph - **Jump Speed:** 43.88 mph - **Jump Height:** 0.4 ft - **Fly Speed:** 0 mph ### ***- Stealth & Perception -*** - **Stealth (PvE):** 0 ft - **Stealth (PvP):** 0 ft - **Perception:** 1042.2 ft ### ***- Misc -*** - **Haste:** 262.5% - **ToHit:** 16% - **Accuracy:** 30% - **Damage:** 104% - **End Rdx:** 10% - **Threat:** 400 ### ***- Status Protection -*** - **Held:** 12.98 - **Stunned:** 12.98 - **Sleep:** 12.98 - **Immobilized:** 25.95 - **Knockback:** 13 - **Repel:** 10 - **Confused:** 33.63 - **Terrorized:** 0 - **Taunt:** 0 - **Placate:** 0 - **Teleport:** 0 ### ***- Status Resistance -*** - **Held:** 110% - **Stunned:** 110% - **Sleep:** 185.69% - **Immobilized:** 185.69% - **Knockback:** 10000% - **Repel:** 1000% - **Confused:** 238.89% - **Terrorized:** 152.39% - **Taunt:** 0% - **Placate:** 0% - **Teleport:** 200% ### ***- Debuff Resistance -*** - **Defense:** 51.9% - **Endurance:** 86.5% - **Recovery:** 86.5% - **PerceptionRadius:** 96.33% - **ToHit:** 0% - **RechargeTime:** 20% - **SpeedRunning:** 20% - **Regeneration:** 0% ---- # **Set Effects Breakdown** __**Luck of the Gambler**__ (Rock Armor) - 10% (0.78 HP/sec) Regeneration - 21.08 HP (1.13%) HitPoints - +7.5% Enhancement(RechargeTime) __**Superior Might of the Tanker**__ (Fire Sword) - 4% DamageBuff(All) - 56.22 HP (3%) HitPoints - +10% Enhancement(RechargeTime) - 6% Resistance(Toxic,Psionic), 10% Status Resistance - 6% Resistance(Smashing,Lethal), 10% Status Resistance __**Luck of the Gambler**__ (Stone Skin) - 10% (0.78 HP/sec) Regeneration - +7.5% Enhancement(RechargeTime) __**Shield Wall**__ (Stone Skin) - 10% (0.78 HP/sec) Regeneration - 5% Resistance(All), 100% MezResist(Teleport) (20% chance) __**Superior Gauntleted Fist**__ (Combustion) - 3.6% Max End - 6% Resistance(Energy,Negative), 10% Status Resistance - 16% (1.25 HP/sec) Regeneration - 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) - 6% Resistance(Smashing,Lethal), 10% Status Resistance, 6% Resistance(Fire,Cold) __**Preventive Medicine**__ (Earth's Embrace) - 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance - 35.14 HP (1.88%) HitPoints - 3% Resistance(Fire,Cold), 5% Status Resistance - 3.75% Enhancement(EnduranceDiscount) - +8.75% Enhancement(RechargeTime) - GrantPower Preventive Medicine __**Obliteration**__ (Mud Pots) - 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance __**Multi-Strike**__ (Mud Pots) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance __**Miracle**__ (Rooted) - 2.5% (0.04 End/sec) Recovery __**Performance Shifter**__ (Crystal Armor) - 7.5% Movement Speed __**Mocking Beratement**__ (Taunt) - 1.8% Max End - 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance __**Winter's Gift**__ (Super Jump) - 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying) __**Kismet**__ (Minerals) - 1.5% (0.03 End/sec) Recovery - 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance __**Steadfast Protection**__ (Brimstone Armor) - 3% Defense(All) __**Unbreakable Guard**__ (Brimstone Armor) - 2.5% Enhancement(EnduranceDiscount) __**Armageddon**__ (Fire Sword Circle) - 4% (0.07 End/sec) Recovery - 6% Resistance(Fire,Cold), 10% Status Resistance - +15% Enhancement(Accuracy) - +10% Enhancement(RechargeTime) __**Hecatomb**__ (Incinerate) - 4% (0.07 End/sec) Recovery - 6% Resistance(Fire,Cold), 10% Status Resistance - +15% Enhancement(Accuracy) - +10% Enhancement(RechargeTime) __**Gladiator's Strike**__ (Greater Fire Sword) - 2.5% (0.04 End/sec) Recovery __**Neuronic Shutdown**__ (Char) - 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance __**Gladiator's Armor**__ (Tough) - 2.5% (0.04 End/sec) Recovery - Knockback Protection (Mag 3) - 3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance - 3% Defense(All), 100% MezResist(Teleport) (20% chance) __**Luck of the Gambler**__ (Combat Jumping) - +7.5% Enhancement(RechargeTime) __**Reactive Defenses**__ (Weave) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance - 35.14 HP (1.88%) HitPoints - 3% Resistance(Fire,Cold), 5% Status Resistance - 3.75% Enhancement(EnduranceDiscount) - +8.75% Enhancement(RechargeTime) - 3% Resistance(All) __**Luck of the Gambler**__ (Maneuvers) - 10% (0.78 HP/sec) Regeneration - 21.08 HP (1.13%) HitPoints - +7.5% Enhancement(RechargeTime) __**Performance Shifter**__ (Stamina) - 7.5% Movement Speed - 35.14 HP (1.88%) HitPoints ---- # **Set Buffs Totals** __**Damage(All) (4% Total)**__- +4% Damage(All) (From Superior Might of the Tanker in Fire Sword) __**S/L Defense (8.5% Total)**__- +3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) - +2.5% S/L Defense (From Superior Gauntleted Fist in Combustion) __**Fire/Cold Defense (6% Total)**__- +3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Energy/Negative Defense (6% Total)**__- +3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Defense (Toxic) (6% Total)**__- +3% Defense(Toxic) (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Defense(Toxic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Defense (Psionic) (6% Total)**__- +3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Defense (Melee) (11% Total)**__- +5% Defense(Melee) (From Superior Gauntleted Fist in Combustion) - +3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Defense (Ranged) (6% Total)**__- +3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Defense (AoE) (6% Total)**__- +3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Brimstone Armor) - +3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Max Endurance (5.4% Total)**__- +3.6% Max Endurance (From Superior Gauntleted Fist in Combustion) - +1.8% Max Endurance (From Mocking Beratement in Taunt) __**Enhancement (Accuracy) (30% Total)**__- +15% Enhancement(Accuracy) (From Armageddon in Fire Sword Circle) - +15% Enhancement(Accuracy) (From Hecatomb in Incinerate) __**Enhancement (EnduranceDiscount) (10% Total)**__- +3.75% Enhancement(EnduranceDiscount) (From Preventive Medicine in Earth's Embrace) - +3.75% Enhancement(EnduranceDiscount) (From Reactive Defenses in Weave) - +2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Brimstone Armor) __**Enhancement (RechargeTime) (77.5% Total)**__- +10% Enhancement(RechargeTime) (From Superior Might of the Tanker in Fire Sword) - +10% Enhancement(RechargeTime) (From Armageddon in Fire Sword Circle) - +10% Enhancement(RechargeTime) (From Hecatomb in Incinerate) - +8.75% Enhancement(RechargeTime) (From Preventive Medicine in Earth's Embrace) - +8.75% Enhancement(RechargeTime) (From Reactive Defenses in Weave) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Rock Armor) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Stone Skin) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Combat Jumping) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers) __**HitPoints (203.81 HP Total / 10.88% of Base HP)**__- +56.22 HP (3%) HitPoints (From Superior Might of the Tanker in Fire Sword) - +35.14 HP (1.88%) HitPoints (From Preventive Medicine in Earth's Embrace) - +35.14 HP (1.88%) HitPoints (From Reactive Defenses in Weave) - +35.14 HP (1.88%) HitPoints (From Performance Shifter in Stamina) - +21.08 HP (1.13%) HitPoints (From Luck of the Gambler in Rock Armor) - +21.08 HP (1.13%) HitPoints (From Luck of the Gambler in Maneuvers) __**JumpHeight (15% Total)**__- +7.5% JumpHeight (From Performance Shifter in Crystal Armor) - +7.5% JumpHeight (From Performance Shifter in Stamina) __**Mez (Knockback) (-3 Total)**__- +Knockback (Mag -3) (From Gladiator's Armor in Tough) __**Mez (Knockup) (-3 Total)**__- +Knockup (Mag -3) (From Gladiator's Armor in Tough) __**MezResist(All) (110% Total)**__- +10% MezResist(All) (From Superior Might of the Tanker in Fire Sword) - +10% MezResist(All) (From Superior Might of the Tanker in Fire Sword) - +10% MezResist(All) (From Superior Gauntleted Fist in Combustion) - +10% MezResist(All) (From Superior Gauntleted Fist in Combustion) - +10% MezResist(All) (From Superior Gauntleted Fist in Combustion) - +10% MezResist(All) (From Hecatomb in Incinerate) - +10% MezResist(All) (From Armageddon in Fire Sword Circle) - +6.25% MezResist(All) (From Gladiator's Armor in Tough) - +5% MezResist(All) (From Reactive Defenses in Weave) - +5% MezResist(All) (From Preventive Medicine in Earth's Embrace) - +3.75% MezResist(All) (From Mocking Beratement in Taunt) - +3.75% MezResist(All) (From Kismet in Minerals) - +3.75% MezResist(All) (From Obliteration in Mud Pots) - +3.75% MezResist(All) (From Neuronic Shutdown in Char) - +3.75% MezResist(All) (From Preventive Medicine in Earth's Embrace) - +2.5% MezResist(All) (From Reactive Defenses in Weave) - +2.5% MezResist(All) (From Multi-Strike in Mud Pots) __**MezResist (Teleport) (200% Total)**__- +100% MezResist(Teleport) (20% chance) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough) __**Recovery (17% Total)**__- +4% (0.07 End/sec) Recovery (From Armageddon in Fire Sword Circle) - +4% (0.07 End/sec) Recovery (From Hecatomb in Incinerate) - +2.5% (0.04 End/sec) Recovery (From Miracle in Rooted) - +2.5% (0.04 End/sec) Recovery (From Gladiator's Strike in Greater Fire Sword) - +2.5% (0.04 End/sec) Recovery (From Gladiator's Armor in Tough) - +1.5% (0.03 End/sec) Recovery (From Kismet in Minerals) __**Regeneration (56% Total / 50.08 HP/s)**__- +16% (1.25 HP/sec) Regeneration (From Superior Gauntleted Fist in Combustion) - +10% (0.78 HP/sec) Regeneration (From Luck of the Gambler in Rock Armor) - +10% (0.78 HP/sec) Regeneration (From Luck of the Gambler in Stone Skin) - +10% (0.78 HP/sec) Regeneration (From Shield Wall in Stone Skin) - +10% (0.78 HP/sec) Regeneration (From Luck of the Gambler in Maneuvers) __**ResEffect (SpeedFlying) (20% Total)**__- +20% ResEffect(SpeedFlying) (From Winter's Gift: Slow Resistance (20%) in Super Jump) __**ResEffect (RechargeTime) (20% Total)**__- +20% ResEffect(RechargeTime) (From Winter's Gift: Slow Resistance (20%) in Super Jump) __**ResEffect (SpeedRunning) (20% Total)**__- +20% ResEffect(SpeedRunning) (From Winter's Gift: Slow Resistance (20%) in Super Jump) __**S/L Resistance (34.25% Total)**__- +6% S/L Resistance (From Superior Might of the Tanker in Fire Sword) - +6% S/L Resistance (From Superior Gauntleted Fist in Combustion) - +5% S/L Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +3% S/L Resistance (From Reactive Defenses: Scaling Resist Damage in Weave) - +2.25% S/L Resistance (From Preventive Medicine in Earth's Embrace) - +2.25% S/L Resistance (From Obliteration in Mud Pots) - +2.25% S/L Resistance (From Mocking Beratement in Taunt) - +2.25% S/L Resistance (From Kismet in Minerals) - +2.25% S/L Resistance (From Neuronic Shutdown in Char) - +1.5% S/L Resistance (From Multi-Strike in Mud Pots) - +1.5% S/L Resistance (From Reactive Defenses in Weave) __**Fire/Cold Resistance (32% Total)**__- +6% Fire/Cold Resistance (From Superior Gauntleted Fist in Combustion) - +6% Fire/Cold Resistance (From Armageddon in Fire Sword Circle) - +6% Fire/Cold Resistance (From Hecatomb in Incinerate) - +5% Fire/Cold Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +3% Fire/Cold Resistance (From Preventive Medicine in Earth's Embrace) - +3% Fire/Cold Resistance (From Reactive Defenses in Weave) - +3% Fire/Cold Resistance (From Reactive Defenses: Scaling Resist Damage in Weave) __**Energy/Negative Resistance (14% Total)**__- +6% Energy/Negative Resistance (From Superior Gauntleted Fist in Combustion) - +5% Energy/Negative Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +3% Energy/Negative Resistance (From Reactive Defenses: Scaling Resist Damage in Weave) __**Resistance (Toxic) (17.75% Total)**__- +6% Resistance(Toxic) (From Superior Might of the Tanker in Fire Sword) - +5% Resistance(Toxic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +3.75% Resistance(Toxic) (From Gladiator's Armor in Tough) - +3% Resistance(Toxic) (From Reactive Defenses: Scaling Resist Damage in Weave) __**Resistance (Psionic) (17.75% Total)**__- +6% Resistance(Psionic) (From Superior Might of the Tanker in Fire Sword) - +5% Resistance(Psionic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Stone Skin) - +3.75% Resistance(Psionic) (From Gladiator's Armor in Tough) - +3% Resistance(Psionic) (From Reactive Defenses: Scaling Resist Damage in Weave) __**SpeedFlying (15% Total)**__- +7.5% SpeedFlying (From Performance Shifter in Crystal Armor) - +7.5% SpeedFlying (From Performance Shifter in Stamina) __**SpeedJumping (15% Total)**__- +7.5% SpeedJumping (From Performance Shifter in Crystal Armor) - +7.5% SpeedJumping (From Performance Shifter in Stamina) __**SpeedRunning (15% Total)**__- +7.5% SpeedRunning (From Performance Shifter in Crystal Armor) - +7.5% SpeedRunning (From Performance Shifter in Stamina) Edited November 30, 2023 by twozerofoxtrot I miss how easy it was to export to forum posts from Mids. 2 Link to comment Share on other sites More sharing options...
Jeff Krock Posted December 11, 2023 Share Posted December 11, 2023 This is someone else's build I tweaked for my own taste. Its a monster out of Granite and I play out most of the time, using granite as "the games BEST OH SHIT BUTTON". I would suggest taking the 3rd slot out of hasten for use somewhere else. Damage output isn't the best but high level of survivability. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1606;696;1392;HEX;| |78DA7594594F135114C7FFD34E45CA264B29ABEC946E0398F0A0BE682C3C208D241| |05F9B095C4A05DB66DA07F9007E015F7C7181EFA3AF46C50D7D71434C541663ACC7| |3973F0027192497EF79EED7FCEBD33E95BA9DAC78F662EC1A8BDB26A974A99793BB| |FA29C40DACEE616404F705A2D2DF5A6AFA57A27AA68D9C1F64C4A2DA97C495973E5| |425E652E3B370B4ED833A5D5AA5256CA76561851375B28AC5A53B9EC723997CF36B| |8AB19652F2AA7B49C2B06DDF55C51A9C52617E729A85870CA763957C8374F16730B| |D6645E39D9B54CDA2E9595B3D6463A7AE8DDAC86FE544C206400E3264EA145E09BD| |F85D3B82A504DA68889DDBFD186A147477CAE4B10230251865AC404E20C2FAAF560| |540286D4AE97DAF5F8CE25CFE087C03E4313F618F6298D5F1311F0E39EE9B9DC676| |8C10381870CAD5817D86078496902BA9A80D46E93DA6D52B243447420CA93E8C204| |2B7E4569AAF4345578C2BE5D78CA7016CF049E0B6C32F4628BE180D2684753A1C50| |D9EDA6BDAAED10BD4E0BD047F10F8C8D0874F029F05B619DE509A3AAD80AF0E61CA| |DA6D62407A1AC001FBFE24DF06CDD76840882D036865D8229746DDA551EEC8A01CA| |A8FEE7EB3764E68C66D6EC94F9690161C08C9E80765F48332FA6119FD30CE09787A| |4D4A13D626E30B639A5D229812F054BD25BDEDBADE769179E8F28B5C3AE9861EA6E| |BC405D61BC54586719C6768A4D2DD7AE96E491793AB1C93BCEF286F8F7E803D2233| |263213D27F42FA4F48FF49E97F8FD2F4EB1DF423222EC30CBFC965487719124B527| |CFB49F8882E7C0471784D1E87750A89EB77324ED7C9B56C90C5D23F410B091ECC28| |920296C0A80C6F4C609C214262C6F40263E864995113FF4E822C952EF3E87FCBDDA| |C5430F39FFD59538FA77D83F7B7834713D39BE49EBE9CB4B8113BC7F6497A1F8BF4| |E1BA77D331CD47FDF5A4EF0EFF6D4CDCF5797087E10F6239CE96| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now