Reningrendir Posted October 25, 2023 Posted October 25, 2023 I have played a stone/stone tank and I love how hearty they are. That being said the slowness is starting to get to me and I am looking for something new. I am stuck between a perma light form peace bringer and a shield tank. I know both are good and peace bringers are cooler visually and have heals but in the heat of battle I don't know which one performs better due to a lack of experience. Fellow tankers, from your experience would you rather have a peace bringer or a shield tank?
JasperStone Posted October 25, 2023 Posted October 25, 2023 Either, with a caveat. Pecebringers can tank well in Triform or Dual form, but I think you feel the missing taunt aura. And one of my mains is a Triform. Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet.
PLVRIZR Posted October 25, 2023 Posted October 25, 2023 "Performs better" is dependent on what tasks you are expecting to accomplish. If you truly want the durability of a tank, then tank it is. Other ATs can "tank", but tanks were designed, from the jump, to...well...tank. Shield (defensive based set) is top-tier in survivability, with ridiculous positional defensive numbers and extremely high inherent DDR. You duly note there is no heal, so pairing with a secondary that has a heal (like Dark Melee), makes it even more survivable. If you can wait until the incarnates, you can also cover that gap, there. 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
Story Archer Posted October 26, 2023 Posted October 26, 2023 (edited) On 10/25/2023 at 1:09 PM, Reningrendir said: I have played a stone/stone tank and I love how hearty they are. That being said the slowness is starting to get to me and I am looking for something new. I am stuck between a perma light form peace bringer and a shield tank. I know both are good and peace bringers are cooler visually and have heals but in the heat of battle I don't know which one performs better due to a lack of experience. Fellow tankers, from your experience would you rather have a peace bringer or a shield tank? I think that you should consider Shield/Martial Arts for several reasons. 1) You can reach soft-cap defenses, mez resistance AND Resist to all of 26-28% practically by level 12 only slotting IO's and a couple of uniques (see my recent post on this forum). That means that you can get right back into the tanking you're used to without any sort of painful grind. 2) The Martial Arts powers are visually very dynamic and will definitely 'feel' different than the slow stony you're used to. Moreover, with defense so quickly and easily taken care of you can spend more time focusing on your offense for a change. 3) All of the knockback/knockdown will feel familiar and will let you slot those +Recharge procs you're probably used to. At the end of the day, while Peacebringers can tank (if by 'tank' you mean stand there and absorb damage), they are a wildly different play experience from Tankers. Depends how far you want to venture from what you've enjoyed in the past. Edited October 26, 2023 by Story Archer 1 2
Sovera Posted October 31, 2023 Posted October 31, 2023 Fire armorrrrrrr 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Without_Pause Posted October 31, 2023 Posted October 31, 2023 On 10/26/2023 at 9:43 AM, Story Archer said: 1) You can reach soft-cap defenses, mez resistance AND Resist to all of 26-28% practically by level 12 only slotting IO's and a couple of uniques (see my recent post on this forum). This also doesn't factor in things like going Sorcery pool to get Rune of Protection which gives roughly 20% Res as a base and the Might of the Tanker proc which does similar when stacked. Sure, RoP is a click, and its recharge can't be lowered, but we are talking about adding even more mitigation in cased you need it. Unleash Potential also would be an option as it offers +Regen and +Recovery. Those are two things a Shield user would welcome. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
SeraphimKensai Posted October 31, 2023 Posted October 31, 2023 There's no reason why you shouldn't have a tank of each primary. They all have interesting aspects about their playstyle. There's also no reason you shouldn't have a PB (but I wouldn't use it primarily for tanking as it doesn't have a taunt aura, has slightly less res than a tank, has significantly less HP than one, which is reduced by half every time light form crashes). Since you're posting in the tanker forum I assume you want to tank. SD tanks are pretty strong, they can be end heavy and don't have a self heal in the primary but they are definitely bad ass. One of the cool things about them is rolling with a group of SD users whether tanks or other ATs as stacking Grant Cover is pretty cool (try a themed All Shield ITF, and when you stay in range of each other it's like the Spartans vs the Persians in 300).
Rand0lk Posted October 31, 2023 Posted October 31, 2023 Tried several, but keep going back to the glorious Inv/SS. It feels just so...tanky. 2
Thraxen Posted November 18, 2023 Posted November 18, 2023 Shield/ss is always my vote for new tanker. Hurl is so cool one handed with a shield. Rage crash is fine as defenses will be way over soft cap anyway. SR is insane on a tank. It’s close to as durable as my stoner. Lets you go crazy with chasing other set bonuses cause defense is just done already with primary alone. 1
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