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Posted

I really like the purchasable powers for travelling: So far we have three, Rocket Board, Flying Carpet & Void Skiff

 

Those are all great but they are limited in scope, mostly because they: a) are all flight powers and b) limited in looks and style

 

It would be great if we could get different colour variants (I know there are mods available but I want everyone to see my shiny!) but also different powers that have a similar function.

 

I'm thinking here like a zip line, or maybe a balloon, or even a Trebuchet that can hurl you great distances across a zone - stuff like that.

 

Functionally no different to those above we have already just variants on a theme so disabling powers and getting you in style and comfort (or not) from point A to point B with fun and frolics!

 

 

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There's a fine line between a numerator and a denominator but only a fraction of people understand that.

 
Posted

Yes.

I want a gravity belt. More Hover-like then actual Flying.

Would be slower than hovering as compensation for free.

 

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Posted

I forgot to mention kites! A kite that drags you in the direction you want to go, above the ground would be a lot of fun

 

 

There's a fine line between a numerator and a denominator but only a fraction of people understand that.

 
Posted

Deja vu. I swear this exact same thread complete with extant comments was already on the forums somewhere....

 

Anyway, I have two... ... let's call them concerns because I don't know what else to call them, with the OP. First, the zip line. That will require the devs to code the power to only let you travel in a downward slope with no direction changing ability. As for the trebuchet? (Or catapult, or ballista, or other archaic siege engine being used to propel the character.) It would need to be coded to not grant the character any flight controls at all. You would simply be launched out of control until you impacted something or reached the end of the arc. Not exactly something I can agree with for making the devs take time to make. (Again, I'm not a dev and they are all big boys and girls, so they can decide for themselves no matter what my input is.)

Posted
6 hours ago, Rudra said:

Deja vu. I swear this exact same thread complete with extant comments was already on the forums somewhere....

 

Anyway, I have two... ... let's call them concerns because I don't know what else to call them, with the OP. First, the zip line. That will require the devs to code the power to only let you travel in a downward slope with no direction changing ability. As for the trebuchet? (Or catapult, or ballista, or other archaic siege engine being used to propel the character.) It would need to be coded to not grant the character any flight controls at all. You would simply be launched out of control until you impacted something or reached the end of the arc. Not exactly something I can agree with for making the devs take time to make. (Again, I'm not a dev and they are all big boys and girls, so they can decide for themselves no matter what my input is.)

 

Please don't take my suggestions as literal lore. I'm imaginating!

 

 

There's a fine line between a numerator and a denominator but only a fraction of people understand that.

 
Posted

I wish they would go the other way. Make the purchase powers as cosmetics for flight and such. 
Or at a minimum allow combat from the purchase powers like they do when you normally fly.

Posted

Well I'll suggest adding a flying innertube. Or a bouncing innertube for super jump. Or an innertube that rolls with the player sideways for super speed. Notice a theme?

 

And for teleport it could be the innertube turns in to a black hole and ports the player to the targeted location. 

 

Okay make it happen!

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