Zergy Posted January 22 Posted January 22 (edited) I'm wanting to make a character that uses claws but hesitating between which archetype to use: tank, brute or scrapper. I'm also not sure what secondary power would go well with it. I'm most likely going to play mostly solo but would like to do group content too. Edited January 22 by Zergy
Sovera Posted January 23 Posted January 23 (edited) To be honest anything works. One of my fastest characters was a Claws/Fire Armor Brute for obvious reasons. Claws/Bio Scrapper punches above its weight thanks to Shockwave spam constantly knocking enemies down. Brute and Tankers have slower recharge in Shockwave which does not make it as seamless as a Scrapper who will go into blending mode with Follow-up, Shockwave, Spin, repeat. Fire Armor/Claws Tanker is still one of the best offense oriented Tankers thanks to the perma 70% damage boost powering Burn and the constant Force Feedback spam accelerating it. Bio is focused towards ST damage, but Claws does AoE good especially on a Scrapper and once you can start spamming it at level 26 your durability goes up. You will need to slot a knockback to KD IO to not scatter the mobs though. Edited January 23 by Sovera 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Lead Game Master GM Kaiju Posted January 23 Lead Game Master Posted January 23 I have several Claws scrappers; I really love the set and it’s one of the best for Scraps IMO. I’d agree Bio is a good choice as a secondary, there’s just a bit of a learning curve with it. Super Reflexes is really good and one of my favorites, and Willpower is a great all-rounder secondary. 1
Zergy Posted January 23 Author Posted January 23 Thanks for the tips! Claw/Regen Scrapper was my first character way back when CoH came out, but I've heard Regen had been made much worse in later patches so was looking for some alternatives. Looking forward to trying out some new stuff!
Duckbutler Posted January 23 Posted January 23 (edited) I haven't tried it since picking up Homecoming with the announcement this month, but I did main a Regen scrapper immediately prior to the live servers being shut down. Regen scrapper took some work to make it durable back then. It was totally doable, even with mediocre IO sets and a limited budget. What worked for me was picking up the fighting toggles and other pool powers that help with survival a little earlier than I do for most builds. I rebuilt that character as Super Reflexes instead this time (it's more thematic for her) and that's working out just fine, too, but again with a slightly different build that prioritizes SR powers. By the way, I knew a Zergy back on WoW. Raided with him back in WotLK/Cata. If you're him... good to see you around! Edited January 23 by Duckbutler 1
StarseedWarrior Posted January 24 Posted January 24 If redraw bothers you something to consider is less clickys on secondaries during combat, something with lots of toggles that stay on, regen is not bad at all though. I think sr could work out well for that.
Frozen Burn Posted January 24 Posted January 24 @Zergy, you may also want to consider a Night Widow for Claws. Very strong AT and works great solo or on a team. You also do Toxic damage with your lethal. 😄
Psyonico Posted January 24 Posted January 24 39 minutes ago, StarseedWarrior said: If redraw bothers you something to consider is less clickys on secondaries during combat Redraw is basically not a thing anymore, you have your initial weapon draw once per mission and that's about it. What this team needs is more Defenders
StarseedWarrior Posted January 24 Posted January 24 1 minute ago, Psyonico said: Redraw is basically not a thing anymore, you have your initial weapon draw once per mission and that's about it. I know but it can still look unfluid this is what I meant.
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