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Mystic Flight/Translocation: How does this work when slotting it?


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Depends on the allowable mods

 

if the slotting is standard for flight then an end redux and 1-3 flight mods would be more then sufficient

 

if a range mod is allowed in it then adding 1-3 range mods means you can extend the teleports range

 

at minimum if range is allowed as a mod then id say a single end redux and 1 flight speed and 1 range will be sufficient to carry you through your career

 

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Mystic Flight, numerically, is completely identical to Flight, which means it naturally hits the FlySpeedCap and doesn't need Flight enhancements unless you want travel set bonuses. It doesn't accept Range enhancements, so there is no extending the range of Translocation. Best thing to slot is EndRedux for the cost of Mystic Flight and the 13 end-per-teleport of Translocation.

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  • 9 months later
  • 3 weeks later

Yeah, I was hoping a Universal Travel enh would boost its range. No such luck.

 

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Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko.

Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko.

But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)

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I keep getting told by the game that I can now slot the Force of Will jump's attack, and that slots have been assigned to it.  How is that done? 

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I get the same about Mystic Flight/Translocate. I think it's a bug, though.

Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko.

Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko.

But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)

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