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Elec/Regen Build?


Wolfboy1

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Sooo...ive been away for quite some time and I understand Sentinels have had another (small?) pass from the devs?  Maybe I am mistaken but if anyone out there has some build advice for sents that isn't over 3 years old, id appreciate it!

Some things that I do need to have though:  Fly, all of the elec powers if possible (though I can remove short circuit I guess but why do people skip lightning bolt?  I love that power), all the Regen powers...that's pretty much it for the must haves.  Anything else for the build that would make it better would of course be wanted.  I am looking I think for a mix of Def and Res but will lean more towards Res I think.

I primarily solo, but will team up with people if/when necessary.  I am only lvl 35 as of this writing but im looking towards endgame and just dont trust myself with all the IO's and what they synergy with.

 

Thanks in advance and if there is something that is unclear or needs to be clarified, please ask.

 

P.S.  I am relatively poor but can afford some IO sets but trying to play the ol AH never seems to go well for me. 😞

🙂

Edited by Wolfboy1
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27 minutes ago, Underfyre said:

Sounds like you know exactly what you want. Show us your build. 

 

I don't really have a build.  Just some random IO's in places and slots in powers in which I have no idea if there should be slots in those powers. 

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So, to be fair, I was following this build from Oldskool but I feel it could be dated.  Is there anything I should change out/remove?  He did mention it isnt very optimized but it might be okay for a beginning build to build onto.  Just want to have some thoughts.

He made mention he would do another build later on but to my knowledge he hasn't.  I am sure he just got sidetracked and forgot all about it, don't really blame him. 🙂

 

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No, as far as cheap builds go, that will suit you pretty well, as long as you intend to hoverblast. You're only capped on Ranged defense.

 

It's definitely missing frills that will make your life easier. It's missing Hasten, which Regen desperately wants. The Voltaic Sentinel is missing, and he does a good chunk of damage. There are plenty of places to put some LotG recharges. Making room for these things would require scrapping the build and starting from scratch. I'd worry about that when you have the funds to make your final build.

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14 hours ago, Underfyre said:

No, as far as cheap builds go, that will suit you pretty well, as long as you intend to hoverblast. You're only capped on Ranged defense.

 

It's definitely missing frills that will make your life easier. It's missing Hasten, which Regen desperately wants. The Voltaic Sentinel is missing, and he does a good chunk of damage. There are plenty of places to put some LotG recharges. Making room for these things would require scrapping the build and starting from scratch. I'd worry about that when you have the funds to make your final build.

Yeah, I noticed it was missing the little sparky guy and I do LOVE him on my build right now.  I do not want to get rid of him.  I figured that I would have to scrap it to be honest and would appreciate a much more updated build.  I have some funds but not in the billions of course...i think I have about 180 mill which of course in this game is still "poor".

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In order to give you some help I put together a Regeneration template. This is entirely my opinion but I believe this template maximizes most of the benefits of Regen for Sent's. 

 

In general what Regen is giving is good baseline resistances with Resilience. You can and should beef this up with Tough for better s/l res. Take advantage of the max hp boosts which work together with the +regen to give you more hp/s. Max out Instant Regen for the absorb to cover you. In a contrary opinion, the only things you need recharge for is Reconstruction and Moment of Glory, Second Wind is easily perma-able if getting close to perma Hasten - even without slotted recharge. Reconstruction is slightly less important for Sent's with Instant Regen.

 

It's a good idea is to have some slight bump to defense to help stagger incoming attacks. A breakdown of what you're working with:

  • Fast Healing - Slot this to max out the regen.
  • Quick Recovery - 1-2 slots for Performance Shifter and endmod. This thing covers almost all your end needs.
  • Instant Regen - Max out for the absorb.
  • Dismiss Pain - Max out the +hp.
  • Integration - Max out the regen.
  • Resilience - Max out the res.
  • Second Wind - Can save some slots and just add a +heal.
  • Reconstruction - Slot for heal and recharge.
  • Moment of Glory - An "oh crap" button. I just use it as a LotG mule. You can add recharge to have it up more often.

This template assumes that you're going for some level of perma Hasten. You should try to get close on a Sentinel due to the fastest recharging nukes. It maximizes each of the Regen powers to their full potential. Has Tough to max s/l. It includes just about every "unique" enhancement you should need - regen/hp/defense/res/rec. You can switch out Combat Jumping for your choice Hover/Stealth etc. Can switch the Reactive Armor sets for a different set bonus. Second Wind should bring you to Sentinel hp cap or thereabouts.

 

You can of course reduce the slotting if you don't want the full bonuses or need slots for attacks. Then frankenslot what you might need. This is mainly meant as a guide to visually show how to go about maxing Regen. Otherwise just fill in your attacks etc!

Sentinel (Regeneration Template).mbd

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Don't skip Short Circuit. While the damage isn't great, it's a potent tool for draining endurance and stopping endurance recovery. Combined with your other attacks, you can literally incapacitate an entire spawn (including bosses). I have it 6-slotted with Synapse's Shock. 

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