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Posted

I notice there's Sonic Manipulation as a secondary for Blasters and Sonic Assault for Dominator's secondary. So why not have Sonic Melee for melee Archetypes? It can have the same -Res effect as all the other Sonic powers. I would love to have a new melee powerset for melee Archetypes and melee players like myself. That would be nice. 

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Posted
  On 4/13/2024 at 6:25 AM, Dev7on said:

I notice there's Sonic Manipulation as a secondary for Blasters and Sonic Assault for Dominator's secondary. So why not have Sonic Melee for melee Archetypes? It can have the same -Res effect as all the other Sonic powers. I would love to have a new melee powerset for melee Archetypes and melee players like myself. That would be nice. 

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The melee attacks in Sonic Manipulation don't do -Res. They have a Chance to Hold. The ranged attacks have -Res.

Posted

this is a great idea!

it doesn't need to have -res @Wavicle to be disseminated to other sets

even if it did have -res as its gimmick, since sonic is mostly smashing damage

its heavily resisted and the damage per power can be lowered to compensate 

maybe we can get time/water/poison sets in the future too!

Its easy to criticize a suggestion but can you suggest an alternative?

Posted
  On 4/13/2024 at 6:42 PM, Wavicle said:

Pretty sure even the Melee attacks in Sonic Manipulation use screaming/shouting animations.

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Have looked at the Dominator set, as I'm happy with my ILL/ENERGY and not the biggest Dom fan.  However, I'd hope for some punches and kicks.

Posted
  On 4/13/2024 at 6:42 PM, Wavicle said:

Pretty sure even the Melee attacks in Sonic Manipulation use screaming/shouting animations.

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a few alternate sonic attacks have your character shoot them out of your fists 

it kinda looks like havok from xforce or xfactor (i cant remember I'm old)

Its easy to criticize a suggestion but can you suggest an alternative?

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