Oklahoman Posted April 16 Share Posted April 16 Just throwing this out there, even though I'm not sure how I feel about the idea myself. Basically, new sets of enhancements that completely change what a power does. For instance, Empathy's Regeneration Aura accepts Healing sets. So, now there is a new Healing set called "Transmogrified Damage" that can be slotted and changes it from a PBAoE heal to PBAoE damage. Or, "Transmogrified Defense" for a PBAoE defense buff. People will ask how this can get misused, or how farmers are going to exploit it. Dunno. Thought up while shaving. Didn't put a lot of thought into it. 1 Oklahoman, Okie, Vayne Glorious, Sooner Magic, Treehugging Wacko, Boy Band, etc Farming Incarnate Salvage - 1 salvage roll every 15 minutes! || Why NO TELLS to join your little MSR thing? Using DEMORECORD To Find Who Is Sabotaging Lambda Badge Runs || https://www.twitch.tv/oklahomancoh Excelsior Bases: The Sooner State (OK-8602), Atlas Records (ROCK-29730), Generic Heroes (G-16581), Sooner Nation (SOONER-8490) Link to comment Share on other sites More sharing options...
biostem Posted April 16 Share Posted April 16 40 minutes ago, Oklahoman said: For instance, Empathy's Regeneration Aura accepts Healing sets. So, now there is a new Healing set called "Transmogrified Damage" that can be slotted and changes it from a PBAoE heal to PBAoE damage. Or, "Transmogrified Defense" for a PBAoE defense buff. The problem is that you'd have to essentially rewrite all powers to accept such enhancements and to have variable target types, (like ally-only to enemy-only for that healing power you used as an example). Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted April 16 Share Posted April 16 With the new Enhancements, Energy Transfer now affects teammates! For those times when you want to PvP inside an instanced mission! 😁 Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own. Link to comment Share on other sites More sharing options...
Rudra Posted April 16 Share Posted April 16 (edited) I'm opposed to the suggestion. Turning heals into damage powers? Turning melee into range? Turning ST into AoEs? The potential for abuse is ridiculous and it throws out everything about the game and player powers. Examples: Transmogrified Damage: Now you have constant PvP capability unless the power is changed to only affects enemies. High level healers can kill low level players by "healing them to death". Transmogrified Defense: Who needs force field bubblers any more? Just turn all your Empathy AoEs into defense buffs! Between Fortitude, Recovery Aura, and Regeneration Aura, you can soft cap everyone! And between Empathy's new defense toggles and Maneuvers, Force Field players should just re-roll their characters as Empathy so they don't have to keep recasting their shields on everyone. Edited April 16 by Rudra 1 1 Link to comment Share on other sites More sharing options...
Luminara Posted April 16 Share Posted April 16 2 hours ago, biostem said: The problem is that you'd have to essentially rewrite all powers to accept such enhancements and to have variable target types, (like ally-only to enemy-only for that healing power you used as an example). Agreed. Even if it were limited to Power 10, that'd be 10 redirects baked into every power, each calling a copy of the original power with appropriate stats and slotting allowance. That would mean creating several tens of thousands of powers. The sheer volume of work involved would be insane. Technically possible, realistically unfeasible. 1 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Saiyajinzoningen Posted April 17 Share Posted April 17 might be easier to create new sets with the desired effect baked in as a proc but still impossible to balance Its easy to criticize a suggestion but can you suggest an alternative? Link to comment Share on other sites More sharing options...
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