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Transmogrified Enhancements


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Just throwing this out there, even though I'm not sure how I feel about the idea myself. Basically, new sets of enhancements that completely change what a power does.

 

For instance, Empathy's Regeneration Aura accepts Healing sets. So, now there is a new Healing set called "Transmogrified Damage" that can be slotted and changes it from a PBAoE heal to PBAoE damage. Or, "Transmogrified Defense" for a PBAoE defense buff.

 

People will ask how this can get misused, or how farmers are going to exploit it. Dunno. Thought up while shaving. Didn't put a lot of thought into it.

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40 minutes ago, Oklahoman said:

For instance, Empathy's Regeneration Aura accepts Healing sets. So, now there is a new Healing set called "Transmogrified Damage" that can be slotted and changes it from a PBAoE heal to PBAoE damage. Or, "Transmogrified Defense" for a PBAoE defense buff.

The problem is that you'd have to essentially rewrite all powers to accept such enhancements and to have variable target types, (like ally-only to enemy-only for that healing power you used as an example).

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With the new Enhancements, Energy Transfer now affects teammates! For those times when you want to PvP inside an instanced mission!  😁

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I'm opposed to the suggestion. Turning heals into damage powers? Turning melee into range? Turning ST into AoEs? The potential for abuse is ridiculous and it throws out everything about the game and player powers.

 

Examples:

Transmogrified Damage: Now you have constant PvP capability unless the power is changed to only affects enemies. High level healers can kill low level players by "healing them to death".

Transmogrified Defense: Who needs force field bubblers any more? Just turn all your Empathy AoEs into defense buffs! Between Fortitude, Recovery Aura, and Regeneration Aura, you can soft cap everyone! And between Empathy's new defense toggles and Maneuvers, Force Field players should just re-roll their characters as Empathy so they don't have to keep recasting their shields on everyone.

Edited by Rudra
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2 hours ago, biostem said:

The problem is that you'd have to essentially rewrite all powers to accept such enhancements and to have variable target types, (like ally-only to enemy-only for that healing power you used as an example).

 

Agreed.  Even if it were limited to Power 10, that'd be 10 redirects baked into every power, each calling a copy of the original power with appropriate stats and slotting allowance.  That would mean creating several tens of thousands of powers.  The sheer volume of work involved would be insane.

 

Technically possible, realistically unfeasible.

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