Jump to content
The Calendar and Events feature has been re-enabled ×

Recommended Posts

Posted

first ranged is fire, and first pets are fire imps

second ranged is ice, and second pets jack frosts. they give ice shields

third ranged aoe is earth tremor, and main pet is stone tank

  • Like 2
  • Thumbs Up 1
Posted

I dig it.  I'm not huge into elementals myself, but the third tier being the tank (Thugs) is absolutely my favorite.  And I'd love to have one that isn't just some normal dudes lol.

Posted

Not a fan of reusing the Controller pets, but that can be solved with some creative costume creator magic coming up with fancier "elemental" models. Besides that, I'd be on board for an Elemental Summoning MM.

Buff Trick Arrows! | Buff Poison!
Powerset Suggestions: Circus Performers | Telepathy | Symphonic Inspiration | Light Affinity | Force Shield | Wild Instincts | Crystallization
Old Powerset Suggestions:  Probability Distortion | Magnetism | Hyper-Intellect

I remember reading Probability Distortion a few months back and thinking it was the best player proposed set I'd ever seen. - Arbiter Hawk 💚

Posted

I'm not against an elementalist MM primary.  The issue isn't even the models to use - it's attaching the AI and upgrade schemes.  If there's one thing CoH will never want for, it's ways to create a character model that fits a theme...

Posted
1 hour ago, Jay24 said:

first ranged is fire, and first pets are fire imps

second ranged is ice, and second pets jack frosts. they give ice shields

third ranged aoe is earth tremor, and main pet is stone tank

Could you provide some more data? There is a lot of grey or simply unstated things here, so it's hard to get a feel for the idea. As a general idea? An elemental set has promise, but without more data, I don't know where to stand on it. If you are asking for others to help flesh this out though? There are several of us that would probably be happy to oblige.

Posted (edited)
4 hours ago, Klaleara said:

Also curious what the attacks and 18 power would do?

earth assault doms t1 attack

fire blast

frost breath

swirling elements.  absorb(ice permafrost), resist (earth), +damage over time proc(fire)

Edited by kelika2

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...