Crysis Posted June 20 Posted June 20 2 minutes ago, Jeff Krock said: Find it in the OP? What and where is the OP? SB's first post in this thread, scroll to the bottom of that post and you'll see the new build was posted in the thread with that last edit. I'm trying to adapt this to Savage Melee right now. Looks like a great Regen build!
Jeff Krock Posted June 21 Posted June 21 22 hours ago, Crysis said: SB's first post in this thread, scroll to the bottom of that post and you'll see the new build was posted in the thread with that last edit. I'm trying to adapt this to Savage Melee right now. Looks like a great Regen build! Thank you.
WuTang Posted June 27 Posted June 27 This build.... HAHAHA I admit my adjustments may have been detrimental to the build...but I also only have SO's equipped right now. Just hit ~23. So, I'll find out soon. Also will be able to confirm if RoP is needed or not LOL I have face planted so so so many times. I do OK, like really really good, until I don't. Gonna get some gear on him tonight, hopefully get my recharge up a bit. I'm wondering if Fast Healing is needed when leveling, but then it looks to help so little. May just put him a farm and get past all the low levels...
Spaghetti Betty Posted June 27 Author Posted June 27 18 minutes ago, WuTang said: This build.... HAHAHA I admit my adjustments may have been detrimental to the build...but I also only have SO's equipped right now. Just hit ~23. So, I'll find out soon. Also will be able to confirm if RoP is needed or not LOL I have face planted so so so many times. I do OK, like really really good, until I don't. Gonna get some gear on him tonight, hopefully get my recharge up a bit. I'm wondering if Fast Healing is needed when leveling, but then it looks to help so little. May just put him a farm and get past all the low levels... Please keep in mind that for a lot of your early Regen levels, your primary form of mitigation will be Inspirations! That hasn't changed at all. You'll have to play much like a Blaster until you get a majority of your tools and IOs! 1 1 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Enamel_32 Posted June 27 Posted June 27 (edited) 5 hours ago, WuTang said: This build.... HAHAHA I admit my adjustments may have been detrimental to the build...but I also only have SO's equipped right now. Just hit ~23. So, I'll find out soon. Also will be able to confirm if RoP is needed or not LOL I have face planted so so so many times. I do OK, like really really good, until I don't. Gonna get some gear on him tonight, hopefully get my recharge up a bit. I'm wondering if Fast Healing is needed when leveling, but then it looks to help so little. May just put him a farm and get past all the low levels... The leveling experience was my primary criticism when testing the regen changes... But once you get the majority of the powers, and start getting a couple enhancements in them, it should feel a lot more stable. At level 23, you're right around the corner from Reactive Regeneration and I think that'll be pretty noticeable in a good way. Edit: and to clarify, I'd recommend Reactive Regeneration for leveling, but for a completed build things are a little more open-ended. Edited June 27 by Enamel_32 2
Crysis Posted June 28 Posted June 28 All builds typically have at least one critter type that gives them trouble. On this new Regen, I’m struggling against +2/X5 packs of COT Ghouls. They surround me and I just cannot hit anything and just quickly die. It’s almost comical because I don’t recall running missions where I’d have packs of just ghosts before nor have they ever really given me much trouble. But now….gotta lower the difficulty to get past that Tips mission lol. 1
Erratic1 Posted June 28 Posted June 28 25 minutes ago, Crysis said: All builds typically have at least one critter type that gives them trouble. On this new Regen, I’m struggling against +2/X5 packs of COT Ghouls. They surround me and I just cannot hit anything and just quickly die. It’s almost comical because I don’t recall running missions where I’d have packs of just ghosts before nor have they ever really given me much trouble. But now….gotta lower the difficulty to get past that Tips mission lol. They mess up anyone without sufficient +Hit or Accuracy.
Terenos Posted June 28 Posted June 28 (edited) 10 hours ago, WuTang said: This build.... HAHAHA I admit my adjustments may have been detrimental to the build...but I also only have SO's equipped right now. Just hit ~23. So, I'll find out soon. Also will be able to confirm if RoP is needed or not LOL I have face planted so so so many times. I do OK, like really really good, until I don't. Gonna get some gear on him tonight, hopefully get my recharge up a bit. I'm wondering if Fast Healing is needed when leveling, but then it looks to help so little. May just put him a farm and get past all the low levels... There's definitely a huge difference between a level 50 build and a 1-20 leveling build with SOs. Here's one that may offer slightly more survivability as you level up. I've picked powers through 24, but only slotted powers through level 20 so that it more represents what you'll be looking at now. Spoiler Villain Brute Build plan made with Mids Reborn v3.7.14 rev. 3 ────────────────────────────── Primary powerset: Super StrengthSecondary powerset: RegenerationPool powerset (#1): FlightPool powerset (#2): LeapingPool powerset (#3): ExperimentationPool powerset (#4): FightingAncillary powerset: Dark Mastery ────────────────────────────── Powers taken: Level 1: Punch A: Accuracy3: Endurance Reduction3: Recharge Reduction Level 1: Reconstruction A: Recharge Reduction5: Recharge Reduction9: Healing Level 2: Haymaker A: Accuracy5: Endurance Reduction7: Recharge Reduction Level 4: Quick Recovery A: Endurance Modification7: Endurance Modification Level 6: Fast Healing A: Healing9: Healing Level 8: Knockout Blow A: Accuracy11: Endurance Reduction11: Recharge Reduction13: Damage Increase Level 10: Ailment Resistance A: Healing13: Healing Level 12: Air Superiority A: Accuracy15: Endurance Reduction15: Recharge Reduction Level 14: Super Jump A: Jumping Level 16: Integration A: Endurance Reduction17: Healing17: Healing Level 18: Rage A: Recharge Reduction19: Recharge Reduction Level 20: Resilience A: Resist Damage Level 22: Hurl (Empty) Level 24: Reactive Regeneration (Empty) ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Fury Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health A: Healing Level 1: Hurdle (Empty) Level 1: Stamina A: Endurance Modification19: Endurance Modification Level 14: Double Jump This build relies a lot on juggling your targets - while it may seem an odd pick, Air Superiority is an all star power in these early levels as its knockup is both fast and reliable, giving you time for your regen to actually tick up when facing harder targets. Combined with Punch/Haymaker/Knockout Blow, you should be able to pretty consistently keep at least one enemy locked down while you kill it. You'll eventually respec out of it (probably around level 26 when you can finally pick up Foot Stomp) but until that point it's great. If you have the START vendor IOs, I would recommend replacing the recharge SOs in Punch, Haymaker, Air Superiority and Knockout Blow (along with its damage one) for those. Edit: Oh, and the travel power is up to your preference. I used Super Jump just because it's often a good thematic Super Strength one to leap tall buildings. Edited June 28 by Terenos 1
WuTang Posted June 28 Posted June 28 16 hours ago, Spaghetti Betty said: Please keep in mind that for a lot of your early Regen levels, your primary form of mitigation will be Inspirations! That hasn't changed at all. You'll have to play much like a Blaster until you get a majority of your tools and IOs! LOL so not a Tank?? But a Blaster....hahaha love it. I do not know why I like the idea of regen so much. And when I say regen I really mean all three power sets, Regen, WP, and Bio. I mean sure, Wolverine was my first love in comics, but I think there is more to it than that. Speaking of Wolverine... He'd totally be a Brute in my mind. I think the rage mechanic fits his style of literally going berserk and rage killing everything in his path. Ok serious question...sort of With the changes made to Regeneration, does this shift the ranking at all? Before it was: 3. Regeneration 2. Willpower 1. Bio Armor Still? Or has Regen bumped WP?
Erratic1 Posted June 28 Posted June 28 You're asking if I am going to have to update the picture, right? 1
Spaghetti Betty Posted June 28 Author Posted June 28 8 hours ago, WuTang said: With the changes made to Regeneration, does this shift the ranking at all? Before it was: 3. Regeneration 2. Willpower 1. Bio Armor Still? Or has Regen bumped WP? I don't think WP was ever better than Regen! At most, they were sitting at about a tie, because they were better at different things! With the addition of things like more accessible IOs, better pool powers, and knowledge, Regen was absolutely pulling ahead rapidly. Now it's been buffed! There isn't really a contest anymore, in my eyes. If you thought my take of "Regen is one of the strongest armor sets" was controversial, then get ready for 'Willpower is absolutely the worst armor in the game"! 1 1 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Thraxen Posted June 28 Posted June 28 Regen might be better with the resist to -regen it has now. Maybe though. My only 50 brute, until today, was staff/wp. Only thing that ever killed him was huge -regen debuff. Staff helped some with the +def attack though. WP was for sure better before. Like hands down no argument better. Maybe close now? I tried a tank with regen but deleted. Wasn't regen's fault I just didn't like the pairing I chose with it. Made a brute instead that is MA/PSI and it is a lot of fun. The regen on it gets crazy high, speaking of regen. Haven't respec'd or played since I just hit 50. Stupid yard work. Aura of insanity is crazy good. Can't wait to get the hamis in it. Want to run an all PSI armor ITF and see how nuts it goes.
WuTang Posted June 28 Posted June 28 7 hours ago, Erratic1 said: You're asking if I am going to have to update the picture, right? hahaha Yes!
aethereal Posted June 29 Posted June 29 7 hours ago, Spaghetti Betty said: If you thought my take of "Regen is one of the strongest armor sets" was controversial, then get ready for 'Willpower is absolutely the worst armor in the game"! Can I interest you in, "Willpower has the lowest ceiling of all armors in the game," rather than "Willpower is the worst"?
Spaghetti Betty Posted June 29 Author Posted June 29 1 hour ago, aethereal said: Can I interest you in, "Willpower has the lowest ceiling of all armors in the game," rather than "Willpower is the worst"? I will counter that by saying SR has the lowest ceiling of all armors in the game and still performs much better than Willpower! 1 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
WuTang Posted Tuesday at 01:09 PM Posted Tuesday at 01:09 PM Second Wind is a Rez! I haven't looked at the in-game wording but MIDs does not say it is. I died with it off cooldown for the first time the other night and realized it was lit...clicked and I was vertical again. In the final build the recharge with be around 90 seconds. So it might be possible that it's ready if I were to fall, but my guess is not likely. So, then I have to ask, why build a rez into a power that we use to buff our HP? Wish they could just make it a background ability with a 90 second recharge. Like build it into an auto power and just give us a popup message like a rez from a teammate would.
aethereal Posted Tuesday at 01:47 PM Posted Tuesday at 01:47 PM 36 minutes ago, WuTang said: Second Wind is a Rez! I haven't looked at the in-game wording but MIDs does not say it is. I died with it off cooldown for the first time the other night and realized it was lit...clicked and I was vertical again. In the final build the recharge with be around 90 seconds. So it might be possible that it's ready if I were to fall, but my guess is not likely. So, then I have to ask, why build a rez into a power that we use to buff our HP? Wish they could just make it a background ability with a 90 second recharge. Like build it into an auto power and just give us a popup message like a rez from a teammate would. The way it's supposed to work is that if you die while its buff is active, it offers you a chance to rez. There were some bugs with that in beta, but I believe it is supposed to be working now. If you die while in its activation period, and you don't get a chance to rez, you should report that as a bug.
WuTang Posted Tuesday at 02:04 PM Posted Tuesday at 02:04 PM 15 minutes ago, aethereal said: The way it's supposed to work is that if you die while its buff is active, it offers you a chance to rez. There were some bugs with that in beta, but I believe it is supposed to be working now. If you die while in its activation period, and you don't get a chance to rez, you should report that as a bug. I will check again today to make sure I understand what happened better. But you are saying that if I have the buff active and on CD then I'm supposed to get a rez but if I've let the buff lapse then I won't?
Terenos Posted Tuesday at 03:07 PM Posted Tuesday at 03:07 PM 52 minutes ago, WuTang said: I will check again today to make sure I understand what happened better. But you are saying that if I have the buff active and on CD then I'm supposed to get a rez but if I've let the buff lapse then I won't? I was curious, too, so I went and checked thinking there may be a secondary portion to the power not recorded in mids that represents the rez that is shorter than the power duration, so I put it on, waited thirty seconds, then rushed myself into a group and let myself die. It took about another 30 seconds for the group to kill me after rushing in. I got the death screen, the "go to hospital/base" buttons and then after about 4-5 seconds I suddenly just rezzed. I did it again with the same time-frame, same results. Then I did it again, this time waiting about 1.5 minutes before jumping to my death (what can I say, I'm working on a debt badge so perfect timing 🙂). Same result, same delay. So overall about a minute between activation and death passed with the rez protection still intact, it just takes a couple seconds delay for that part of the power to kick in once you're downed apparently. 1
aethereal Posted Tuesday at 04:12 PM Posted Tuesday at 04:12 PM (edited) 2 hours ago, WuTang said: But you are saying that if I have the buff active and on CD then I'm supposed to get a rez but if I've let the buff lapse then I won't? That is my understanding, but I have not tested it myself and it's a brand new power option, so like... the duration of it is super unclear and things like City of Data don't really know how to explain it. EDIT: But whatever the details, it is absolutely the case that you are supposed to get a "free" rez after you click Second Wind -- the power doesn't need to be off-cooldown. Basically the idea was that you sort of got the rez power "for free," because it's iconic to Regen but they know that people feel bad about using a power choice only for a rez. Edited Tuesday at 04:14 PM by aethereal 1
lemming Posted Tuesday at 05:40 PM Posted Tuesday at 05:40 PM It doesn't prompt you if you have it active, you just rez. It will work as a rez otherwise though. 1
Terenos Posted Tuesday at 05:54 PM Posted Tuesday at 05:54 PM 10 minutes ago, lemming said: It doesn't prompt you if you have it active, you just rez. It will work as a rez otherwise though. Which feels a little weird at first, since, if you're not expecting the rez (especially with the delay), it's just very suddenly you in the midst of whatever just killed you. However the untouchable period is actually pretty generous - it was enough that I was able to activate my toggles and effectively flee to safety from the mobs during my test, so you're very unlikely to just chain together deaths instantly if you need an escape from whatever killed you. 🙂 2
WuTang Posted Wednesday at 10:48 AM Posted Wednesday at 10:48 AM (edited) 17 hours ago, lemming said: It doesn't prompt you if you have it active, you just rez. It will work as a rez otherwise though. Right, was just about to say this. Reason I didn't know that it worked automatically is that any time I died someone would offer to rez me before Second Wind's rez kicked in. It seemed to take about ~6 seconds or at least that's what it felt like. Sort of feel bad that I hijacked @Spaghetti Betty thread though... Forgot that I already had my own on Regeneration....but I did also steal your build so... Edited Wednesday at 10:49 AM by WuTang
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