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Posted

Looking to run my first Seismic Blast hero. I know they perform better on the ground (compared to hover blasting) so I was looking at maybe Elec Armor or Stone Armor, since they have ground mechanics as well.

 

That being said, I’m open to suggestions. Bio Armor and SR both seem like strong performers on a Sent. Any secondary have a particular synergy with Seismic Blast?

Posted

It depends on your playstyle. I find SR to be the easiest sentinel secondary (energy aura is likely second). Electric is OK, though because it's resistance, you to cap at 75% mitigation and will need to stay on your toes more. Stone is solid with a bunch of different things protecting you, though generally I build for defense and lean a lot on geode. Bio gives you the most offensive oomph, but I find it to be very clicky, and it would be too soft if I was stuck on the ground for how I like things. Bio is resistance mostly for l/s and that can be rough capped at 76% and mixing it up (no worse than electric I suppose). 

Posted
  On 12/26/2024 at 8:02 PM, drbuzzard said:

It depends on your playstyle. I find SR to be the easiest sentinel secondary (energy aura is likely second). Electric is OK, though because it's resistance, you to cap at 75% mitigation and will need to stay on your toes more. Stone is solid with a bunch of different things protecting you, though generally I build for defense and lean a lot on geode. Bio gives you the most offensive oomph, but I find it to be very clicky, and it would be too soft if I was stuck on the ground for how I like things. Bio is resistance mostly for l/s and that can be rough capped at 76% and mixing it up (no worse than electric I suppose). 

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I agree with this. As you're going to be ground based you'll need some defence debuff resistance, SR is best for this but Ninjitsu is also an option, has some DDR plus some other utility tools too. 

Either will work. 

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Posted
  On 12/26/2024 at 7:03 PM, BuiltDifferent5 said:

Any secondary have a particular synergy with Seismic Blast?

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I'm a big advocate for the Sentinel (and Scrapper) version of Ninjitsu.  I've also had great results with the Sentinel version of SR.  Energy Aura is also good, but I'm not as big a fan of it on sents, since you need to enter melee range for energy drain.  Their version of invuln is also pretty good...

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Posted
  On 12/26/2024 at 8:02 PM, drbuzzard said:

It depends on your playstyle. I find SR to be the easiest sentinel secondary (energy aura is likely second). Electric is OK, though because it's resistance, you to cap at 75% mitigation and will need to stay on your toes more. Stone is solid with a bunch of different things protecting you, though generally I build for defense and lean a lot on geode. Bio gives you the most offensive oomph, but I find it to be very clicky, and it would be too soft if I was stuck on the ground for how I like things. Bio is resistance mostly for l/s and that can be rough capped at 76% and mixing it up (no worse than electric I suppose). 

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  On 12/27/2024 at 12:41 AM, biostem said:

I'm a big advocate for the Sentinel (and Scrapper) version of Ninjitsu.  I've also had great results with the Sentinel version of SR.  Energy Aura is also good, but I'm not as big a fan of it on sents, since you need to enter melee range for energy drain.  Their version of invuln is also pretty good...

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  On 12/27/2024 at 12:13 AM, Psiphon said:

I agree with this. As you're going to be ground based you'll need some defence debuff resistance, SR is best for this but Ninjitsu is also an option, has some DDR plus some other utility tools too. 

Either will work. 

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Appreciate all of this.

 

How does Stone Armor vs SR stack up against each other on a Sent?

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Posted
  On 12/27/2024 at 1:51 AM, Frosticus said:

If you are open to it, I have a marine/seismic defender. It's pure power fantasy with meteors and tsunamis. Very tanky, great visuals and pretty nice clear speeds.

 

If you are set on sentinel I'm on /Stone armor kick right now. It is quite good on sentinels too.

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Marine/Seismic does sound silly fun 😂 Is Marine super busy like Elec Affin?

Posted
  On 12/27/2024 at 12:53 AM, BuiltDifferent5 said:

 

 

Appreciate all of this.

 

How does Stone Armor vs SR stack up against each other on a Sent?

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I've got a personal preference for SR but I've got a Seismic Blast / Stone Armour that works well and thematically fits. You could go with both and see which you prefer, levelling is so quick these days.

Posted
  On 12/26/2024 at 8:02 PM, drbuzzard said:

Bio is resistance mostly for l/s and that can be rough capped at 76% and mixing it up (no worse than electric I suppose). 

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Bio has a big absorb shield that other resist sets don't, plus a heal and a bunch of +regen. I consider it to be a top tier sentinel secondary.

 

  On 12/27/2024 at 12:53 AM, BuiltDifferent5 said:

How does Stone Armor vs SR stack up against each other on a Sent?

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Stone is typed defense for S/L/E/N/P and resist for F/C/T. It layers in a +hp/heal, a small amount of +regen and a damage buff. SR is positional defense only, plus an absorb shield if you take Master Brawler instead of Practiced Brawler. Both are very solid.

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Posted
  On 12/27/2024 at 12:53 AM, BuiltDifferent5 said:

 

 

Appreciate all of this.

 

How does Stone Armor vs SR stack up against each other on a Sent?

Expand  

 

To be honest I'm not the biggest fan of the mixed defense sentinel secondaries (bio, invuln, stone, ice but with the exception of energy). They often leave you wanting in protection. At least bio and stone compensate with offensive punch. Stone also does defense against l/s which is very common and often mixed in with other damage types so the defense still works.

 

If you want protection, SR is far better. If you want more utility, stone will be better (DoT toggle, heal, recharge boost, regen, to hit boost, lots of stuff). I made an electric/stone to see how well that bag of utility suited me, and it got to 50 and sits. I have other sentinels I prefer a lot more. 

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Posted
  On 12/27/2024 at 3:24 PM, Uun said:

Bio has a big absorb shield that other resist sets don't, plus a heal and a bunch of +regen. I consider it to be a top tier sentinel secondary.

 

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Bio is. definitely I'd say top 2 of the sentinel secondaries (SR being the other top one, though better protection and less offense). I do have bio armor sentinels, but I don't like things which are very 'clicky'. Mind you, this preference means I'm not a top end player because the best performance comes from people who are good at high rates of clicks. Then again if you're good at the high click rate game, you might as well be on a blaster. 

Posted
  On 12/27/2024 at 5:28 PM, drbuzzard said:

 

To be honest I'm not the biggest fan of the mixed defense sentinel secondaries (bio, invuln, stone, ice but with the exception of energy). They often leave you wanting in protection. At least bio and stone compensate with offensive punch. Stone also does defense against l/s which is very common and often mixed in with other damage types so the defense still works.

 

If you want protection, SR is far better. If you want more utility, stone will be better (DoT toggle, heal, recharge boost, regen, to hit boost, lots of stuff). I made an electric/stone to see how well that bag of utility suited me, and it got to 50 and sits. I have other sentinels I prefer a lot more. 

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The Sentinel version loses mud pots so no DoT damage toggle. 

Posted

I actually have a Seismic/Electric Sentinel that is a lot of fun.  Seismic does so much KD it adds a fair chunk of mitigation, which helps compensate for the lower resistance caps.  Plus Energize is a decent fast-recharge heal that also grants global Endurance Discount and Regen for 30 seconds (same as on Energy Aura).  That combined with +MaxEnd/Regen from Charged shield and End Drain/Recovery Debuff Resistance from Static Shield mean you don't usually have to worry about running out of blue even if you skip Power Sink 

 

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