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Posted

So, right now, there's two animations for stealth.

First, you're translucent when stealthed, but appear in a slightly less translucent state when engaging in battle.

Second, you're completely invisible, but appear in a translucent state when engaging in battle.

 

My suggestion/request is, can we change how the engaged in battle state looks?  Either add additional animations, or just change the existing ones, so that once we engage in battle, we lose ALL translucency?  As it is, in the first state, you're translucent, or you're translucent.  It's really hard to know when your stealth has reengaged, and it's kind of out of character for stealthiness (in truth, I much prefer the way other games represent stealth, by making the character appear to be in deep shadow).

 

Another minor issue is knowing where your character IS when invisible.  Perhaps a slight glowing outline around the character when invisible, just so we know where we're positioned?

 

Posted
22 minutes ago, Ultimo said:

Second, you're completely invisible, but appear in a translucent state when engaging in battle.

I'm pretty sure I've used every stealth power in the game, and I've never seen my characters go completely invisible. Only enemies go completely invisible that I am aware of, and only until they are detected. What stealth power(s) are you using that makes you completely invisible?

Posted
34 minutes ago, Ultimo said:

Another minor issue is knowing where your character IS when invisible.  Perhaps a slight glowing outline around the character when invisible, just so we know where we're positioned?

The camera is anchored to your character. As a stopgap, you can rotate the camera or character and the pivot point of your FOV is where you're standing.

Posted
1 hour ago, Ultimo said:

It's really hard to know when your stealth has reengaged


Go to your combat attributes (top of your powers panel, next to the anchoring radio toggle) and click the "Base" tab if it's not already open. Scroll down to "Stealth Radius (PvE)" and right click, then select "Monitor Stealth Radius (PvE)" which will add it to your Attribute Monitor.

Whenever that value is equal to or greater than 60, you're "stealthed." Snipers and drones can see through until about 130, I think. Not 100% sure the exact number. At 30-35 you can move past most groups quickly without drawing too much attention but they will see you up close.
 

1 hour ago, Ultimo said:

Another minor issue is knowing where your character IS when invisible.


Besides the aforementioned pivoting your camera, you can also turn on your own name in options and use that as a visual guide. 

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Posted
2 hours ago, Rudra said:

I'm pretty sure I've used every stealth power in the game, and I've never seen my characters go completely invisible. Only enemies go completely invisible that I am aware of, and only until they are detected. What stealth power(s) are you using that makes you completely invisible?

 

It's a costume option for stealth powers (Concealment pool, and at least Field Op for Blaster secondary, probably others as well - haven't tested/looked).  You can choose:

  • Original (normal translucency)
  • Bright (add color to it)
  • Dark (the dark theme as with most alternate options for powers that can be colored as well)
  • Invisible Bright (practically complete translucency and you can barely see your character like KOA or Spec Ops Longbow)
  • Invisible Dark (practically complete translucency but with the dark theme)

 

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