Xyzor Posted July 1, 2019 Posted July 1, 2019 How many slots are worth putting into Quick Recovery? Is it worth slotting Stamina at all? Is the Body Mastery Health/Stamina ability worth it with a Regen build, or is there a soft cap that will be hit by the other abilities? Please consider both endgame and mid-game builds. I know I had this all figured out 6 years ago for my DM/Regen, but I can't remember any of it! Thanks!
jack_nomind Posted July 1, 2019 Posted July 1, 2019 DM's end costs are modest and it's got a self +end in the set. You don't particularly need to slot QR or Stamina. Body Master (with Physical Perfection) is probably not a great pick for regen. No-Set Builds: Tanker Scrapper Brute Stalker
Zepp Posted July 2, 2019 Posted July 2, 2019 I generally take Body Mastery because it plays to Regen's strengths Also, there are so many procs for Regen, you can never have enough regen auto powers... For the stamina, I take Performance Shifter (chance for +End and Endurance Mod) to get a good chunk of End and some mobility. The chance for +End proc is actually better than Endurance mod on Stamina and Physical Perfection. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
Xyzor Posted July 2, 2019 Author Posted July 2, 2019 Any other thoughts on this? What about any soft cap or diminished returns? Worth more than 4 slots in QR if I am adding a lot of other Toggles (Tough, Weave, Focused Accuracy, maybe some Leadership powers). Is the, inherent Stamina power worth slotting at all?
Rumors Posted July 3, 2019 Posted July 3, 2019 I have a Savage/Regen with 4-slotted QR with Efficacy, Performance Shifter proc in Stamina, and the Miracle, Numina, and Panacea procs/uniques. I... probably have way too much recovery under normal conditions. It helps combat end drain a bit, but Seers, Mu, and Sappers are all still friggin' evil when it comes to that. At least I never need to click Rest.
Nyghtmaire Posted July 5, 2019 Posted July 5, 2019 DM's end costs are modest and it's got a self +end in the set. You don't particularly need to slot QR or Stamina. Body Master (with Physical Perfection) is probably not a great pick for regen. Agree wholeheartedly. On a related note OP, why not go Soul to alternate MoG and Shadow Meld? The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.
Xyzor Posted July 5, 2019 Author Posted July 5, 2019 Realizing that some of my end issues now may just be related to that fact that I am still in the mid-game zone (~lvl 40). Once I hit 50 and slot an incarnate or two, I think things will change. I never took MoG on this toon, now or in the old days. I had amazingly sustainable, non-click-heavy build that I loved playing. Your idea is interesting, though, and I may spec into it to try it out once I level-cap. Thanks!
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