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Posted

I know every armor has flaws.... but putting a screen door on a submarine seems ill advised.  Is there really ZERO Toxic Res/Def in Elec?  

 

Any solutions?

Posted
20 minutes ago, DougReyn said:

Elec Armor does have Toxic Resist in Static Shield and Power Surge

i have not updated mids in a while, so barring any recent changes there is no toxic res in static shield

 

Power Surge is a delayed suicide button, and worthless imo

Posted
8 minutes ago, Snarky said:

i have not updated mids in a while, so barring any recent changes there is no toxic res in static shield

 

Power Surge is a delayed suicide button, and worthless imo

What your old mids says has no impact on how the game plays.

 

Static Shield provides some toxic resistance

Power Surge also does not have a crash.

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What this team needs is more Defenders

Posted
15 minutes ago, Snarky said:

i have not updated mids in a while, so barring any recent changes there is no toxic res in static shield

 

Power Surge is a delayed suicide button, and worthless imo

Issue 28, Page 2 Patch Notes:

 

Electric Armor

ElectricArmor SelfResistMez.png Static Shield

  • This power now grants scale 2 Toxic resistance.

ElectricArmor SelfResistEnergies.png Grounded

  • This power now grants scale 0.8 resistance to Smash/Lethal/Fire/Cold.
  • Knockback protection should now last for up to 10 seconds after touching ground.

ElectricArmor PBAoEEnduranceDrain.png Power Sink

  • This power now adds a regeneration buff for each enemy hit.
  • 17.5% regen for the first target hit (only while grounded).
  • +17.5% regen for each additional target.
  • +End per target lowered from 25 to 15.
  • No longer has a chance at lowering enemy recovery.
  • -End lowered from -40 to -35.

ElectricArmor SelfBuffRecovery.png Energize

  • Regeneration buff duration increased from 30s to 45s.

ElectricArmor SelfBuffDefense.png Power Surge

  • Crash removed (EM Pulse remains).

  • Recharge lowered to 350s.

  • All effect durations lowered from 180s to 30s.

  • Power now grants a +400% regen buff.

  • Resistances lowered.

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Posted
6 hours ago, Snarky said:

i have not updated mids in a while, so barring any recent changes there is no toxic res in static shield

 

Power Surge is a delayed suicide button, and worthless imo

 

Updating mid's will at least update the toxic res from Static Shield. Duration on Power Surge also looks accurate, not sure on the resist values and it still displays the crash effects which aren't there anymore. Did a quick build to see if I could cap toxic resist and it's certainly doable on elec armor with the recent changes, don't even need barrier, just 1 stack of SMoT proc and resilient alpha slot (assuming mid's values are accurate).

 

image.thumb.png.e8375ae013f3b9a3951de2ae4b65f596.png

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Posted

Folks we shouldn't be faulting a 389 year old vampire when his own kin moved him off to an Assisted Living Facility 300+ years ago, we should just do what we do with our other senior citizens and ignore that they said something while we chalk it up to dementia.

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Posted
16 hours ago, Snarky said:

I know every armor has flaws.... but putting a screen door on a submarine seems ill advised.  Is there really ZERO Toxic Res/Def in Elec?  

 

Any solutions?

 

My current Elect/Elect build (lvl 50) is at 79% Tox Resist before the MotT proc fires off, so running at 89%+ most of the time after entering combat (prior to any other buff from Incarnates or Teammates.

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Nothing warms your opponent like Fiery Melee.

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