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Possibly Controversial Request: Please consider having all the accolades to be purchasable for extreme amounts of the appropriate currency in either START, the Aether reward system, or the Merits system.


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Posted (edited)
6 hours ago, battlewraith said:

In the part I quoted. Maybe read it?

Maybe learn to comprehend what you read?

 

At no point did Troo state the PvP community would drop off.

Yes, the word PvP appears in the quote.  Then in a completely different part of the quote, it was mentioned that the player base could drop off.

How you decided to combine the two into one statement is dumbfounding.

 

I’ve heard of putting words in people mouths, but actually quoting a post and completely ignoring several sentences between words to make it say what you want it to say, is taking things to a whole new level.

 

 

 

 

Edited by Ghost
Posted
12 hours ago, kelika2 said:

thats nothing new, most first timers cant afford the travel thingies either, or the boosters, or the other thing and the last couldapleakhasglblahblahbl

 

First time players can get the Fast Travel accolade and unlock every zone without cost.  First timers can get the Oro portal without any cost.  First timers can also create their own SG and build their own base for fast travel without cost, with on of the SG base portals obtained without cost simply by logging out in their base.  XP boosters at the P2W vendor are totally free of charge and new players can grab them right in the tutorial zone if they like.

 

13 hours ago, lemming said:

Yea, but what this would allow is for those that have small amounts of time, and probably already have interacted with the game enough.  Knowing enough to log in the right area is good enough imo.   It's also why just buying the purchase isn't my preference.

 

This is still not interacting with the game to unlock the accolades.  Where does this line of thinking end?  If we are going to allow accolades to be unlocked just by logging out, why not allow those with short amounts of time to play to log out in a certain place and auto level to 50?  Maybe they can log out for a little longer and have all Incarnates unlocked, all accolades and badges unlocked and 2 billion inf so they can buy whatever they need as far as enhancements.

 

I understand and empathize that some people do not enjoy the grind and it gets old doing so on every alt.  This is a player issue though, not a game issue as the player can choose to either grind or not grind out rewards.  Accolades are not mandatory or required.

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Posted
2 hours ago, Ghost said:

Maybe learn to comprehend what you read?

 

At no point did Troo state the PvP community would drop off.

Yes, the word PvP appears in the quote.  Then in a completely different part of the quote, it was mentioned that the player base could drop off.

How you decided to combine the two into one statement is dumbfounding.

 

I’ve heard of putting words in people mouths, but actually quoting a post and completely ignoring several sentences between words to make it say what you want it to say, is taking things to a whole new level.

 

 

 

 

 

Here we go again, I’ll try to break it down for you.

 

The subject of this thread is the acquisition of accolades. 

Troo said that the introduction of “fake-accolades” for pvp didn’t pan out, and that we could “surmise” the same thing happening in pve if they started giving such awards away.

 

There is no case to be made that pvpers stopped playing the game because of the introduction of these accolades. None. The pvp community had long wanted a change like this and it was a rare instance where they got something they wanted. The fact that there may be less pvpers now, after that change, is a correlation. One QOL change is not going to make or break a game mode. The thought that this change, if it was a good one, would flood the arena and zones with new players is also a stupid.

 

Then in his response to my post, Troo does more of the same—there seems to be fewer pvpers after this change, etc. And then he does his over generalized logic flow. Now TRY to follow along here. He says this:

 

Accolades can be necessary in order to be competitive. (True in pvp)

Removing the hassle of doing a bunch of objectives to get those accolades seemed like a good move. (Past tense, as this was only done for PvP)

Now fewer players. (Meaning fewer pvpers, as this was a PvP only change). 

 

Troo did not state the PvP community would drop off—he is implying that it did drop off. And he’s offering that up as an example of what could happen if a similar change happened in pve. Which is a very weak argument that relies on a shallow perception of PvP in this game.

 

Capiche?

That’s all for this episode of BW’s Reading Rainbow, where I explain to dumbfounded posters the gist of conversations I’ve had with other people.

Posted (edited)
1 hour ago, battlewraith said:

 

Here we go again, I’ll try to break it down for you.

 

The subject of this thread is the acquisition of accolades. 

Troo said that the introduction of “fake-accolades” for pvp didn’t pan out, and that we could “surmise” the same thing happening in pve if they started giving such awards away.

 

There is no case to be made that pvpers stopped playing the game because of the introduction of these accolades. None. The pvp community had long wanted a change like this and it was a rare instance where they got something they wanted. The fact that there may be less pvpers now, after that change, is a correlation. One QOL change is not going to make or break a game mode. The thought that this change, if it was a good one, would flood the arena and zones with new players is also a stupid.

 

Then in his response to my post, Troo does more of the same—there seems to be fewer pvpers after this change, etc. And then he does his over generalized logic flow. Now TRY to follow along here. He says this:

 

Accolades can be necessary in order to be competitive. (True in pvp)

Removing the hassle of doing a bunch of objectives to get those accolades seemed like a good move. (Past tense, as this was only done for PvP)

Now fewer players. (Meaning fewer pvpers, as this was a PvP only change). 

 

Troo did not state the PvP community would drop off—he is implying that it did drop off. And he’s offering that up as an example of what could happen if a similar change happened in pve. Which is a very weak argument that relies on a shallow perception of PvP in this game.

 

Capiche?

That’s all for this episode of BW’s Reading Rainbow, where I explain to dumbfounded posters the gist of conversations I’ve had with other people.

You have to be doing a comedy bit at this point.

 

That’s the only explanation I can get her for you inserting PvP into this part of what he/she said.

 

 

9B1DE3A0-011E-4C2F-BFF1-DBE15CD6B1B5.jpeg
 

Then to continually throw out insults as a way to double down on your lack of reading comprehension, has to be the funniest part of all.

You know, since you’ve made several posts complaining about people resorting to insults in the suggestions threads.

🤭🤭🤭
 

 

You know what will solve this?

@Troo explain what they meant.

If you are correct, I’ll apologize and admit you were right.

If you are incorrect, I’ll expect you to do the same.

 

 

Edited by Ghost
Posted
29 minutes ago, Ghost said:

You know what will solve this?

@Troo explain what they meant.

If you are correct, I’ll apologize and admit you were right.

If you are incorrect, I’ll expect you to do the same.

 

There is another, much simpler way to solve this.  Put the person on ignore and move on.  Feeding trolls doesn't solve anything.

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Posted

Or better yet can we get a GM to lock this thread? I think the discussion ended pages ago when someone reminded me that the Devs have already said no to this.

Posted
1 hour ago, Ghost said:

You have to be doing a comedy bit at this point.

 

I made a couple comments disagreeing with Troo. If it bothers you so much, put me on ignore.

You seem to want attention, then you complain when I give it to you.

Make up your mind Boo 😃

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