srmalloy Posted September 17 Posted September 17 I've lost track of the number of times I've run around a map looking for glowies when they're tucked into odd corners behind objects so they're not visible, and for whatever reason they're not emitting the 'glowie sound.' Would it be possible to add a prestige power to the S.T.A.R.T. vendor -- probably under the 'Utility' category -- that, when used, marks on the map all the remaining mission objects... but is only usable when there are no hostile mobs remaining on the map? Requiring that the map be cleared before the power will work keeps it from being used by stealthers to shortcut a mission and grab just the glowies for the mission goals, but it does serve a purpose when, for whatever reason, the server decides to be particularly clever in hiding the mission glowies. 1 1
MsSmart Posted September 18 Posted September 18 I like it with the described stipulations, but I could support if this could be used after the call for baddie and guards are defeated, not requiring it to become a kill all...
Ukase Posted September 18 Posted September 18 A million years ago, back on retail, there was this add-on thing called Blinkie Finder. It used the demo record to scan the map, and not only did it highlight where the glowies were as well as where the mobs were. It was pretty interesting, but there's almost no reference to it on the web that leads to anything (that I can find). I have personally never had any real trouble finding any glowie - but when I do, I just turn up my system sound and find it fairly easily - although that council pool map can throw me off.
biostem Posted September 19 Posted September 19 (edited) I gotta be honest - maybe just mark all glowies on the map outright - works fine for that one Mako patron arc mission where you have to defuse the bombs, and barring that, do so when like >90% of the enemies have been defeated, no temp power required... Edited September 19 by biostem 2
JKCarrier Posted September 19 Posted September 19 1 hour ago, Ukase said: I have personally never had any real trouble finding any glowie - but when I do, I just turn up my system sound and find it fairly easily - although that council pool map can throw me off. The ones that get me are the big outdoor city map. Finding hostages is even worse, since they don't make any sound... --- 64453 - This Was Your Life? - An AE arc that lets you relive your hero's greatest triumphs! (Er, there may still be some bugs in the system...)
lemming Posted September 19 Posted September 19 2 hours ago, Ukase said: Blinkie Finder. You can still use the demorecord file if you know what to look for. I did find the original web version, but it wasn't as accurate
Psi-bolt Posted September 19 Posted September 19 13 hours ago, biostem said: I gotta be honest - maybe just mark all glowies on the map outright - works fine for that one Mako patron arc mission where you have to defuse the bombs, and barring that, do so when like >90% of the enemies have been defeated, no temp power required... I think this is the right solution. There no real gameplay to looking around for random glowies. 1
srmalloy Posted September 19 Author Posted September 19 14 hours ago, JKCarrier said: The ones that get me are the big outdoor city map. Finding hostages is even worse, since they don't make any sound... The timed mission from Janice Pennington and the guy inside the IP hospital (I forget his name off the top of my head) where you rescue Senator Farnsworth and his aides I've run enough that I just go around and check all the locations where hostages can spawn on the map; there are only twenty-eight, which doesn't take that long to check.
MsSmart Posted September 24 Posted September 24 In general I do not have a problem finding glowies, but here are times they can be maddening. I had on that was under a stair, silent, and partially inside a crate... I ti s for those odd situations a finder would be handi.
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