Skyhawke Posted November 29 Posted November 29 So, like many I got the Gear summon from Penny Yinn back in Faultline and while they're cute, they're pretty useless. UNLESS you're 50+1, go to Perez Park, summon them at 50+1 and let them run amuck! They started chasing anything in sight and wiping it out! 😅   8 Sky-Hawke: MA/Psi Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
BasiliskXVIII Posted November 29 Posted November 29 I like bringing them out in the last mission of a Synapse. Yeah, they die quickly, but you get to be responsible for a mini rebellion against the Clockwork King. 2 1
Arbegla Posted December 1 Posted December 1 I wonder how many clockwork gears it would take to stop the paladin from being created in the Kings Row...
CaptA Posted December 4 Posted December 4 I like to go to Atlas Park with my Energy/Energy blaster and use the combo of Power Boost and Power Thrust to launch Hellions towards Ms. Liberty. Fun to think of newbies coming out of the tutorial to have Hellions landing around them.Â
srmalloy Posted December 4 Posted December 4 45 minutes ago, CaptA said: I like to go to Atlas Park with my Energy/Energy blaster and use the combo of Power Boost and Power Thrust to launch Hellions towards Ms. Liberty. Fun to think of newbies coming out of the tutorial to have Hellions landing around them. Power Boost stopped boosting Knockback quite a while ago; your extra distance is coming entirely from being much higher level than your victims.  Still, it doesn't compare to the pre-ED days on Live, when you could six-slot Power Thrust for knockback, then go to a corner of AP and use Power Boost to augment your Power Thrust, and punt Hellions all the way across the zone -- this was referred to as Hellion Golf. ED put a crimp on that, and removing KB from the power effects affected by Power Boost killed the 'sport'. 1
BasiliskXVIII Posted December 4 Posted December 4 1 hour ago, srmalloy said: Power Boost stopped boosting Knockback quite a while ago; your extra distance is coming entirely from being much higher level than your victims. Â Still, it doesn't compare to the pre-ED days on Live, when you could six-slot Power Thrust for knockback, then go to a corner of AP and use Power Boost to augment your Power Thrust, and punt Hellions all the way across the zone -- this was referred to as Hellion Golf. ED put a crimp on that, and removing KB from the power effects affected by Power Boost killed the 'sport'. On the other hand, both Sonic Thrust from Sonic Manipulation (not melee) and Ki Push from Martial Combat have lower mag KB, but pair it with a hefty repel effect for a pretty substantial yeeting: Â Â 1 1
Triumphant Posted December 4 Posted December 4 I'm glad I'm not the only maniac that amuses themselves in this way.  😂
srmalloy Posted December 5 Posted December 5 20 hours ago, Triumphant said: I'm glad I'm not the only maniac that amuses themselves in this way.  😂 Hey, I slot a knockback enhancement in Meteor, just because the flaming comets that the Nemesis Jaegers turn into as they fly away from the impact point is entertaining. 1 1
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