itaalh Posted May 2, 2019 Posted May 2, 2019 [EDITED RAD BUILD] Hello. I used to play SS/ElecA on the old NCSoft servers. Now, Rad Armor is here, so I really can't decide between the 2 sets: -Both fits the theme of my character (a technology brawler) -I aim very end-game: trials, solo-ing GM, custom challenges -I can't do BOTH ! my play time is limited (father here !) So, I played both and I like them equally, so the only thing in mind is their capabilities versus High-End content. Understand, I know "both are enough to enjoy the end-game", I just want to be the more competitive that is possible. Both have strenths and weakness versus the other set: -Rad has a better ult, to hit/def/regen debuffs -ElecA has a damage aura that save times versus multiple ennemies, and a more reliable endurance management. It's ult is stronger, but is not up as frequent as the rad one, and has a much greater down malus. Do not bother about cheaper build, I already made them for both, but my aim is Endgame, so that's what we are talking about here here are the 2 builds, if you have any advice to improve them, feel free to share ! SS/Rad: EDITED BUILD (was the wrong one before !) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;674;1348;HEX;| |78DA6594DB4E13511486F7EE4CE9114AADA550E811E981CA00021E6354448C4A13A| |489B74D03DB7692DAD6E990E8A517BE8037A8F80A9EF5B150DFA0AE99F573089DB4| |F9F6FCEB306BF63F33D5571BE12F0FDFDC113274BFDDE8F7EBEBD6BEADBCD546D3D| |CD5041D3EFA275DB15E556DA58CDA7E4F59F59A6DA94ED36EA538B4A19EAB4E5F19| |3B8D3DB3619BDD4EFD9EF5A26B451F755A8A126DE37811DCEE76DB46ADA7D45ED85| |D6EA946CFEC3447DD934DB3D9B2E92C721CDA5356BF65F6120F7AE6AEC197AA75F7| |DBF56AA36F2BEBF5240D57A07F5E0A1C034D6C3B822E3C4FC11DA65E637E760A247| |2D3B428522CC71CC98319E6AC442AE54AF40DA26F187DC3E8FB95FA6AE8ABA1EF18| |FA8CA3FF38FA3F290BE1E55CE93DF008B1AC8B0BCFA4CB39C99B4E31DD5741ACC8B| |C5802CBCC8902F31B5D3B807E81042D52149B60CE52B310C744685AE33AD246A18D| |C6F9BADFA947C4BDDB818CC4396F72825924392A3D4ECC133D24C628F68999AC083| |7E707D5C7A45BAFC77C5C97F43367026090990E31F334479CE7F0C4D1277D8E9272| |12F020010FB2F0200B0FB2F040A3DC297830050F72F020070F72F0E027CD3BCD7DC| |5F411CF5370B68C356FAAC37B3BDB057BE04BE6250BEC33CB549BE16B7B33D711BB| |CD2CDC006F82B798C5B7CC5F344B1E9EE747748EF9C000B3EC0783CCDF5433877D9| |9C3BD9671AFF35910F7EABCCA259E4D2F1D088EBD675EFE007E040F998A6A2AD88B| |CA159E7361055C05D7988B57C16BCC28F960C05703CFD7E21A9DEA9A580675CA594| |2CE127296CFE5CCE8C3EFB51FDEFBE17D10DECFEB27EF35BD0C3CC7D2693DFDE870| |C473CACA90B23AA46CBABDD71D65B03514DDD64FBE1242BA4A609CBE05AC0C8E821| |4C55C72819FE9BF67B5C7ECD19FB35A89F3FE9D6A52E23B31F68E793746E0D8E03F| |D26BC994| |-------------------------------------------------------------------| SS/ElecA | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1546;706;1412;HEX;| |78DA6594594F135114C7EF6DA702A5504A29FBD2857D195A81E01225204B303401F| |B20A2A64ECAB51D2D6D9D0E893EFAE017F0C5077D73D7C40FA6A27E837A66CE1F68| |68D3E677EED9FEF79E3BD3F4F3F5C08FAD972B42B6DE2A1AD56A76CD3AB6952F6DE| |4CD9C570811D9B60DA358886632731B45955B8DBAF1268AF4BB5636AD8A4AE999E3| |8AB2B219DB52A5BC5D18E4D0BA7AAC4A55A53B85B665E6B2ABD651D90A6D970A8AF| |26CFDD4F0EF96CB453D5351EA30E09A3BCAA898A57C9BBBD834F3059B56C1D3D0A1| |B2AA05B312D9A898391D9B38CEA68DAAADAC17BDB4B369FAC5A5C0A7E615BB8E431| |39E3DF00E53CB30DF3B6912B9C3644C506C84792906C699098954CA95E8EB47DF00| |FA06D0374163F272AEF00E9095D2C4475AF9A0E583563BB43AA0D501AD314213D7F| |B9AA0D509AD4E687541ABEB9170FB2772CC4F8416E8B440A71B3ADDD0E9854E3789| |B472AE688D48B7FE03ADDAD8E76BDBE7BDF7DE63F61F80F799830FC087CCCF54154| |4BF600F19439A982084A4C7F1C9D03B625813C36F995FC81B467E788EF73F4EEB08| |CE1EA97A5CDFB0053E63464B60052C33259DA70777D483B9C530B718E616C3DCBC9| |4DBC7DA9E3ECC2981B98CDE24B7E6155F0903E83770C2674CFC668EFE027F32E3D4| |6F08FD866670960B9CA2F808CE367283F73C7E85397115BC065E674EBD627E73B6E| |D3E81355FBC88D81158604E9BE013F029334B5B1C635D6D6C9E7DB3495007679973| |29A6413593A899BC8CD802B8C49C5F049799DF297B866B3C331B886D32535BCC10C| |D49E739491DCF5C6A89E7AD512C8958F234B6CCB141ADF1BD6EC6DD36E36EFDB8DB| |69EDECBDA697817593E7F5F4A58FE3BCE05968F02C367836DDDE6B8EA7B6D310DDD| |5CEFE25848CF2ADB7749CFD1BD44EFC14C7CE249EF8BFF5BEDBFC04FEA9F74D72DE| |BF739F946FF854EDAF997B7E770FAEC67E9D7DB7CE3EA8B357C254C6BD6AFF019D7| |9DD74| |-------------------------------------------------------------------| Thank you for your help !
Rylas Posted May 2, 2019 Posted May 2, 2019 Back in the day my main was a SS/Elec Brute. He was insanely durable. I had a very solid end game build for him, with capped S/L defense and perma-hasten. I'm pretty sure I skipped the tier 9 power in favor of more attacks from Fire Mastery. Ended up having some decent AoE with those 3 sets. I'll post the build when I get home if you like. As for /Rad, I'm only just now playing around with it so I can't tell you which would be better. Request hi-res icons here. Download the Icon Pack here!
itaalh Posted May 2, 2019 Author Posted May 2, 2019 Yeah that’s what I noticed too: elecA is more defensive and rad offensive And yes, I’d be interested by your build !
Rylas Posted May 3, 2019 Posted May 3, 2019 Sorry for the delay. Here you go. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Durahell : Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Concealment Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Punch (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Charged Armor (A) Reactive Armor - Resistance/Endurance (7) Reactive Armor - Resistance/Recharge (7) Reactive Armor - Resistance/Endurance/Recharge (9) Reactive Armor - Resistance (23) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Haymaker (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (11) Kinetic Combat - Damage/Recharge (11) Kinetic Combat - Damage/Endurance/Recharge (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 4: Conductive Shield (A) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance (15) Reactive Armor - Resistance/Recharge (15) Reactive Armor - Resistance/Endurance/Recharge Level 6: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 8: Knockout Blow (A) Kinetic Combat - Accuracy/Damage (17) Kinetic Combat - Damage/Endurance/Recharge (19) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Recharge (21) Basilisk's Gaze - Accuracy/Recharge (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 10: Static Shield (A) Reactive Armor - Resistance/Endurance (13) Reactive Armor - Resistance/Recharge (23) Reactive Armor - Resistance/Endurance/Recharge (25) Reactive Armor - Resistance Level 12: Taunt (A) Perfect Zinger - Taunt (17) Perfect Zinger - Taunt/Recharge (27) Perfect Zinger - Taunt/Recharge/Range (27) Perfect Zinger - Accuracy/Recharge (34) Perfect Zinger - Taunt/Range (34) Perfect Zinger - Chance for Psi Damage Level 14: Lightning Field (A) Armageddon - Chance for Fire Damage (29) Armageddon - Accuracy/Recharge (31) Armageddon - Damage/Endurance (31) Armageddon - Damage/Recharge (31) Armageddon - Accuracy/Damage/Recharge Level 16: Super Jump (A) Winter's Gift - Slow Resistance (20%)Level 18: Rage (A) Recharge Reduction IO (33) Rectified Reticle - Increased Perception Level 20: Grounded (A) Steadfast Protection - Resistance/+Def 3%Level 22: Boxing (A) Kinetic Combat - Accuracy/Damage (34) Kinetic Combat - Damage/Endurance (36) Kinetic Combat - Damage/Recharge (36) Kinetic Combat - Damage/Endurance/Recharge Level 24: Tough (A) Reactive Armor - Resistance/Endurance (25) Reactive Armor - Resistance/Recharge (37) Reactive Armor - Resistance/Endurance/Recharge (37) Reactive Armor - Resistance Level 26: Weave (A) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense Level 28: Energize (A) Panacea - Heal/Endurance (37) Panacea - Endurance/Recharge (39) Panacea - Heal/Endurance/Recharge (39) Panacea - Hea/Recharge (39) Panacea - Heal Level 30: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 32: Foot Stomp (A) Superior Brute's Fury - Damage/Recharge (40) Superior Brute's Fury - Accuracy/Damage/Recharge (40) Superior Brute's Fury - Damage/Endurance/RechargeTime (42) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (42) Superior Brute's Fury - Accuracy/Damage Level 35: Char (A) Unbreakable Constraint - Chance for Smashing Damage (43) Unbreakable Constraint - Hold/Recharge (43) Unbreakable Constraint - Accuracy/Hold/Recharge (43) Unbreakable Constraint - Accuracy/Recharge (45) Unbreakable Constraint - Endurance/Hold Level 38: Power Sink (A) Performance Shifter - EndMod/Recharge (45) Performance Shifter - EndMod/Accuracy/Recharge (45) Performance Shifter - Accuracy/Recharge Level 41: Fire Blast (A) Apocalypse - Damage (46) Apocalypse - Damage/Recharge (46) Apocalypse - Accuracy/Damage/Recharge (48) Apocalypse - Accuracy/Recharge (48) Apocalypse - Damage/Endurance Level 44: Fire Ball (A) Ragnarok - Damage (48) Ragnarok - Damage/Recharge (50) Ragnarok - Accuracy/Damage/Recharge (50) Ragnarok - Accuracy/Recharge (50) Ragnarok - Damage/Endurance Level 47: Stealth (A) Shield Wall - +Res (Teleportation), +5% Res (All)Level 49: Lightning Reflexes (A) Run Speed IOLevel 2: Swift (A) Run Speed IOLevel 2: Health (A) Panacea - +Hit Points/Endurance (46) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Endurance Modification IOLevel 1: Brawl (A) Kinetic Combat - Accuracy/Damage (29) Kinetic Combat - Damage/Recharge (33) Kinetic Combat - Damage/Endurance (42) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Cardiac Core Paragon ------------ [edit] This puts him at the defense cap for S/L, running perma-hasten (167.5% recharge), and a fair amount of accuracy bonus. Request hi-res icons here. Download the Icon Pack here!
itaalh Posted May 3, 2019 Author Posted May 3, 2019 very nice build ! I just removed a Bazilisk's gaze (and replaced the other one with a mako) and use the slot on foot stomp for 6%S/L resist ! I'm gonna use it for a SS/rad build now ! just a question: how difficult are the purple AT enhancements difficult to get ?
Rylas Posted May 3, 2019 Posted May 3, 2019 I'm currently getting familiar with Rad Armor on a tank. So far it's been a lot of fun, I'm sure SS/Rad will be great! Both rad melee and rad armor were well done. How long does it take to get purples? I have now idea these days. That build was the culmination of lots of years of game play and tinkering. It was just the last iteration of an evolution that picked up and changed out purples along the way. It's a fresh market so supply could be difficult there. There's always hero merits. Just depends on the time you have to invest I suppose. Request hi-res icons here. Download the Icon Pack here!
itaalh Posted May 4, 2019 Author Posted May 4, 2019 I also noticed you putted 50+5 IO enhancements. I don’t remember that back in the day. How do you get that please ?
Rylas Posted May 4, 2019 Posted May 4, 2019 Probably something I wasn't paying attention to when putting the build together. Not even sure if you cancel do that. Request hi-res icons here. Download the Icon Pack here!
itaalh Posted May 4, 2019 Author Posted May 4, 2019 You can. Sadly this hurts the build a lot (especially for perma hasten)
HelenCarnate Posted May 11, 2019 Posted May 11, 2019 Some tweaks for Rad build. Dropped resists slightly (1.5%) and only +40% to hit instead of 50% but worked in proc for build up onto gloom, still S/L soft capped, more hp, recovery and regen. | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1526;686;1372;HEX;| |78DA6594596F125114C7EF85C1B216B0A5742F50A150EC74758FD1D65AA396044BE| |29B21637B854910709826FAE8835FC097BA7D0577FD58551FF4C1273C33E75F4BCA| |2493DF99FF59EEBDE7CC4CE9E966F8C3ADE7D7840CDD68189D4E75C3DAB795AF64D| |4CC5DE15C03748FBB62B5A41A4AE995FDB6B2AA15DB52CD9A5D9F62D7A67AA49A1D| |A5EF187BA6619BAD6675DD7ADCB2E2B79B754581B67E6404CBAD5643AFB495DA0BB| |BE6B632DA66B316711FB6CC5ADDA6A7E8916B4F599DBAD94EDE6C9BBB3A2F5569ED| |37AA25A3632BEBD9286D6E9EEE8C14B8BA5E5176044D78EE813B4CADC27C9F234AC| |44E933147BE34F354069C61CE4A8452AC44DD20EA8651378CBA1FA9AE1775BD7FBD| |6EFEE06F66EC0FB8C2BC5B10C2C7B1D277E011625913A7EF4B9759C94D279F36508| |46F8E399C070BCC911CF313AD1D40BD40928C29F28D3067A95888EB89D08497F348| |8B70BC882478DDCF5423EA9EB62BA3098E1B1D61CE911C971ED7172F0A571B07BF5| |0DE9074F3B4A1018E1FF73327036090391D626668FD04AFEF49A0CEF4094A8A49A2| |F749F47E14BD4E610629CCC04BB163E8FD18669AC60CD3986D1AB3FD4AFB9DC0D92| |70E793F39A755BC966FAAC93D4D7598B32DB00D3E619EB19805CA9D41EECC45F8AE| |822F98B94BE065F00AF31BED25835967C21AF73A0646C0416621CAFC4E3959F4258| |BB31670D602CE3A9F62EED2F1F2D85BFE40B0EF15F88E79F635F8067CCB54945B44| |6E7185F7BBB00AAE81E7988BE7C10BCC38CD43C77C75BC5F8BC3CCE51853A39825C| |42C2166F944CCA4D6FF5DFB317B3F661FC43B317F1C4B1F03EF63A957EBD2E58827| |94D53E65AD4FD97214B9E128DDED3E6F59FBFF9710D2550231FA17B0D23D0C9217E| |F9B5CE077FB67AF768767F5A357CB73DCAF634D4AFC27065F32AF0F11D8D72D079D| |08B61FF4D8468FFDB0C7FE07FB7BD9C9| |-------------------------------------------------------------------|
skoryy Posted May 12, 2019 Posted May 12, 2019 This is what I'm thinking on going with, myself. I'm iffy on a few things, like if its worth slotting more for regen and recovery, but its S/L capped and is three seconds short of perma-hasten. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Agent Trinity: Level 50 Science Brute Primary Power Set: Super Strength Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Jab -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5) Level 1: Alpha Barrier -- StdPrt-ResDam/Def+(A), RctArm-ResDam(7), RctArm-EndRdx(7), RctArm-ResDam/EndRdx(9), RctArm-ResDam/EndRdx/Rchg(9) Level 2: Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13) Level 4: Super Jump -- Empty(A) Level 6: Haymaker -- Hct-Dmg(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(21) Level 8: Knockout Blow -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(21), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25) Level 10: Gamma Boost -- NmnCnv-Regen/Rcvry+(A) Level 12: Proton Armor -- RctArm-ResDam(A), RctArm-EndRdx(27), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(29) Level 14: Fallout Shelter -- RctArm-ResDam(A), RctArm-EndRdx(29), RctArm-ResDam/EndRdx(31), RctArm-ResDam/EndRdx/Rchg(31) Level 16: Radiation Therapy -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen(33) Level 18: Rage -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(33), RechRdx-I(33) Level 20: Beta Decay -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(34), SphIns-Acc/Rchg(34), SphIns-ToHitDeb/EndRdx/Rchg(34), SphIns-Acc/EndRdx/Rchg(36) Level 22: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(36), MckBrt-Taunt/Rchg/Rng(36), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(37), MckBrt-Rchg(37) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39) Level 26: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(39) Level 28: Particle Shielding -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40), NmnCnv-Heal/EndRdx/Rchg(40) Level 30: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42) Level 32: Foot Stomp -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43) Level 35: Ground Zero -- Arm-Dmg(A), Arm-Acc/Rchg(45), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Dmg/EndRdx(46), Heal-I(46) Level 38: Tough -- RctArm-ResDam(A), RctArm-EndRdx(46), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50) Level 49: Meltdown -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(17) Level 50: Agility Core Paragon ------------ Everlasting's Actionette Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
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