Waypoint Posted August 30, 2019 Posted August 30, 2019 Not sure if it's intended due to the last patch, but for some reason, casting Envenom (maybe Weaken, it's not one of the powers I use as much) causes the animation to vary between Ice Bolt's and Neurotoxic Breath's animation.
Nayeh Posted August 30, 2019 Posted August 30, 2019 (edited) Can confirm. It keeps changing between "Spit" and "Throw" animations. I feel like the activation time is now longer than what it states, there also appears to be a delay from character movement and the substance projectile. Edited August 30, 2019 by Nayeh Lag2
Vanden Posted August 30, 2019 Posted August 30, 2019 Are you running any toggles when you experience this bug? A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Waypoint Posted August 30, 2019 Author Posted August 30, 2019 10 hours ago, Vanden said: Are you running any toggles when you experience this bug? Super Speed Super Jump Stealth Maneuvers Tactics Acrobatics Mind Over Body
Developer Captain Powerhouse Posted August 30, 2019 Developer Posted August 30, 2019 There is a fix for this on the queue. 2
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