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Groovy_Ghoul

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Everything posted by Groovy_Ghoul

  1. When you are back in hide, go with your best available attack that will crit. Depending on the circumstances it could be AOE or single target. Not all AOEs can crit from hide.
  2. Invulnerability on a Stalker is great. Very study. I have an Ice Melee/Inv Stalker and he’s so much fun to play. One suggestion, switch your ATOs (all 12) so that the chance to hide proc (and the other 5) is in your AS and your chance to build up (and the other 5) is in HP. This will allow you to perform more AS from hide while still maintaining your 6 piece bonuses from each set.
  3. Currently 26 and having a great time leveling. I will likely swap out the FotG proc in Tremor for FF proc. Stone Melee is so much fun with the soft control knockdown, AOE crits from hide and the all the procs in the attacks. Highly recommended!!
  4. There are better power pool picks. I would find a spot for the Preventative Medicine Absorb Proc, build for high(er) levels of regeneration and carry green inspirations. When you have very high levels of defense, you won’t get hit much
  5. I really enjoyed my Stone Melee / Stone Armor Stalker so much I wanted to try Stone Melee again but with Ice Armor. Build submitted for critique. Any feedback would be greatly welcomed. Thanks! View This Build In MRB Primary Power Set: Stone Melee Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Blaze Mastery Hero Profile Level 1: Stone Mallet SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(3), SprAssMar-Acc/Dmg/Rchg:50(3)... ...SprAssMar-Dmg/EndRdx/Rchg:50(5), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(5), SprAssMar-Rchg/Rchg Build Up:50(7) Level 1: Hide LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(21), ShlWal-ResDam/Re TP:50(45) Level 2: Fault Ann-ResDeb%:50(A), JvlVll-Dam%:50(11), PstBls-Dam%:50(11)... ...Bmbdmt-+FireDmg:50(13), ExpStr-Dam%:20(13), FrcFdb-Rechg%:50(15) Level 4: Frozen Armor LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(15) Level 6: Assassin's Smash SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(17), SprStlGl-Acc/Dmg/Rchg:50(17)... ...SprStlGl-Dmg/EndRdx/Rchg:50(19), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(19), SprStlGl-Rchg/Hide%:50(21) Level 8: Build Up GssSynFr--Build%:50(A) Level 10: Wet Ice EndRdx-I:50(A) Level 12: Super Speed Clr-EndRdx:50(A), Clr-RunSpd:50(43) Level 14: Combat Jumping LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29) Level 16: Hoarfrost Prv-Heal:50(A), Prv-Heal/EndRdx:50(23), Prv-EndRdx/Rchg:50(25)... ...Prv-Heal/Rchg:50(25), Prv-Heal/Rchg/EndRdx:50(27), Prv-Absorb%:50(27) Level 18: Seismic Mallet Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(33), Mk'Bit-Dmg/Rchg:50(33)... ...Mk'Bit-Acc/EndRdx/Rchg:50(33), Mk'Bit-Dam%:50(34), FrcFdb-Rechg%:50(34) Level 20: Permafrost StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(23) Level 22: Kick Empty(A) Level 24: Glacial Armor LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29) Level 26: Tremor Obl-Dmg:50(A), Obl-Acc/Rchg:50(34), Obl-Dmg/Rchg:50(36)... ...Obl-Acc/Dmg/Rchg:50(36), Obl-%Dam:50(36), FuroftheG-ResDeb%:50(45) Level 28: Energy Absorption LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(31)... ...PwrTrns-EndMod:50(31), PwrTrns-+Heal:50(31) Level 30: Icy Bastion Ags-ResDam/Rchg:50(A), Ags-EndRdx/Rchg:50(37)... ...Ags-ResDam/EndRdx/Rchg:50(37), Ags-ResDam:50(37), Ags-Psi/Status:50(39) Level 32: Tough UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39)... ...UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40) Level 35: Char Empty(A) Level 38: Maneuvers Rct-Def:50(A), Rct-Def/EndRdx:50(45), Rct-EndRdx/Rchg:50(46)... ...Rct-Def/Rchg:50(46), Rct-Def/EndRdx/Rchg:50(49), Rct-ResDam%:50(50) Level 41: Weave RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(42), RedFrt-EndRdx/Rchg:50(42)... ...RedFrt-Def/EndRdx/Rchg:50(42), RedFrt-Def:50(43), RedFrt-EndRdx:50(43) Level 44: Melt Armor Acc-I:50(A), AchHee-ResDeb%:20(50) Level 47: Fire Ball PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(47), PstBls-Dmg/Rchg:50(47)... ...PstBls-Dmg/Rng:50(48), PstBls-Dam%:50(48), Ann-ResDeb%:50(48) Level 49: Hasten RechRdx-I:50(A), RechRdx-I:50(49) ------------ Level 1: Assassination Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Run-I:50(A) Level 1: Hurdle Jump-I:50(A) Level 1: Health NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(40), Pnc-Heal/+End:50(40) Level 1: Stamina PrfShf-EndMod:50(A), PrfShf-End%:50(46) Stalker - Stone Melee - Ice Armor.mxd
  6. Ice melee or Stone Melee
  7. Stone Melee provides two AOE attacks with Knockdown. KD = damage mitigation for the entire team. +1 for Shield Defense with Grant Cover
  8. Thanks for the advice and suggestions. I think I've finalized my build. Now to start playing and build. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Stalker Primary Power Set: Energy Melee Secondary Power Set: Shield Defense Power Pool: Leadership Power Pool: Leaping Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Barrage (A) Superior Assassin's Mark - Accuracy/Damage (7) Superior Assassin's Mark - Damage/RechargeTime (7) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (9) Superior Assassin's Mark - Damage/Endurance/RechargeTime (9) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (11) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Bone Smasher (A) Mako's Bite - Damage/Endurance (11) Mako's Bite - Accuracy/Damage (13) Mako's Bite - Damage/Recharge (13) Mako's Bite - Accuracy/Endurance/Recharge (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge (15) Mako's Bite - Chance of Damage(Lethal) Level 4: Deflection (A) Red Fortune - Defense/Endurance (17) Red Fortune - Defense/Recharge (19) Red Fortune - Endurance/Recharge (19) Red Fortune - Defense/Endurance/Recharge (21) Red Fortune - Defense (21) Red Fortune - Endurance Level 6: Assassin's Strike (A) Superior Stalker's Guile - Accuracy/Damage (23) Superior Stalker's Guile - Damage/Recharge (23) Superior Stalker's Guile - Accuracy/Damage/Recharge (25) Superior Stalker's Guile - Damage/Endurance/Recharge (25) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (27) Superior Stalker's Guile - Recharge/Chance to Hide Level 8: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Battle Agility (A) Reactive Defenses - Defense (27) Reactive Defenses - Defense/Endurance (29) Reactive Defenses - Endurance/RechargeTime (29) Reactive Defenses - Defense/RechargeTime (31) Reactive Defenses - Defense/Endurance/RechargeTime (31) Reactive Defenses - Scaling Resist Damage Level 14: True Grit (A) Preventive Medicine - Heal (31) Preventive Medicine - Heal/Endurance (33) Preventive Medicine - Endurance/RechargeTime (33) Preventive Medicine - Heal/RechargeTime (33) Preventive Medicine - Heal/RechargeTime/Endurance (34) Preventive Medicine - Chance for +Absorb Level 16: Active Defense (A) Recharge Reduction IO Level 18: Power Crash (A) Scirocco's Dervish - Accuracy/Damage (34) Scirocco's Dervish - Damage/Endurance (34) Scirocco's Dervish - Damage/Recharge (36) Scirocco's Dervish - Accuracy/Damage/Endurance (36) Scirocco's Dervish - Chance of Damage(Lethal) Level 20: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Total Focus (A) Touch of Death - Damage/Endurance (36) Touch of Death - Damage/Recharge (37) Touch of Death - Accuracy/Damage (37) Touch of Death - Accuracy/Damage/Endurance (37) Touch of Death - Damage/Endurance/Recharge (39) Touch of Death - Chance of Damage(Negative) Level 24: Against All Odds (A) Endurance Reduction IO Level 26: Energy Transfer (A) Superior Blistering Cold - Accuracy/Damage (39) Superior Blistering Cold - Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Endurance (40) Superior Blistering Cold - Accuracy/Damage/Recharge (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (40) Superior Blistering Cold - Recharge/Chance for Hold Level 28: Shield Charge (A) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (43) Superior Avalanche - Recharge/Chance for Knockdown Level 30: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Infiltration (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 35: Superior Conditioning (A) Synapse's Shock - EndMod (45) Synapse's Shock - EndMod/Increased Run Speed Level 38: Kick (A) Empty Level 41: Physical Perfection (A) Power Transfer - EndMod (45) Power Transfer - Chance to Heal Self Level 44: Tough (A) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance (46) Unbreakable Guard - RechargeTime/Resistance (46) Unbreakable Guard - +Max HP (46) Steadfast Protection - Resistance/+Def 3% (47) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Weave (A) Red Fortune - Defense/Endurance (47) Red Fortune - Defense/Recharge (48) Red Fortune - Endurance/Recharge (48) Red Fortune - Defense/Endurance/Recharge (48) Red Fortune - Defense (49) Red Fortune - Endurance Level 49: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Assassination Level 1: Brawl
  9. Thank you for your help. Steadfast +3 def! I thought I was missing something. I might have to drop Regenerative Tissue: Regen. The PT procs are an interesting concept worth discussing.
  10. I would recommend Ice Melee, Fire Melee or Stone Melee.
  11. Appreciate any input. Thanks in advance! This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Stalker Primary Power Set: Energy Melee Secondary Power Set: Shield Defense Power Pool: Concealment Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Barrage (A) Superior Assassin's Mark - Accuracy/Damage (3) Superior Assassin's Mark - Damage/RechargeTime (5) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (5) Superior Assassin's Mark - Damage/Endurance/RechargeTime (7) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (7) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (3) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Bone Smasher (A) Mako's Bite - Damage/Endurance (27) Mako's Bite - Accuracy/Damage (29) Mako's Bite - Damage/Recharge (29) Mako's Bite - Accuracy/Endurance/Recharge (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge (31) Mako's Bite - Chance of Damage(Lethal) Level 4: Deflection (A) Red Fortune - Defense/Endurance (13) Red Fortune - Defense/Recharge (23) Red Fortune - Endurance/Recharge (25) Red Fortune - Defense/Endurance/Recharge (25) Red Fortune - Defense (27) Red Fortune - Endurance Level 6: Assassin's Strike (A) Superior Stalker's Guile - Accuracy/Damage (9) Superior Stalker's Guile - Damage/Recharge (9) Superior Stalker's Guile - Accuracy/Damage/Recharge (11) Superior Stalker's Guile - Damage/Endurance/Recharge (11) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (13) Superior Stalker's Guile - Recharge/Chance to Hide Level 8: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Infiltration (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Winter's Gift - Run Speed, Jump, Flight Speed, Range Level 12: Battle Agility (A) Reactive Defenses - Defense (33) Reactive Defenses - Defense/Endurance (33) Reactive Defenses - Endurance/RechargeTime (34) Reactive Defenses - Defense/RechargeTime (34) Reactive Defenses - Defense/Endurance/RechargeTime (34) Reactive Defenses - Scaling Resist Damage Level 14: True Grit (A) Preventive Medicine - Heal (15) Preventive Medicine - Heal/Endurance (15) Preventive Medicine - Endurance/RechargeTime (17) Preventive Medicine - Heal/RechargeTime (17) Preventive Medicine - Heal/RechargeTime/Endurance (19) Preventive Medicine - Chance for +Absorb Level 16: Active Defense (A) Recharge Reduction IO Level 18: Power Crash (A) Scirocco's Dervish - Accuracy/Damage (19) Scirocco's Dervish - Damage/Endurance (21) Scirocco's Dervish - Damage/Recharge (21) Scirocco's Dervish - Accuracy/Damage/Endurance (23) Scirocco's Dervish - Chance of Damage(Lethal) Level 20: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Total Focus (A) Touch of Death - Accuracy/Damage (40) Touch of Death - Damage/Endurance (40) Touch of Death - Damage/Recharge (42) Touch of Death - Accuracy/Damage/Endurance (42) Touch of Death - Damage/Endurance/Recharge (42) Touch of Death - Chance of Damage(Negative) Level 24: Against All Odds (A) Endurance Reduction IO Level 26: Energy Transfer (A) Superior Blistering Cold - Accuracy/Damage (37) Superior Blistering Cold - Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (40) Superior Blistering Cold - Recharge/Chance for Hold Level 28: Shield Charge (A) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Recharge (37) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (37) Superior Avalanche - Recharge/Chance for Knockdown Level 30: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Hasten (A) Recharge Reduction IO (33) Recharge Reduction IO Level 35: Superior Conditioning (A) Synapse's Shock - EndMod (43) Synapse's Shock - EndMod/Increased Run Speed Level 38: Kick (A) Empty Level 41: Physical Perfection (A) Power Transfer - EndMod (43) Power Transfer - Chance to Heal Self Level 44: Tough (A) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance (45) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - +Max HP (46) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Weave (A) Red Fortune - Defense/Endurance (47) Red Fortune - Defense/Recharge (47) Red Fortune - Endurance/Recharge (48) Red Fortune - Defense/Endurance/Recharge (48) Red Fortune - Defense (48) Red Fortune - Endurance Level 49: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Assassination Level 1: Brawl
  12. Just hit 50 last night. Really enjoying this combo. Still working on getting all the IOs in place and very impressed even though he’s not optimized. Thanks for the build advice. Any recommendations for incarnates?
  13. Looks very solid. Thank you for the suggested build.
  14. I’m leaning towards Radiation for the primary, as I’ve never leveled one. Having a damage aura and a recovery power would seem to provide balance to lethal damage and an endurance hungry secondary. Any builds out there for either combo? Recent upgrades to BA make older builds seem almost obsolete. Thoughts? Thanks in advance!
  15. Thanks. I've been leveling a DM/Inv Brute, based on your build. Good so far! Also fighting with a Mids Update and it's not letting me read your last link but I have the previous Brute build and Hyperstrike's Stalker INV framework. Since no Dark Consumption on Stalkers, would you use a Theft of Essence proc in Siphon Life or grab a Epic Pool with Physical Perfection. Kind of looking at Weapon Mastery for PP and Exploding Shuriken, for another AOE attack. ES just lacks the Darkness theme. Your thoughts?
  16. Hit the send button too quickly. Did you have this build?
  17. Finally attended my first TT last night, something I've been wanting to go to since Live. I had a great time. Leveled my lowbie Tanker, Defrosted Caveman (Ice/Stone), 10 levels in less than 2 hours. 18 -> 28. Thanks to my teammates and especially Diamond Forever, who kept peeling me off the asphalt every time I faceplanted. If you've never been to a Tanker Tuesday, you are missing out. Highly recommended!
  18. I'm thinking either electric armor or ice armor but I'm leaning towards electric. Both seem very solid. Thoughts? Recommended build(s)?
  19. Great guide Frosticus! You’ve been a huge advocate for SM and this guide reinforces your passion. What other secondaries do you believe would pair well? Any other powers?
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