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Posts posted by Greycat
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4 minutes ago, ShardWarrior said:
With the jail cell, you are still able to collect yourself and re-toggle.
1. Yes, however especially at lower levels you're burning time, END, etc. breaking down the door - at which time you're attacked by the ambush.
2. Depending on the team and how it's been going, you may have *several* ambushes sitting there weaiting for you, and toggles generally won't help.
3 ... especially if this isn't the first trip and you get into a cell with the door already broken. Which means, no, you don't get time to "collect yourself and retoggle."
Which has been mentioned before in this thread.
3 minutes ago, Patti said:Also in mayhem there are 8 or 10 respawning points and an elevator right there. Breaking line of sight is much easier and then making a break for the elevator really helps. Nothing quite like that on the midnight mansion.
Know what else can be right there? The ambush. 🙂
Granted, these happen in teams that have quite a few things not go right - and my general way of dealing with it *is* to just solo them, but yes, I've been in this exact situation more than once. I'm not theorycrafting that "this could happen."
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4 hours ago, ShardWarrior said:
Bank missions will have NPCs protecting the spawn point though. Granted, they can be defeated as well, but you have at least some assistance.
The spawn point, yes. In a mayhem mission, however, you get respawned in jail - which does not.
Safeguards, you don't get ambushes anyway. So NPCs at the spawn point are fairly moot.
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18 minutes ago, Six Six said:
@twisted Oh definitely. My kheld has long been an incarnate since. He's human-only (which from what I hear is like holding a kheld back from its true potential)
Eh, depends. On a Peacebringer, not so much. Warshade, you're depriving yourself of another Mire. That's about it. There's probably some silly metagame "oh but you can't slot these mules you'll never use," too. *shrug*
Mind you, even when I try to play human only or biform, I end up playing triform - but that's from me enjoying it, not "not wanting to be held back."
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3 minutes ago, EmmySky said:
No. The honey and the bread do a little chemical interaction thing where it almost feels like delicious soft crystals of nectar. If there is seepage you've added too much.
Or reversed the ingredients so the honey's on the outside.
And... yeah, that's an apt description.
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Well, in limited testing with one in KO Blow, it... let them stand there.
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7 minutes ago, Six Six said:
it's not presentation. It's to keep them from falling apart. They usually put a flag there instead of just sticks so you see it and don't bite into it jamming up the roof of your mouth.
The "proper" way to deal with this is to hold your sammich securely before you take the flag out.
Note: where I'm from, we rarely use these flags since there's barely enough between our sammiches that needs holding together 😃Yeah, but they keep sticking them in my peanut butter sandwiches...
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8 minutes ago, MTeague said:
This is true, but, each time you're put into a fresh cell with a new cell door to beat down. That gives you time to put your toggles on, to re-summon your pets. etc.
Unless of course, you die so many times that you run out of cell doors. (so, 9 times?)
Or you're on a team.
Plus, especially at lower levels, you've been spending time beating on that stupid door, so if you're not expecting it, you now face an ambush with little to no end...
(Again... "this is why I usually solo these." 🙂 Rarely die solo, since the mob sizes aren't overwhelming if someone goofs up.)
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Personally, I kind of feel it's fine as is. There's nothing there for a sub-35 to do anyway - and they are *definitely* not set to deal with the mobs set there.
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2 hours ago, ShardWarrior said:
What other missions in the game have mobs spawn camping the hospital?
I want to say that can happen in bank missions, since you don't go to the hospital, you go to the police station - which is not protected against this. (Part of why I rarely pug bank missions.)
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Of *course* you didn't see another fire armor stalker.
They have *hide.*
🙂
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5 hours ago, TIto Vendetta said:
I understand the need thematically but from a game standpoint, it would appear at least from what I am seeing in the forums, there is nothing but followers.(or infiltrators) of Black Scorpion, why bother with anything else
A few things -
1. the forums are not the majority of the player base.
2. Even among forum users, you're probably not seeing a majority, but people who enjoy min/maxing.
3. If you go by in game chat, scorp also sounds popular - but that's also because it's a faster, easier patron arc. Running it unlocks all patrons.
4. It's a game. Take what sounds useful or fun to you, not what "it looks like everyone takes." If someone criticizes you for not taking scorp, it's because they're an ass, not because they're correct.
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10 hours ago, Myrmidon said:
This was my first MMO ever and the first character was a Dark/Dark Scrapper. I am certain that the early designers were sadists.😂
Early designers? They brought on Sean McCann (from the playerbase, actually) a ways into the game's development and... well, he *loved* ambushes, apparently...
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16 hours ago, Six Six said:
I suppose it's gambling, but I wouldn't call it high stakes. I wouldn't buy one if I only have 10mil. but If you've got a couple of 100mil (which you will just by enjoying the game, trust me), then it's a fun distraction. more often than not your break even. rarely do you lose and if you do, not by much. you can still easily make at least half of the 10 mil back if you sell stuff at the right time.
Eh, that's why I did mine on the test server. 😄
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Solution: Run the content at level instead of PLing yourself.
There's a lot more work to getting mobs to work "at any level," and frankly they don't often scale well. (For instance, lowbies vs Rikti invasions don't tend to fare well, even though the mobs are "levelless.") What is a level 50-worthy Skull going to look like? WHY would there be a level 50 skull? We take down their leaders in the teens. They're thugs and drug dealers with a small side of magic. The Hellions are... thugs with a bit of magic who get put in their place by Warriors and Tsoo.
No, outleveling these guys makes perfect sense. Also,
3 hours ago, Konflict said:Example: defeat badges for killing 1000 skulls and nothing as a reward because the mobs are too low.
If you're at level, you get the XP with the badge. If you're above level the badge (and possible subsequent badges for hitting X number of badges, damage done, etc.) is the reward. If you don't feel that's a reward, that's personal preference.
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2 hours ago, 50caltech said:
ok kool, can any one explain with detail.....the same with super packs and or others? on average just how much stuff are in these packs? 10 ,15, 20 items? red/orange or purple recipes? or atos? etc.....its known that each are random.....but can you give some examples? if a pack costs 10 or 15 million each etc...how much did you get back from selling the stuff, to compensate for the initial cost?
You buy a pack, you get a salvage item (the "pack" itself.)
Each pack has five "cards." You tell it to open, the cards flip.
Each "card" can grant something - an IO (considered rare/very rare, you will not get five of these, for instance - you'll get from 0-2,) or something like a tailor session, respec, 20 brainstorm ideas, 25 reward merits, etc. You will *not* get purple recipes, pvp recipies, etc. - you won't get Hecatomb, etc. from them. You are not guaranteed an IO.
Seriously, load up the test server, create a character, grant yourself 2 billion and pick up a pile of packs, you'll see. 🙂
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WInter packs are like the hero/villain packs (or rogue packs) with various "stuff," primarily of interest for the winter IOs which are themselves fairly expensive.
Worth... is pretty subjective. *shrug* Surprisingly I don't see them listed on either wiki.
(You can, of course, just hop on beta and give yourself a bunch of inf and pick them up.;) Which is what I'm about ot do to refresh my memory.)
Edit: Saw what I wanted to be sure of. Yes, you can get candy cane salvage from them, as well as winter-os (of course.) Other unique things that are in these vs. the other packs are temporary powers like Winter Ward, Frosty Aegis and Summon Snow Beast (which... never seems to live that long.)
And, of course, you're not guaranteed a winter-o in them. Again, test server, opening up a bunch of them, most have at least one Winter IO, I've had a few with two and a few with none whatsoever - it's a 25m risk per. But if you've got the inf... *shrug*
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Yeah, well, male face 1 hates you too, so nyah!
53 minutes ago, Guardia said:Honestly, I'd love to see all the OG faces get an overhaul. They're visibly lower resolution than the newer ones added in later updates. But I'm guessing this would be a very low priority for the Dev team.
Er. Depending on which faces, I suppose. Some of the much later ones often get "looks weird" and "kind of creepy," too. (the .. gunslinger pack faces, I think.)
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1 hour ago, MTeague said:
That's Tar-And-Feather worthy design right there.
If someone doens't want to answer they won't answer.
If you force an answer out of them, they're not going to consider your question and give you good data.
They're going to click the first choice, no matter what it is, just to get past this stupid popup that they want to close.
Not to mention... development is not and should not be a democracy.
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Re: support sets. Little too limited, missing debuffing as well. Some sets do little to nothing for "ally buffing," but are still beasts.
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21 hours ago, FoulVileTerror said:
(I kid! I kid. . . . although I wonder what anagram silliness we can get up to with "City of Villains" After all, Redside is Best Side!)
Hmm. Anagram server gives ... Fiasco Vinyl Lit
(The) Vinyl Lit Fiasco. Person sank all their money into a shop making LPs of literary works, since "vinyl is making a comeback." They lost everything, and turned to a life of crime.
Cavil Lift Noisy. Goes around literally picking up one specific Superman actor while shouting.
Acts Vilify Lion... Vilify Lion Acts!
Ya Inflict Viols - Obviously a sonic corrupter. Attacking people with musical instruments.
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Yeah, underscores don't really matter. "powexectoggleon walk," "pow_exec_toggle_on walk" and "p_o_w_e_x_e_c"... well, you get the idea... are all the same as far as it's concerned.
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Also an example of the issue being the *player,* not the power. If they were being malicious, well, there's no enhancement for "don't be a ****." If they weren't, then they need to learn how to use the power properly.
Edit: Hmm. What would that enhancement be. Hedup's Proctological Extraction? 🙂
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Yeah, yeah, I know.
We used to have connection of some sort with AlienFX lighting, back in the day. Which... I never had an alienware, so I have no idea how well it worked.
Now, though, it seems you can't swing a catgirl in a computer store without hitting something RGB. And - while I don't generally *care,* I've found occasion where it's actually useful to be able to customize lighting for things (warnings, control setups, that sort of thing.) We should take advantage of how widespread this is and work on integrating it into the game. Anything from simply "Red if I"m playing a villain, gold for .. .wait, people play that?... Blue for heroes," to "match my UI" to "make it aware of custom setups."
Now, the main issue (other than some people just not liking RGB, which... they probably don't ahve any or have it turned off) is all the different RGB software out there. I don't know if anyone's come up with a "unified RGB control software," but I know on my system I've got an Asus MB and video card, which work together for Aura - but my Razer KB and mouse don't, as they have their own software (which, actually, kind of inspired this - as mentioned, I've found it useful in some games to customize lighting for control groups and such.) So that could be an issue.
Vital? Game breaking? OP? Nah. Just a bit of fun.
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Remove the perma ambush aggro from Defend the Midnight Mansion
in Suggestions & Feedback
Posted
You're willfully ignoring the other things mentioned frequently throughout this thread, and even in my own post.