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Hyperstrike

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Posts posted by Hyperstrike

  1. 5 minutes ago, Scarlet Shocker said:

     

     

    You do realise that every interaction you have in game and on the forum takes place entirely in your own mind, without input from anyone else at all, ever? You know that don't you?



    You're confusing shared, collective storytelling with psychosis.

    Of course he is!

    Yep!

    Cuckoo!  Cuckoo!  Cuckoo!

    • Thanks 1
  2. 22 hours ago, Techwright said:

    So I have now seen it.  This movie felt like it was having an identity crisis (and I'm aware of how pun-y that is in this case).  At times it felt like it was trying to be Bill & Ted's Justice Adventure, sometimes it felt like The Odd Couple, and every once it in while it felt on like with Man of Steel

     

      Reveal hidden contents

    I was surprised to find I liked the Supergirl stuff.  After having endured a lot of nonsense to that point, I wasn't expecting much, but it played very well.

     

    The fight with the Krytonians, and the inevitable reset overkill were both pretty good.  Batman fights, all versions, were appreciated.

     

    Michael Shannon's interpretation of Zod here felt different: more tired, seemingly quite regretful that he had to slay Kara to save his people.  I guess he didn't have the enraged animosity toward Zor El's branch of the family that he did for Jor El's?

     

    I loved the references to a great many other Superman and Batman works.  It reminded me of that moment in the 50th anniversary of Doctor Who when all the Doctors to that point appeared.

     

    The surprise guest at the end was good, a bit redeeming, and reminded me of the King Richard surprises in both Robin Hood: Prince of Thieves, and Robin Hood: Men In Tights.

     

    The crazy old Bruce sequence was "meh".  I felt it didn't really jive all that well with the character sitting down and having a serious temporal physics discussion moments later.

     

    They took and exorbitant amount of time from the moment of the appearance of the world engine to the time the team got around to fighting the Kryptonians.  The world would have been 25% terraformed by that point in Man of Steel.

     

    I definitely didn't care for the extended run of goofball antics by Barry II.  A little to set the stage would be okay, but as the minutes dragged on, I was seriously thinking of pushing the showing up several minutes.

     

    I didn't really understand what they were doing by repeatedly bringing spaghetti into the story.  Yes, I understood how it was a metaphor for their version of time travel, but I felt as though they only needed the one scene to explain that.  Not sure why they kept going back to it.  The idea of time travel changes creating a scissor-hinge timeline was novel in my sci-fi experience.

     

    Overall, I probably enjoyed about 60% of the work.  Probably not enough for me to watch it again, but maybe looks at specific clips on YouTube.  I've not heard what cast the rebooted DC universe is keeping, but Sasha Calle would be a good one to consider, so long as they write well for the character.

     

     

     


    It was a decent Keaton Batman flick.
    And the first 20 minutes or so was a decent Flash short.

    Beyond that....

    Meh.

    • Like 1
  3. 1 hour ago, WanderingAries said:

    So now I have TWO of the big ships, but unfortunately you can only really have one ship for usage and the game does this weird thing where the next one you use becomes active or something as I've had stuff in one ship, found another, later my crew goes to ship 2, but my stuff is still in ship 1 and lots of weirdness if you don't do what they Mean for you to do and take it to port right away. Apparently your inventory gets just mass dumped into the new one as well, so that might impact your sorting if you like to 'acquire' ships alot. I'm still on the first planet though. 😛

     

    Oh and while I play on XBsX, I've decided to try and do my base / ship crafting on the PC since the cross-save thing exists.



    Sounds too much like a job.

    If I wanted a job, I'd play EVE.

    • Thumbs Up 1
  4. 53 minutes ago, Scarlet Shocker said:

    An academic as a troll? Surely, that's impossible? Nobody would ever consider going into the "teaching" profession to mask their own feeble insecurities and improve their sense of self-wortth by belittling others and then writing papers about their inadequacies? That's not what our entire history of psychology is based on after all. Is it?



    Do you want the NICE answer?
    Or do you want the HONEST answer?

    Warning, anyone who says "HONEST" is still secretly hoping for the NICE answer.

    • Like 1
  5. 18 minutes ago, Scarlet Shocker said:

    TFs were conceived to take time. They were meant to be played over several sessions, generating community and team cohesion, and to give the players a "rich playing experience" with commensurate rewards (an SO IIRC)

     

    we had to run everywhere because a new game by definition lacks content - so making folks travel from a-b with shank's pony means they play but are not soaking up that content.

     

    Task forces were designed by their very definition to require more than simple casual input. It needed a team effort, dedication, and a commitment to see it through over a few evenings.

     

    And you'd get great (comparative) XP from doing the Shard TFs simply because of the massive defeats you scored - so in theory it was worth it and all the time you're spending 4 nights on an Shard TF you're not soaking up the newest content that the Devs struggled to publish.

     

    We ran everywhere, we had to meet contacts across the maps, we had to do pointless missions just to get them to talk to us. But despite that, it's still the best MMO ever.

     

    If being asked to take a dozen hours to complete a TF makes me "way too casual" causes me to never do something more than once?

    C'est la vie.

    Dunno about the rest of you, but I have work and familial obligations.  Especially NOW.

  6. Let me rephrase.

     

    MIDS IS BROKE ALL TO FUCK.

    3.0 doesn't work right.
    3.6 doesn't work right

    Creating a build straight from scratch doesn't work right.

    Importing doesn't work right.

    Exporting doesn't work right.

    I managed to get ONE HTML export out ONCE,  Which someone then claimed they couldn't read.

    I'm done.

    Maybe I'll try again after my OS reload.

    Oh yeah!  Win11's SSD performance bug bit my ass hard.
    And all my nice expensive SSDs perform like half burned out HARD DRIVES right now.
    The game is so crippled my 16 core, 64GB system with an RTX 3070 is getting THREE FPS.

    Meaning I have to burn a couple days to reload my entire system FROM SCRATCH

  7. Data Chunk
     

    Spoiler

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    And now the forums are refusing to post 69K screenshot files...

    WTELF?

  8. 9 hours ago, Without_Pause said:

    I've uploaded build files to the forum for the current version, so that should be doable.


    Good for you.
     

    For me, it doesn't work.

     

    Indeed, this is the first version of the new Mids that's actually allowed any sort of export.

  9. 1 hour ago, Luminara said:

    This wasn't in the game when I started, but it was apparently added when Atlas Park was overhauled, and when I remember it, it is very helpful.

     

    Talking to the original contacts will unlock subsequent contacts in their origin chain.  And that works at any level.  For example, I just went back to AP at level 38 and hit all of the starter contacts, and the next contacts they gave me were the ones in Brickstown and FF.

     

    So when you're standing around, trying to figure out what to do next, or a contact that you know should be talking to you is giving you the cold shoulder, flit on down to City Hall and have a word with the people standing in the five rooms downstairs.


    Also, the cleanup of the mission text has SERIOUSLY streamlined the game for those going after badges and reward-bearing mission chains.

    So you aren't stuck having to do EVERY LAST MISSION the contact could provide you to make sure  you get the rewards.

    Anything in a badge/reward mission has the header in blue.

  10. 1 hour ago, Indystruck said:

    i also don't like to watch influencer videos with grown men ranting about some video game shit for like 20-120 minutes nor utilize that to form any part of any opinion i've ever had

     

    Grown men?  Or "grown" men?

    • Like 1
  11. 4 hours ago, Marbing said:

    Okay, well…. I never said it was a bad and unnecessary suggestion, I just said it may completely erase SOs. Also, while I agree the game is not really balanced around SOs anymore, to say that they aren’t at all useful now is just objectively false. No, you don’t need them all the way up to 22 (true) and I certainly rarely use them, but I know people that don’t just rush to 50 who do use them (because sub 22 they are the best and only real option you have to make your character stronger). All I am saying is that @macskullsuggestion would likely completely replace them for what little use they currently have, which I never said was a bad thing. Maybe SOs do need to go the way of the dinosaur? It’s a valid stance, but then again they are already here, so why not make them more useful? Options options options…

     


    Sorry, but I'm going to continue to disagree here.

    We still have TOs, and DOs.  And the game is still, primarily balanced around SOs.
     

    As such, IMNSHO, excising the median from the game would be...well...DUMB.

    Can I AFFORD nicer build loadouts?

    Sure!

    Do I want to twink EVERY LAST BUILD in my roster?

    Sure!

    Is it SMART for me to do that?

    HECK THE FRAK NO!

    • Thumbs Down 1
  12. 3 hours ago, Ultimate15 said:

    Thanks so much!!!

     

    Is there any way you could send this to me as a downloadable attachment? I can't seem to download it from Mids via that link...


    Unfortunately no.

    It's the latest version of Mids.

    The HTML link should give you everything you need to rebuild the thing locally for yourself.

  13. 16 hours ago, Sovera said:

     

    I'm fairly certain we could level side by side me and my empty slots and you with SOs, and we would not notice a lot of difference outside of spreadsheets, if any, by the time we hit 22. The stat clamping is a thing, and SOs stats are static which do not even level with us unlike set IOs, Plus SOs remain expensive for what they do, and they go bad every three levels. All of this for a couple of hours which is how long it takes to solo to 22 or half that if in a team.

     

    SOs are a relic who are not relevant. Might as well craft level 10 generic IOs because those at least won't go bad in three six levels.

     

     

    But it does not bug me that SOs exist or that people use SOs,


    So you're trying to make a quantitative argument based on a perception of qualitative difference/sameness?

    YwveXmH.gif

    • Thumbs Down 1
  14. 49 minutes ago, A.I.D.A. said:

     

    There already is no use for SOs. As someone here said earlier, levelling to 22 with nothing more than the basic five prestige enhancements is fairly easy, and at 22, you slot Lv. 25 crafted IOs and never look back.



    This is an opinion not backed by fact.

    CAN one do it?

    Sure.

    SHOULD one do it?

    Probably not.

    Can the process be simplified through the use of SOs?

    Yes.

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