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Everything posted by Hyperstrike
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Would you rather pop UNSTOPPABLE or go to the hosp?
Hyperstrike replied to Azari's topic in General Discussion
If people want to squeeze an micro-fraction of a single percent out of their build for such a massive capital investment, that's their choice. It's a little thing we like to call "learning the hard way". Also, even if I KNOW I'm getting nothing for my investment, but my OCD is so terminal that I HAVE TO make sure all the plusses match? I better NEVER see people claiming "concept" on a build EVER AGAIN! -
Invuln is a hybrid armor type. Not all Def. Not all Res. Both, with a decent Heal for damage spikes. To be dangerous, you need large groups doing serious spike damage or insane amounts of normalized output.
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The Fall Guy (2024)
Hyperstrike replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Bay-splosions and excessive lense-flare are no substitute for an actual movie... -
To this and Spaghetti Betty's post, need to ask you a favor. Do two fingered pushups...balanced on knife-point.
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On this we're gonna need to disagree. Because once you hit soft-cap or Incarnate soft-cap (depending on situation), going "OVER NINE THOUSAAAAAAND?????" delivers essentially BUPKISS in value. Delivering 60+% Defense or 90+% Resisitance is essentially wasted. Now, a caveat, simply winding up with this as part of the build process is still wasteful. But it's kinda par for the course with other build constraints. Not really talking about incidental "slop" in a build. HOWEVER... Deliberately trying to design for 120% Resist or 90% defense is like bringing a Lamborghini, nitrous charging it and jacking it up on Monster Truck tires and throwing rock rails on. In short, you waste a lot of money on "performance gear". When it ultimately leaves all that performance, filling in the hole in your wallet. This is why I'm leery about declaring anything "far superior". Because, these days, we have VERY rarefied specialists who've been tweaking on this stuff for the better part of TWO DECADES now.
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Would you rather pop UNSTOPPABLE or go to the hosp?
Hyperstrike replied to Azari's topic in General Discussion
On this we are in full accordance... *FIST BUMP* -
The Fall Guy (2024)
Hyperstrike replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Dear sweet baby Jesus' crap napkin! Who greenlit this epic turd? Crap CGI. Plot ripped from Spy Kids and its Nickeloden ilk. Recycled Disney Pirates of the Caribbean soundtrack. -
Are these only dropped randomly through time capsules? Or can these be encountered thru random encounters?
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Inanashnashabadappressure! Uh. WHUT?
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Would you rather pop UNSTOPPABLE or go to the hosp?
Hyperstrike replied to Azari's topic in General Discussion
I never take it. The crash is absolutely insane. It's like stuffing a live grenade....uh...in a dark, poopy place, and then betting yourself tiy cab whip a guy to death with a wet noodle and and fish it out before..."explosive diarrhea". -
The Fall Guy (2024)
Hyperstrike replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Why? Basically Hollywood has been a lost cause for a while now. -
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Which is going to be EXTRA SPECIAL TOUGH. Why? NONE OF THESE BUILDS USE UNSTOPPABLE, It's not even a chosen power! Here's Mo version 4, built for Psi. Mo Durable 4 Psi - Tanker (Invulnerability).mxd Turn off Rune Mo Durable 4 Psi - Tanker (Invulnerability).mxds. THEN come back and tell me I "fudged" numbers". And Maelwys, I've previously outlined the shortcomings of Mo. The default Hyoerstrike build, is geared towards grabbing at least SOME global Recharge via LOTG, still being "tough enough" while being faster to a kill. Not saying ANY of these builds are "end-all-be-all". If you heard THAT anyplace, you didn't hear it from ME! (So who's lying to you?) My goal in presenting them and justifying my choices is to open up OPTIONS to players.
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"That's not baseline..." I don't build for "baseline". I may as well advertise "No IOs"> And with variable values in things like INVINCIBLE which depends on the number of enemies in range, it's always going to be variable. In that case, please tell me how much damage zero enemies are doing to you. When even ONE steps into range and softcaps you.
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feedback Feedback - Instanced MSR
Hyperstrike replied to Laucianna's topic in Suggestions & Feedback
Various SO enhacements. 2-4 RMs out of VM conversiions. Vanguard rewards. Badges to a certain point. Lots of recipes, salvage, etc. Eckspeez! -
"That's OVERKILL!" Me: Yes??? AAAAND? There is no such thing as "Overkill". There is simply "KILL" with ever greater confidence levels.
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In team/League scenarios, all danger is shallow. Sorry, I don't build EXPECTING teaming. I build with tossing the tank in, bare naked, recovering from a hangover AND a head injury while being debuffed. Is it a REALISTIC scenario? Maybe... When I go out to the shooting range, do I NEED to truck out a GAU-8 Avenger? Maybe. I don't do it because it's NECESSARY. I do it because it's FUN!
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Yes? SO?
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feedback Feedback - Instanced MSR
Hyperstrike replied to Laucianna's topic in Suggestions & Feedback
This is the primary reason why I avoid the instanced vesion. Coming in with no league control and being team-scrambled is ALMOST as fun as being traditionally impaled by Vlad Tepes... -
feedback Feedback - Instanced MSR
Hyperstrike replied to Laucianna's topic in Suggestions & Feedback
Sometimes dragging a full league of lowbies (Hi! Just showed up with two teams full of Level 1's) is a recipe for pain. But when you have sufficiently numbers of 50's to cover the team captains, it doesn't APPRECIABLY slow kill seed, and are able to mix in some higher -
Bah! Enough of this BS and existential questions! SOMEBODY COME ON UP AND WHACK ME IN THE FACE!
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Calling me "Mister" is well above my pay grade,,,, As for "better than the usual best possible". Base Invincibility.
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Little aside, in BattleTech, I was a founder of a group called "The Church of Munchkin:" Getting the picture? I'm a big fan of survivability in a steady state. It gives a lot more opportunities to stumble out of a nuclear powered meat grinder, with others popping their eyes and going "HOW THE **** DID YOU SURVIVE THAT?" Never claimed I didn't have an ego... "Good" is not "Best Possible". Sure, I could trail a team of healing types like some Hami raids do. Why take the time when I can just run up, pimp-slap them and invite them to hit me in the face?
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Don't get me wrong. I don't really play the set anymore either. Precisely because I can build a better Tank/Brute with effectively no difference in surviavbility (especially when taking into account the Recharge and damage debuffs) Don't get me wrong. I've got several characters rocking Granite. Because I wanted what was, at the time, the most Survivable tanks in existence.