Jump to content

Heatstroke

Members
  • Posts

    268
  • Joined

  • Last visited

Everything posted by Heatstroke

  1. if Freezing Rain applies a " wet " effect, then shouldnt Sleet also apply a " wet " effect? a form of precipitation consisting of ice pellets, often mixed with rain or snow.
  2. First off... Let me say this.. Play what you want to play however you want to play it. Sentinels depending on build can be effective both at range and in melee. You aren't relegated to hovering blasting on a Sentinel. I play a few here are my favorites that have some " melee " ability Fire/Rad/Fire Mastery Sentinel.- Attack that work well in Melee range. Fireball close range is a PbAoE basically. Inferno PbAoE Nuke up every 90 seconds. Ground Zero an exceptional " Proc Bomb" attack, and lastly Fire Sword Circle from Fire Mastery. I also use Fire Cages and Rain of Fire in Melee Range as well. Elec/Elec/Elec Sentinel. As others have mentioned Short Circuit is the gem here. A fast animating attack that does decent damage. However combine it with Power Sink from Elec Armor and you will drain most foes completely of their end bar, which allows for the SHOCKED proc mechanic to take effect.. Then throw Ball Lightning around. With Elec Mastery you have good choices for melee in Havoc Punch and Lightning Field. I chose Chain Fences because it does drain End along with Lightning Field which helps keep the SHOCKED proc mechanic triggering. Dark/Bio/Dark Mastery. This toon was a surprise for me because I never made it with the idea to be as effective as it is. In fact one of my SG mates told me that it would probably wouldnt be good as Dark Blast has kinda of a " meh " reputation. Well. Its actually Quite good. Umbral Torrent is a Cone, so that works well in melee range. Dark Obilteration is a Targeted AOE " dark Fireball " if you will. Works well at range and in Melee. Blackstar is your PBAoE Nuke up every 90 seconds. Throw in Netherworld Tentacles Cone and Engulfing Darkness PbAoE and you have two more powers that work well in Melee. You also have with BIO excpetional Survival tools. Just my few SENTS thrown in.. ( Sents.. Cents.. ha ha bad pun )
  3. Agreed,.. I never tend to do them.. but FREE 10% endurance is worth it.. Also keep in mind.. Performance Shifter is NOT unique. It works BEST in Auto Powers. You can slot several of them. Tanks with Energy Mastery and Scrappers with Body mastery can stack 2 of them (Willpower Tanks and Scrapper can stack 3 ). Brutes and Stalkers can really abuse this. Brutes that take Energy Mastery and Stalkers that take Body Mastery can stack 3. Willpower Brutes can stack FOUR !!!!!!!!!
  4. Thanks. Thats kind of the way I feel as well. It would be cool if there was some animation where all the arms fire at once... just one shot.... that would be a perfect "heavy burst" alternate animation
  5. Maybe im just being picky but it feels weird to me for Heavy Burst to have the alternate animation as LongFang.. Because I already have Longfang.... it just doesnt flow well.
  6. Im currently trying a Level 40 Dom Ars/Ars and only have a couple of things.. I wont beat the level 1 sleep into the ground. Thats already been discussed. I do have an issue with the Gun Drone clone. I just wish it had a different look or appearance or the pet was replaced with something else maybe like the IDF Battle Orb instead to have a different flavor. Maybe even as someone else suggested a clone of the Incarnate Robotic Drone Power.. or that Robot Pet you can get in the P2W shop that shoots lasers ( cause who doesnt like Lasers? ).. For a new set to just clone the Gun Drone to me seems kinda.. meh.. As far as the Assault Power set.. im sorry and maybe this is just my opinion.. for most gameplay and teams I have been on Trip Mine is kinda useless, if it was something that you could detonate when you choose, it might be more interesting. I would have greatly preferred a grenade type power ported over from the VEATS like Venom Grenade or Frag Grenade over Time Bomb. thats my two cents..
  7. Oh now I wouldnt say that.. I play my Nrg/Nrg Blaster Airhammer as a hover blaster hence the name.. One of my favorite things to do is drop down and hit the Nuke.. my SG used to call it " Death from Above"
  8. The "Try one" comment wasnt directed at you.. it's in response to when people say " people say Sentinels are terrible.. " etc etc
  9. Again.. build makes a difference.. You can isolate two powers.. but most people dont play this way... My Fire/Rad Sentinel.. Typical attack chain for Mobs is Fireball, Fire Sword Circle ( Epic ), Inferno, Ground Zero ( buncha Procs ) and that mob is usually dead.. or pretty hurt... and I still have Fire Cages and Rain of Fire if I need it... And never worried about getting stunned, or killed when I run into a mob..
  10. Blaster because of their damage modifier in a single attack will do more damage that a Sentinel. And thats by design as Luminary points out very often Sentinels are ranged scrappers and have the same damage modifier as a scrappy but they do not crit. However in the actual mechanics of playing its not as simply that cut and dry. This is why I always say that the " build " of the characters matter. While yes you CAN make a blaster more survivable with IOs and defense based build and Incarnates powers (especially Clarion to mitigate stun), a Sentinel can do that same with IOs and Build.. but doesn't need Clarion. so they can take other Incarnate powers to accentuate their build. There are quite a few Sentinel armor sets that not only have damage mitigation built in either through resistance or defense ( like a scrapper ), but they also have the ability to heal damage. So the ability to mitigate damage, Heal Damage and NOT be mezzed means more up time.. More Up Time means more consistent damage. There have been many times I have been playing a Sentinel on teams and the blaster is dead, or stunned and I am still pumping out damage. Now again that will depend on the build. My point is always that Sentinels are viable choices, try one and see if you like it..
  11. Im the exact opposite.. LOL I hate that its showing the number mostly cause I am on Excelsior. People see big numbers and they think its a better server and there is more going on so more and more people join that server. Its like back in the day when Freedom and Justice were always struggling and lagging. My entire SG and our Favorite coalition people moved to Virtue.
  12. Just a word of advice. Dont care what other people think or say. Always play something for yourself and decide if you like it or not.
  13. Just throwing in 2 cents as someone who played a lot of blasters back in the day and now plays a lot of Sentinels.. Sentinels really depend on the build to some degree.. Everyone is correct.. Sentinels have a lower target cap for AoEs and Nukes.. However a Sentinel can pretty much with semi decent recharge have their Nuke up every mob. One of my characters is a Rad/Fire Sentinel. Having an Absorb Shield and a Heal is very beneficial, as well as the fact he cant be mezzed. He has 4 single target attacks, 3 PbAoE attacks, 3 Ranged AoE attack ( Fire Cages, Fireball and Rain of Fire) Add in Aim and Meltdown ( which is basically Build up with some end recovery built in ) Blasters are designed to be " glass cannons" Lots or burst damage, so they can take foe down quickly before the foes beat them. You can use IOs and Incarnate powers on a Blaster to get better defense, resistance, healing buffs etc etc.. but that usually comes much later, and with a lot of investment. Sentinels get that as a part of their powerset, and they can still add IOs and Incarnate powers to layer on top, and from my experience I have found that again depending on the sentinel build, I can continue to attack constantly because I dont get mezzed.. Just my two cents
  14. I played this game since Issue 2. And there is no way you couldn't beat a mob -10 level from you. Here is what I would do if I were you. Log onto the test server. On the test server you can make a level 50 character and outfit in with basic S0's Then go fight some mobs... Then decide if you want to play again or not
  15. I have one.. Love it.. Build it !!!
  16. Ok you can stick with what you said.. but harder foes.. AVs wont be beaten by tier 1 and 2 attacks..
  17. I have never played Cold/Dark. I have played Ice/ Controllers and /Dark controllers. Could be a good combo. Damage will be less that fire. Ice doent do a lot of damage. Epics really help Ice. Dark has good debuffs and the pairing of Jack Frost and Dark Servant definitely could make a good combo... hmmm I might try this myself.. BLACK ICE.. yeah.. that could work LOL.. I have made an Illusion/Dark.. I deleted it.. why?? It was kinda OP and Boring.. LOL Here is my Phantom Army Pets.. Here is Spectral Terror.. Here play with this Phantasm AND his decoys.. oh and here is a Dark Servant too.. OH and by the way.. Im Uber invisible.. so I draw no aggro.. and let me use Deceive (which DOESNT aggro) with the Contagious confusion proc to make the mobs attack each other.. so now they are terrified.. and confused.. and being attacked... and debuffed.. and I havent even used any Dark Debuff yet.. Your basically a Master Illusionist and a Dark Ring Mistress rolled int one LOL.. If being an OP pain in the butt is your thing.. GO FOR IT.. LOL
  18. Because Blasters dont have mez protection. They have the ability to use weaker attacks WHEN mezzed. Your still mezzed, you are not protected FROM being mezzed, which is what mez protection is. When my blasters get mezzed I can attack, with my two weakest attacks. My Sentinels dont get mezzed. They can use every attack in their arsenal all the time. Huge difference
  19. Hi I dont quite understand what my comment relates to your post. I hope I didnt give the wrong impression because that certainly wasnt my intention. I have played every AT to 50 and find most of them enjoyable.
  20. Everything this guy said is dead on point. I play Sentinels A LOT.. several 50s all maxed out and the VERSATILITY is the number one thing..
×
×
  • Create New...