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Heatstroke

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Everything posted by Heatstroke

  1. Yup... and they could have just made it slightly less effective instead of nerfing it to nothingness
  2. They need to have an option remove those stupid skulls on the powers.. Not everyone wants that. nor does it fit every theme
  3. Now this is an idea I can get behind. Sentinels Ward used to be be GOOD.. maybe too good. I would place it in a Nuke Especially in a PbAoE and it would create a nice little absorb shield.. Then they nerfed the hell out of it to where it is barely noticeable.. They took it from really really good to pretty much blah... except for the set bonus.. Chance for Opportunity sucks.. You could skip it and you wouldnt even notice it.. It needs to actually needs a rework and I like these chance for Vulnerability idea... Look at Stalkers.. Those procs are amazing.. they actually help the AT do what it does better/. Scrappers crit.. The procs help them do that better.. Sentinels.. not so much..
  4. I have found that if I can build defense into a build, I will but im not going to sacrifice effectiveness or fun to do so. "Debt aint nuttin but a badge"
  5. Honestly I have never had any issue being accepted on any team with a Sentinel. I have found that Sentinels are often the glue that holds things together on teams. simply because they can do a little bit of everything. Sure there are some of those 4 star.. Super Hard mode people that want specific things but thats not most of the teams I see.
  6. OOOH a sailboat would be niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice
  7. Sure.. In fact that is what I eventually did.. but I had to alter my build to do so.. Now that being said.. im VERY good at figuring out builds.. but what about others.. and I agree something seems off with the =KB.. i think it might be when they attack the same target with the same attack. It stacks and starts doing KB.
  8. I dont think the general consensus is " Shut up Noob " and if I gave that impression I sincerely apoligize. Many of us have been playing from early on when Sentinels were in a very bad place. They have gotten MUCH better. Sentinels have just as much value than any other AT in the game even if it doesnt excel at ONE specific thing.. and that in all honesty is the beauty of CoH is that everyone is viable.. Here is how I see the Vulnerability and I think it bears repeating.. Vulnerability is Auto-Hit and ignores level differences. Vulnerability debuffs the following: Damage Resistance Defense Mez Resistance Stealth Resistance to Endurance, Endurance Discount, Recovery, Regeneration, ToHit, and Recharge. The fact that ONE power does so much and it is AUTO hit and works the same if you are fighting something your level of +4 is actually really really good. And one thing that Vulnerability does do which I dont think many people understand is that it makes other characters debuffs work better.. It enhances anyone elses -regen,-end,-to hit,-recharge powers. Anyone on the team that has powers that do any of those.. makes them work better simply because an auto hit power that CANT be resisted. It really is an incredibly good power.. for free..
  9. man I didnt think of Elec/Psi.... FIRE UP THE MIDS !!!!!!!!!!!!!!!
  10. Id feel weird as a hero being " smuggled " my Rogues.. sure yes they all about it.. even the vigilantes wouldnt mind.. but the heroes?? The questions.. The shame.. LOL
  11. Thank you that makes this a LOT clearer and makes sense
  12. Yes I know we can set it to Auto.. and Yes I know we cam set up binds to make it fire when moving.. I do that.. but the other day on a TF I had my domination drop Twice while zoning to the next mission because I wasnt able to click it. Just annoying... Would be nice if there was a way to make this happen.
  13. Not true.. I was able to test thing by slotting the Overwhelming Force -KB.. and they no longer knock anything back. Problem is that IO is Unique.. you cant slot more than one.. My Elec/Storm has that in Tornado so it cant be slotted in Gremlins.. and Gremlins cant take the Sudden Acceleration because Gremlins Cant take KB IO SETS.. although the can be slotted with generic KB IOs
  14. Exactly what happens with my Dominator.. AND if I could slot KB sets I could slot the Sudden Acceleration -KB...
  15. Enhance Knockback is listed as a IO that can be slotted into Gremlins.. but they cannot take KB enchancements sets? Shouldnt they be able to take KB sets to either enhance or eliminate KB if desired?? Gremlins knocking foes OUT of patches is kinda bothersome IMO
  16. As I said.. while I realize my build is a level 50 maxed character.. It took me SIXTY attacks with rage crashes to kill the end bar on my WP/SS tank with all the incarnates turned off and he has no accolades to help with endurance,,
  17. Shouldnt the Ferry from PI and Talos also go there? I mean it just makes sense.. And shouldnt the two level 50 hero zones be connected somewhow?? I can get from Grandville to Khallista by submarine but I cant get from PI to Khallista by boat?
  18. It wasnt meant to be harsh. But honestly the game has many tools it in to help you become SUPER.. Logically if you are a new starting hero, you will become more powerful as you progress and get stronger and learn how to use your powers and abilities better.. All the different enhancements, SOs, IOs, ATOs, Hami-Os, Icarnate abilities, Accolades. and the multiple different ways of getting them.. Drops, Spending Influence/Infamy on The Markets, Reward and Emp Merits, I means its really all there.. Mids Reborn.. A community designed hero planner that has been around for 20 years to help people learn how to make characters more effective, and the community itself with so manty players who have made builds and written guides to help others.. It really is at your fingertips.. Eric Clapton said it... " It's in the way that you use it " if you chose not to use all the different things that in place.. well......
  19. I looked at some of the discussion on this thread. This is exactly the reason that I wrote this guide. Endurance is purposefully in the game to be a limiting factor. This type of mechanic is in many types of games. Some games (like fighting games) you cant use a power until you build up a reserve. There are games with magic use and spells you cant cast unless you have enough " mana ", etc etc. Ive played TTRPG/PNP Superhero games since the early 80s and you have to have endurance or stamina to use your powers and you have to account for that usage. Its a COMMON game mechanic that is not exclusive to CoH at all. One of the most common things that I see is a misunderstanding of what happens as you level. Powers get MORE expensive to use. Yes that MEGA AoE Attack that you use.. Yes it costs a lot of end.. You got hasten so you can use it more often? Well guess what.. now your burning through your end more often.. AND when Hasten shuts down guess what.. End Cost when it shuts off because your " exhausted " You MUST learn how to build your characters.. You HAVE to... Its critical to being effective.. LEARN the mechanics of the game. There are mechanics built in the game to HELP YOU overcome some of the limitations.. Now this madness about playing a WP Tank and attacking 3-5 times and your end bar being totally drained?? Someone is doing something serious wrong.. Now I admit I have an end game centric build with IOs ( and this is part of learning HOW to build your character ) but my WP/SS tank with his Incarnate shut off ( because Vigor has end redux ) and rage on Auto.. so it will cause a rage end crash when it shuts down. With ELEVEN toggles running ( including focused accuracy ) and cycling the end heaviest powers every time that came up.. it took SIXTY ONE attacks before my end bar died... I took my TW/EA Scrapper and attacked a dummy in RWZ.. That build is mostly AoE attacks.. With hasten running and cycling the AOE attacks as much as I could it took 40 attacks before my end bar completely crashed out.. and that was with running TEN Toggles Thats not using any End reducing Incarnate powers or Ageless Destiny Incarnate power. and NONE of my builds use the Atlas Medallion or the Portal Jockey Accolade powers that give you more end.. Read the guide.. hope the tips help. And there are people that have more tips that me.. And LEARN to build your characters.. Seriously..
  20. this has to be the best community on the planet... I just saw this and its already closed.. I think Ive made it twice.. LOL
  21. What did you take as an Epic for Your Pyro/Storm... I have one sitting @ 50 and cant decide how to build it.. so many options
  22. I started to go Dark and for some reason I chose Storm...
  23. New Update.. The Shield/Savage Melee is AWESOME. Its just fun.. with Spring Attack nicely proc'd he has three Teleporting AoE attacks.. just fun hopping around mob to mob.
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