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Darmian

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Everything posted by Darmian

  1. Well, lots of things. The thing that most annoys me is SFMAs that use Fire Farm NPCs. Your average non Fire Farmer isn't built to take that much fire damage so it's a PITA when you run into mobs and mobs of them. On a more comedic note, when I was writing my first AE arc (Dark Deeds in Galaxy City: Part One), I had given one mob of enemies Beam Rifle and Force Field. A beautiful combo you'd think. Ah, not so fast! Myself and my two test mates ran it and we were bounced around the room with Repulsion, could barely land a hit on anything and eventually PINNED TO THE CEILING AND BEAM RIFLED TO DEATH. So. Force Field was swapped out for Time Manipulation. Yeah, layered Distortion Fields can SLOW things down, but it was better than the test version! Be thankful none of you ever saw it.
  2. I'm half and half with you on this! I'm someone who loves the Lore. And I'm quite accepting of the limits that places on the limitations I have placed on myself by choosing to play a Gold. It is what it is. But there are a bunch of stories in the Ouro that frankly Golds really should be able to partake in, not to mention some trials or zones. The ITF for instance. 90 percent of the player pop just go to Night Ward's Midnight Mansion to get access to Cimerora, yet Praetorians, whose Mansion it is, can't go there? Stick a crystal in the hallway and let us! Hand wave a thing! It's pre Cole anyway so supposedly before any divergence of the timeline. The Shadow Shard? As I said above, Mayhem and Malaise can get there but we can't? Well, why not? No reason.
  3. If there's one thing @Ankylosaur does better than anyone (and they do a LOT of things!) it is the use of allies to lead you to different places/things/other allies. It seems so simple yet it can be so hard to do in practice.
  4. I'm on Reunion and we're tiny in comparison to Everlasting, however all our iTrials are held in Echo Plaza every Sunday so a brief trip across might help those badges. Not sure of the time or time difference but easy to ask.
  5. Hmm, Legacy salvage does nothing....yet. How about that? Whether any of us agree with them or not, the Devs generally don't do stuff without some reason. And not because it's for gits and shiggles.
  6. I don't think you can unfortunately.
  7. As always I appreciate your MASS runs @ZamuelNow. And your team lead style/pacing is great.
  8. It's been mentioned and @Michiyo has alerted the Admin team.
  9. Still happening. Bah.
  10. Still getting that error. Hmm.
  11. My attachments are at 45 percent and I couldn't post a screenshot either.
  12. I just tried adding a pic to this. Not just you.
  13. One thing that was great for GURPS 3rd was the Character Creator Program they brought out for it. The 4th ed version was total crap in comparison. And I have a lot of GURPS books that I bought just to read! Because when they did a deep dive back then they really dove deep.
  14. It happens in other places too! had a fully powered Statesman beat Darrin Wade into a pulp for me while a dead Statesman lay nearby.
  15. I was attempting to write a Cimeroran arc as though the Cimerorans were real Romans, inasmuch as we know how their society worked. And no, it wasn't nice.
  16. That doesn't look like a reply to me.
  17. Yep. His friend Stefan did most of the "heavy lifting" in their work then.
  18. Playing as Marcus Cole before he got powers wouldn't make any sense since he spent the period from 1918 to 1930 (when he visited the Well) in Europe.
  19. Someone else used Blue Spectrum??? I am surprised AND delighted! Awesome stuff.
  20. Thanks for writing an SFMA (Story Focused Mission Arc). We need more writers of these rather than another 100 fire farms.
  21. I'd prefer if these things are to keep resurfacing that they be dealt with equally. Sister Psyche is at least as interesting a character as Statesman. The only appreciable difference is Statesman was COH's "foundational hero". I'm against bringing Statesman back in the period post Who Will Die? but would be happy for him to exist in game prior to his death. I'd love to see the same for Sister Psyche. At least her TF was preserved in the Ouro and didn't have to be rebuilt like the OG LRSF containing Statesman. However small Sister Psyche's presence is in game, she at least has more than Statesman if you know where to look. A big point entirely overlooked in all of this is even if you did bring them back would it make any difference? We know more about Tyrant and the Praetors as well as Recluse and the Patrons than we do about the Freedom Phalanx or the Vindicators. Something that really should be on a list to deal with.
  22. If that's where I think it is, that is Dupont Tower. From its description in the Laura Lockhart arc it seems to be residential in that we're told it has civilians in it.
  23. I'm not arguing the point that Diabolique dies/had to die, or even in fact that Dream Doctor did it. But the way it was done relegates the player/team lead to a side line character. A scene where the team hand her over to Dream Doctor and then he deals with her would IMO have been better.
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