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Everything posted by Darmian
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TV Guide: Zhym's index to TerroirNoir's "Cable Channel of AE!" Reviews
Darmian replied to Zhym's topic in Mission Architect
Me too. Some of the wackier ones are the holiday specials! Like this quote here: "So anyways, folks, did I ever tell you about the time that me and Lord Recluse and a WHOLE BUNCH of Bane Spider guys decided to go on a rampage through a warehouse at the North Pole, because according to Lord Recluse, Santa had broken some sort of a deal? No? I must some time. Great story. Some of it not entirely believable, I guess you kinda had to be there." -
You already have the currency. Just be able to buy other stuff with it outside the incarnate powers list. Or something faster than buying and selling super inspirations. Being able to buy the anniversary badges for instance.
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If you hit 50 you can do iTrials provided they start from Echo Plaza (which is where all Reunion's start) or Pocket D or possibly in Praetoria. When I first got back there was an excellent League leader who would start BAF from the actual BAF. Going through where everyone needed to be before we started. The narrative of how you are there? That's on you! But you can do them. You can also do The Cathedral of Pain. Again if it starts in those areas. Plus the SBB and a fair chunk of event material, though parts of those are broken for Golds.
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Let Level appropriate Praetorians into the co-op zones!
Darmian replied to Heavensrun's topic in Suggestions & Feedback
You have to scroll down for a while to find it! -
Let Level appropriate Praetorians into the co-op zones!
Darmian replied to Heavensrun's topic in Suggestions & Feedback
You can do them yourself via ouro. Crystal in your base and select. -
Let Level appropriate Praetorians into the co-op zones!
Darmian replied to Heavensrun's topic in Suggestions & Feedback
I want more Praetorian content because I want more Praetorian content. Simple. If I had my druthers I'd like to see the level ranges of the initial zones expanded so as to hit maybe 30 by the end of Neutropolis. To offset complaints about 'I am now stuck in bloody Praetoria' I'd open up Null to allow an instant change if needed. With obviously the same ramifications of no true return. You're out. Plus no escapist badge unless you later do it via ouro. Shift First Ward/Ward up too to match, why not? There's two entire zones of Praetoria we never see beyond some instances in missions, Underground FW and NW. I mean the UG iTrial happens somewhere, and I've screenshot that entire thing, it isn't in Nova, Imperial or Neutropolis. Plus there's notes in the code for a planned but not built Praetorian fight against the DE. Lots of things that could be done but probably won't be. So for me as a Solid Gold, the things I would want that could be achieved without breaking timeline is access to the Shadow Shard for a Praetorian TF. Pre War stuff. Sort out the bloody valentine's tips. We get them but because they're random if they are from a Primal we can neither do them nor dismiss them. Not even being able to get rid of them is annoying. At the moment I content myself with writing pre War AEs. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
Demorecord I'm assuming. -
Let Level appropriate Praetorians into the co-op zones!
Darmian replied to Heavensrun's topic in Suggestions & Feedback
The simple counter narratively to this is there are dedicated members of all of the factions who do not leave Praetoria but stay to fight on "their" side. Except Praetoria ISN'T on the verge of collapse. This is not known in character at this level so it isn't "logical" to go. It's an option given. And especially if you're Responsibility Loyalist, dedicated to serve the citizens as best as you can then "running away" is nonsense. The same goes definitely for Crusader Resistance. Stay and stick it to the regime any way you can. Out of character was the move to First Ward well executed? No it wasn't. It was badly done. But should Praetorians be able to go to somewhere else in Praetoria? Yes. Deserting? Neither Marchand nor Sheridan is your boss. You don't answer to them. Do both sides in First Ward mistrust you? Of course they do. Regular citizens of Praetoria "proper" aren't supposed to know what the regime is up to in First Ward. As for the Resistance, it's not like they're your friend in Nova to Neutropolis anyway. -
Spend some time in the AE so you get the Mission Engineer Badge. This will give you an AE Pad. Use it as a communication tool.
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Robert Kogan's Arc (Major Benjamin's writing quality)
Darmian replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Where is this referenced? I'm not going to say I know the game better than you or anyone else, but I've never seen it and if it is there I'd like to know where. Are you missing a quote in the second part of your reply? There's a visible gap and your answer refers to things I didn't mention so it looks like the forum glitched on you. I could be wrong, wouldn't be the first time! EDIT: An update. One of the plaques (#17) for the Bicentennial Badge lists Ignacio Morales as the mayor. So as of the nebulous now of COH, Morales is the Mayor. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Darmian replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Your reasoning is sound. I'm just stating that until otherwise noted somewhere, as far as the in world lore goes, Morales remains the mayor. However, Christie doesn't need to be. Post Rikti War, massive construction of War Walls, lots of power. Post Praetorian War, lots of damage. Even with super tech and energy, Paragon must be running on fumes financially. Someone like Christie CAN get concessions if he's willing to foot bills. And why become mayor at all when you don't need to? As far as we know he's not a Wilson Fisk with something to whitewash. As an historical note, Spanky Rabinowitz is stated to have served at least four terms as mayor. That's a minimum of 16 years given a four year term, and was at the heart of Paragon politics for 30 years. So it's not impossible for Morales to be mayor the entire time, given the slight haziness of "now" in City of Heroes. -
To Carve One's Own Destiny - Hero Mission Arc (Levels 30-54)
Darmian replied to Zakur's topic in Mission Architect
Time to go read. See you over on the other page! -
Robert Kogan's Arc (Major Benjamin's writing quality)
Darmian replied to RunUpGetDoneUp's topic in Suggestions & Feedback
So you're basically saying Snarky isn't allowed post anywhere any more? -
Robert Kogan's Arc (Major Benjamin's writing quality)
Darmian replied to RunUpGetDoneUp's topic in Suggestions & Feedback
He's not the mayor. He's probably more like Maxwell Lord to Countess Crey's Lex Luthor, if you'll pardon the shoehorned analogy, but he's not the mayor. That's, as of now at least, still Morales. -
To Carve One's Own Destiny - Hero Mission Arc (Levels 30-54)
Darmian replied to Zakur's topic in Mission Architect
Played it and really had fun with it. Great arc. I see why you chose to interface with the player the way you did, and it works for me. May not work for others but in my opinion it's not egregious at all. Excellent. -
TV Guide: Zhym's index to TerroirNoir's "Cable Channel of AE!" Reviews
Darmian replied to Zhym's topic in Mission Architect
I wonder if anyone (sorry if this sounds bad @TerroirNoir3, it's not meant to) reads all these? I mean besides us named writers and I know @Clave Dark 5 comments, and @Zhym I believe did all this listing thing because they were reading. Ultimately I'm back pondering if our tiny AE community is a sealed bubble with very few others looking in apart from hunting for farms to PL to 50. -
Two reviews in one day! I never got that @cranebump 😛
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
It happens. We will see you when you're back. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
Your "fame" precedes you! -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
To be fair, I've not seen a timer in one of his arcs for a while. But they were definitely a thing for a bit. -
Architect Entertainment - Content Ideas
Darmian replied to Arcanum's topic in Suggestions & Feedback
Well, that's annoying! -
Architect Entertainment - Content Ideas
Darmian replied to Arcanum's topic in Suggestions & Feedback
Can you not create a new named faction built from a Demon Prince and Demonlings? -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
@ZamuelNow runs M.A.S.S. as regularly as possible and is a great advocate for story based AE.