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Everything posted by Darmian
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Oh my stars and garters! Someone ELSE used him? Finally?
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Compiled Dev Choice Awards for HC. (ongoing)
Darmian replied to TerroirNoir's topic in Mission Architect
Surely this is subjective. And subjectively speaking I've created AEs that attempt to fit right into the canon of what's in game (specifically my Praetorian based ones), a short "What if..." style Cimerora mission, another Cimerora one that "fills a gap", and finally (so far in my paused career as an AE writer) an attempt to create a "Supers TV show long form set of arcs" that seek to inject some comic book chutzpah into various parts of the game world. Others have outright Elseworlded AEs so far that I'm not even sure their arcs are set in COH/COV. And that isn't actually a complaint! Some of those are amazing. (I'm trailing @cranebump and @Ankylosaur in the productivity stakes though. I console myself that I'm more fastidious than they are, but I mainly don't have the time right now) The AE definitely has its limitations. But apart from having to just learn how to use it, the biggest one isn't the AE itself. It's players trying it out, not instantly getting what they want because...well, 10,000 hours to be an expert, you know?...and then abandoning it as a bad deal, or however they phrase it. If I had a way of removing every "I did this as a test" arc that is STILL sitting in the list since 2019 unplayed then I would. -
Map project v1 (Atlas Park & President Marchand's Office)
Darmian replied to ZamuelNow's topic in Mission Architect
Plus with Marchand's Office there's the FIFTH area. The entire outside of the building is available to use but we can't. Not just the rooftop but the streets below. -
PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
Looking at no one in PARTICULAR, @cranebump and @Ankylosaur. Feedback is feedback. You didn't just trash things and state "This is Sh*t", and to be fair I've played a fair few that deserved that response over the years. So thanks for the plays 🙂 -
Consideration of Knowledge (65341) - Use AE to learn AE
Darmian replied to ZamuelNow's topic in Mission Architect
Intriguing! On my (eventual) to do list. -
I want to be able to give these to villain NPCs! See them go "Gosh, thanks. No one ever gave me nothin' before. I'mma change my ways!" And run off to do something good.
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I agree....although a few Flashbacks here and there where a player could interact with him and get to know him a bit might be nice. So that his death actually means something.
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PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
Actually @Police Woman, the initial idea for this arc was born from asking if anyone in Praetoria even noticed supers just vanishing when they hit level 20. Surely someone like Chimera would have spotted that and investigated. -
PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
Although the story itself continues with The Cassini Division and concludes with The House of Gaunt Saints. Apologies for the lack of a souvenir. I've been meaning to add some but haven't gotten around to it. Again I was trying to provide more canon style missions for Praetorian characters once they hit the end of Neutropolis but before they go to First Ward/cross to Primal. -
Vigilante or Rogue does make more sense in general but the tone of the time of when you leave, the events, are pitched at just before the Praetorian War, and you're being asked to choose which MAJOR side you want to join, and those that have the technology to get you across are either Red or Blue. Where you go after that, that's your choice, but storywise you're signing up to that. Personally I think you should have an option to stay. Ok, you CAN stay, but it's not offered in the same way as the push to leave.
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The Can Man Won! Can't tell me different!
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PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
Thanks to your play I've rejigged them to read as 20-24! A thing I completely forgot! -
PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
ROFL. -
PW searches for level 12-20 story-focused mission arcs
Darmian replied to Police Woman's topic in Mission Architect
Thanks for playing my arc @Police Woman. Much appreciated. My goal with this trilogy (and two others with a final fourth long being planned) is to fill in a sort of gap between the end of the story for Neutropolis and the start of First Ward. As you can probably tell I love Praetoria 🙂 but I'll advise Arrow Girl to do what I advise everyone to do when in Praetoria, and that's pick up a small supply of Hand Grenades or Plasmatic Taser from the START lady as they're very useful for getting enemies off you fast. Or Smoke Flash. These arcs are all pitched at level 20 to 25, so I'd be wary of taking on the rest of them while still at Level 16, not that Arrow Girl didn't acquit herself admirably. Though ambushes are part and parcel of the Praetorian experience so not finding them would in fact IMO be weird 🙂 -
Compiled Dev Choice Awards for HC. (ongoing)
Darmian replied to TerroirNoir's topic in Mission Architect
God help me I do BUT...I literally don't have the time to adjudicate someone else's work. I wish I did. I USED to but life throws things at you. I'm thinking this panel of judges would have to be a rotating thing, say a group of 12 and 5 to 6 are cued up for their rotation on judging. Frankly I'm wondering if an Oscars style thing wouldn't be viable? Best TF style AE, Best script, Best Villain, Best Comedic AE (no musicals alas). Whatever. That last sentence is me spitballing though. (And I agree with nearly 100% of what @cranebump says. I aim for excellence. And when I don't manage that I try to hide the errors!) -
Try this. https://cityofheroes.dev/demoplayer/DemoLauncher.exe
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I agree with not knowing them and with knowing their Goldside versions better. Having read the novels I have my own feel for the FP, especially Statesman who comes across very well in the first one. Alas this isn't transmitted in game - although there's sideways reference to the second novel in Who Will Die? - and the comics give IMO a slightly wonkier take on the FP. But a set of arcs akin to the Patron arcs perhaps would give more exposure to the FP as people you know. (Thanks for the vote of appreciation @TerroirNoir2! Myself and the others do our best.)
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
That's ok. Happens to the best of us! -
I'd suggest (and some might not like this I suppose) A Wizard's Weakness style tip where you go to City Representative for another mission and then she passes you along to the Mayor's office as a follow on.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
Good pic! And yes, probably underselling the situation, LOL. -
Coming on Bluray in November. Plus I'd recommend the Big Finish audio dramas that continue the story!
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The current (AFAIK) mayor is Ignacio Morales. He gets mentioned in a few places but mostly we deal with City authorities through Brighid Moreira, the City Representative. A Mayoral TF would in fact be interesting. As would a similar low level SF in Mercy, though I'm unsure who would be the contact there offhand.
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I think the two different styles of reviews complement each other. Although I don't even know if @TerroirNoir's style IS a review, more the ongoing "Adventures of Engineria".