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Darmian

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Everything posted by Darmian

  1. And it's probably done it again. Published the mission and live tested it. The objective was nowhere to be found. I'm assuming it spawned outside the box. Had to remove that from the mission or you simply can't progress to the next part. Definitely needs a look.
  2. Hi. I was testing a mission using the Faultline High Rise map. First objective was a destructible object. So I tabbed to next objective via the architect options and found myself and the object in the secret arachnos dig in Faultline. That's well south of the box. I even invited an SG mate to come and look. They appear on the boat. We both circle the box, from inside and outside, and can't find any texture gap. Never seen it happen before and it hasn't happened since. Not sure what else to say really.
  3. Re Arachnos, I'm stealing an idea from an SG, that a "Consulate" of some sort be there (LOL), with Redsiders who participate somehow having "Diplomatic immunity" and can't be touched (depending on the mission/TF/whatever, Arachnos will just tut and say, how tragic, take it up with our government representative, as you know these are difficult times, and there is tension between us, have you spoken to our UN envoy? HA!
  4. No idea, but they'd need rewriting, maybe that cut scene you imagined could be finally inserted, that sort of thing, plus the branching choices given in some missions could be used. The two Rogue/Vigilante missions we got last year are short, yes, but there's still a lot of work in them. Custom groups? They'd get redone/adapted probably, rather than have to build an entire lore for a group we've never heard of before outside the AE mission and have it retconned in. Custom individuals are easier. Just a ponder there.
  5. A vote for getting the geometry fixed, you know what it is and where. A history badge added, as there's 7 plaques dotted around the place. And it has a similar glass dome rooftop garden to Atlas, I'd like to see a showdown on that tiny map! More when I'm not so tired!
  6. I've taken a note of all the ARC Ids here and myself and a tiny team have decided to work our way through all of them. And after that who knows?
  7. Played this, really enjoyed it. Nicely meta too. Though not TOO meta. I'm looking at you, Grant Morrison!
  8. Well, I've submitted mine, and being chosen would be nice but if anyone else wants to look that's cool too. Dark Deeds in Galaxy City: Part one is Arc ID 26756. And if someone enjoys it then that's even better! Now back to patrolling Praetoria! For the Emperor!
  9. That would be interesting! Take a bit more work than just authorising access to ITF though. As an aside, I'm wondering if the original code is still in there, just shut off from access rather than deleted. Like when it was States rather than Positron. Or Siege's original look. And while I'm asiding, Praetoria is littered with police stations yet no mention of a law enforcement day job badge anywhere!
  10. Anyway, after all our digression my request stands, however the in game/story fudges it 🙂
  11. Arrow succeeded I think because Stephen Amell connected and continues to connect with the fans.
  12. Well as far as I know I can. There's plenty of things I thought I could do but can't. The ITF is one of them!
  13. Absolutely gratifying! (Says the loyalist!) And the i-trials are listed for us once we hit 50. As is Cathedral of Pain and SBB. Though I've only done the SBB as getting people to gather only in Praetoria or PD can be like herding cats.
  14. I agree! Absolutely. One of the mechanics of taking the crossover mission though is you stop being Praetorian effectively. You have "naturalized" as a primal earther. Your contacts no longer recognise you, not even to say sorry, I have nothing more for you to do. As an aside some other 50s have stuck a comic note on me such that if a team fails an MO challenge it's Kameron's fault. She was obviously on the enemy's side!
  15. There's also the insane instance that if you manage to get Vetrano as a contact for the Save Imperial City mission she tells you she doesn't talk to people from an alternate dimension! I'm sorry, what? I met you on a barge in a sewer ages ago and we're both Praetorian! Ah!
  16. That seems very fun, coupled with the fact that it's essentially a desk top theme to an existing game instance/map as opposed to new content whole cloth. And far more thought out than my own notion other than "it's magic', Neuron telling you "I've made this thing which if it works could prevent the loss of First Ward. But none of my clockwork come back. (He's built a time device and isn't actually trying to get to Cim) you're expendable...ah.. courageous, grab some of your friends and find out." Then post mission he's all "what thing? Time travel sounds like something Keyes would do. He'll do anything to get his praetor job back. Supers from another earth? Nazis? Oh they weren't actually Nazis. Right. I don't have time, get it? ,to deal with this. Get lost.' Thanks for all the answers so far! It does just boil down to loving Praetoria and still wanting to team with your friends. Yes, taken the leave route before, that's fun too. I just think there should be the option of staying and playing rather than staying and mothballing.
  17. How? Usual answer. Magic. Plus, and I may be wrong, often am, there isn't a change until Cole kills Richter in Praetoria and not on Primal. Then the branch. Before that it's the same past.
  18. Because I am a level 50 Praetorian. Kameron Daniels on Reunion. And I'd like to play more. Simple as that. Yes I have other characters and enjoy those too, but we enjoy many concepts.
  19. Can (at some time in the future, soon if doable) the Cimerora area and ITF be made available to Praetorians? Night Ward already has a Midnight Mansion with a space for a Crystal. It doesn't affect anything else and Praetorians still won't be running around Paragon/Rogue Isles. Thanks for listening.
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