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Championess

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Everything posted by Championess

  1. I was messing around with my Mind doms new Mass Confusion with Adaptive. Yes you can target individuals and hit them each with a ST confuse or hold. It was real nice though not having to individually target the 4 remaining critters on me which would be bosses I'd want to quickly mez and still have that power quickly for the next fight. From a control perspective Adaptive is quality stuff but does highlight possible redundancies in ST mez power picks.
  2. Yeah that's the catch 22 of the change. You get the much better proc anticipation without Adaptive, although Seeds becomes a versatile confuse as target counts drop. You're right from a frontloaded perspective it'd probably be best without Adaptive.
  3. Confuses are the best form of control. Plant gets the consistent 10 targets, not some 'maybe' it'll chain for 10 confuses. That recharge, reliable target count, damage it does of its own and the devs even got suckered into giving it Adaptive Recharge. Yes Seeds is still the bar they just lowered it a smidge.
  4. You'll be fine Seeds will still be the best control in the game with this setup just not absurdly so.
  5. Adaptive Recharge will do well for Seeds. This change achieves their balancing of larger engagements while whitling fights down Seeds will be served well with the faster recharge. Good compromise.
  6. Alright each vine can soak up aggro of max 16 targets thus detracting the aggro from you. They are phantom army on steroids minus the actual technical taunt component but if they represent more of a threat than you (ie doing more damage) and/or rooted in place enemies will aggro to them which is kind of moot anyways with an aoe confuse you can constantly spam. The devs ARE trying to give other powers more use and actual taunt components but Plant players want to have their cake and eat it.
  7. This vehement pushback from biased Plant control players comes off disingenuous. Everyone knows Plant was the trainingwheels easy to play set in control. It's funny to see players so dependent on the two most abusive powers in control try to defend that they aren't so abusive as if thats not the whole reason they play the set. It shouldnt be that way, you should have to make some use of the other 7 powers in that control or the other 22 powers you have to pick from. Lots of things can boil down subjectively. How good Seeds of Confusion was got confuse behavior ruined in tougher content for other sets thats just an objective result of one power being so much better than the rest in its category. Lets not pretend Plant wasnt an S++ tier control set solely because of 2 powers. I cant see it dropping less than A+ with the extra buffs and some behind the scenes compromises I'm sure is in the works.
  8. As a dom exclusive player to the control AT I love that controllers get to control their pets and doms dont. Having it baked into their inherent is great. I will though offer that maybe dommies can have some damage modifiers adjusted in lieu of the incessant ask to control pets as well. They are more a cross between blasters and trollers anyways so maybe upping some melee damage modifiers would suffice since they may be the most unarmored riskiest class. Thats for another topic some other time though. Glad to see this for controllers.
  9. Oh well only reading as having one stack for Sky Splitter counts as a negative certainly.
  10. Dammit! Only unintentional bugs that have a negative affect need reported, the rest are features... 😝 See post above for reference:
  11. On a separate note the change looks real good on paper. Will be fun to see how my staff stalker plays.
  12. Okay good to know. Turning some aoe holds into location powers will make them feel clunky. Some sets could go for the added damage and mag provided by that. Glad it wasn't just a wholesale sweep to make aoe holds into target locations.
  13. I was told that 'some' aoe holds along with having this adaptive recharge got a change to target location. All I can see though is Gravity got that change but it also got pulsing damage and mag. Is it only Grav that got that target location change to its aoe hold? Neat idea though
  14. Oh I didn't catch they were location holds no I don't like that either, it takes away from the fluid feel. I understand they may be looking for ways to stack mag so I can see it from that angle. But yeah I'd prefer one shot as well especially if we're losing powerboost interaction.
  15. I'm glad Plant is finally getting tuned. It was getting tired having controls set to a standard of two broken-ass powers. They'll just have to adapt and use more of their kit, like other control sets had to long ago. Seeds was warranted and seems to be where it should. I do hope in the future for control if any more aoe confuses get conjured up there is strong consideration for how powerful they could end up being. Honestly aoe confuses should be kept to a low number, they do feel unique. Creepers I didn't see coming too, hopefully the whole set was vetted now with these changes.
  16. That's a lot of reading. I thought the super power I wanted was flight but it turns out super reading would be best. From a quick glance this all sound very cool. Adaptive Recharge on aoe holds is a real novel idea. I'll have a looksie at the sleep change and the new control set looks neat. Lots of goodies to poke through thanks.
  17. That's a lotta insertions the servers are gonna need some ointment. There's a lot of baby oil about to hit the market again.... 🤪
  18. Yes. I can see why you won kudos to the judges 😜
  19. Oh I never said it couldn't be improved upon. Which is kind of the whole point of this thread. I wasn't boasting. People were asking for some credentials so they were given yet I dont see anyone elses... There's big differences in how you can play this game which is what I said in this topic and that "pure offense" thread for that quickie ST dps build I threw together to inspire naysayers. Point is for the entirety of the game you're limiting all that you can be by not building for defenses where its no real sacrifice to do so. Or you can build to punch pylons and even con enemies. Lots of ways to go about things here I think thats the draw to the game.
  20. Hmm I've linked you sub 50s pylon builds to show I know a little bit about building in offense on a dom. Dont see u posted. I even offered to race your defenseless dommie in real game content but its crickets. Someone lacks courage of which they speak and I'm not sure its me. You like to chatter so I'll leave you to it. Anytime you wanna setup a playdate hit me up.
  21. That was a quickie I threw together to show others surely doms can get sub 50s pylons. Its a show pony build JUST for pylons as stated here and in that thread. Less typing, more reading.
  22. Yes I set the bar then others enhanced their build off of the Mace epic pool. I stopped to that Ill/Martial. It was neat to learn envenomed blades allows for proccing onto their pets.
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