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twozerofoxtrot

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twozerofoxtrot last won the day on November 6 2023

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  1. It's less that they fear making their own team (plenty of people do, and still join the old fashioned way) but rather the concept of shard-wide LFG chat as the method for team formation is completely alien. Lunar already mentioned this in the part you quoted but by 2010 no MMO had manual team forming. It was a genre staple to just drop on and out of teams. People for being introduced to MMOs in 2010 were born in the 90s. These are our newer players. COH is the weird kid here. It's not that new players are doing anything wrong persay.
  2. Can Teleport my characters directly to zones for solo missions and/or badge hunting: WIA. ===== Okay non-smartass protip: If you want to get some actual functionality out of this feature, you can use it with some careful timing to Teleport to TF contacts after being invited to a team. Here's how: 0) See someone recruiting for a TF you want; open up LFG tool and find that TF. 1) Send person recruiting a message you wish to join. 2) Click the radio button for said TF and lock the team. Do not queue. 3) Wait for the invite prompt to appear. Do not immediatly accept. 4) Queue for the TF; click the green button to Teleport to the contact. 5) Get ready! Have your cursor over that team join yes button or your finger over the hotkey. When the LFG dialog box closes and your character begins to Teleport, press YES. 6) You will join the team and zone right to the TF contact without fail. With a bit of practice on timing, this whole process takes about 5-10 seconds. Faster to execute than it took you to read the instructions.
  3. You're the fire blaster Snarky. It's your job. Get em, tiger.
  4. Call me insane. 1x 53 Hami Acc/Mez will get you to enough acc and mag for bosses, and filling the rest with %damage procs makes this an impressive if inconsistent source of sustained damage. I didn't trust this at first until I tested it and it's pretty good; over time it contributes a lot. I go with Glympse of the Abyss, two hold %damage procs (build depending), Cacophony, and Malaise's Illusions. Admittedly I've done nothing beyond empirical observation but I'm guess somehow the randomness of the effects bypassed the toggle's flooring effect on proc rates? Because I'm seeing a lot of orange numbers flying up when enemies are feared/confused/held. IMO this toggle runs best on Brutes where Fury carries the flat damage rate while the procs add on top of it.
  5. It's on the confuse chain instead of the aoe hold.
  6. Not sure what would necessitate this? I mean who doesn't love a good ole fashioned straight damage buff. Sign me up, I love Doms. But where is the issue? Doms already do pretty well in the "damage dealing CC" role they fill, and if you know how to build them they can abuse the wide array of %damage procs in the CC sets. Usually these kind of straight buffs are for underperformers.. and I don't know that there's a wide consensus out there that Doms are lacking.
  7. Monkey's Paw Curls: We get a finished incarnate system with all 10 slots and even more options to choose from, but all incarnate powers are heavily nerfed to "balance" the power creep. Careful what you wish for with this dev team.
  8. You're potentially leaving one of the best all time engagement combos on the table. 1) Burst of Speed to center of mob 2) Dragon's Tail for a quick knockdown. Bonus if you slotted Force Feedback proc cause you're definitely setting it off. 3) Hail of Bullets to finish. Optional: Burst of Speed into a different direction.
  9. This has been brought up many years prior and without an screenshot to quote from exaclty, I think the reason why it can't be a thing is apparently a code issue with entering an instance directly from an SG base (though in reverse this is clearly not an issue).
  10. Not aure why, either. But it's not unique to Catherine Wheel. A few other Control set pets have this attribute. But not all. Not sure what the logic is, but were I to tap both Occam's and Hanlon's razors, I would hazard a guess that Catherine Wheel (and Reverberant as well) were crafted from a copy and paste of Singularity code and that little bit wasn't scrubbed out. During testing and later live I found this had the best application as an opener, both taking attention away from you and causing the mob to gather so you can lasso a neat little bundle to the floor and start cranking out the containment damage. My belief is that this was the intention: provide a method other than Fold Space to get everything bundled up before the beatdown. Subsequent applications mid fight or in a steamrolling team are less useful and more like what you mentioned.
  11. Elec Blast on Corrs is kind of a "win more" set since at the lower end of an enemy's health bar you've also likely drained enough to be popping Shocked crits alongside Scourge. Which is a neat, unique interaction to Corruptors IMO. Having the Mez Protect from either FF or Sonic is pretty choice, too. Both sets are less busy and allow you to focus primarily on offense. Personally I'm more of a fan of FF over Sonic but that's entirely because 1) Slotting opportunities and 2) Power Boosting.
  12. Another issue that might explain the delay you are encountering is that consuming an inspiration is considered a power activation. If you're using powers (attacking, buffing, healing, etc) while clicking your EoE, the inspiration won't be consumed until your power is finished activating and there is nothing queued up after it. Similarly, you can queue an inspiration to be consumed by clicking it during a power activation and waiting until after the activation for it to be used.
  13. I agree that would be superior but thematically the idea is the shot is piercing through two other targets. It's a narrow cone because doing so is a mechanically simple way to evoke that idea.
  14. PSA: the MATablet emote now only requires the Thrill Seeker badge to unlock.
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