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Chance Jackson

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  1. I like the concept of the AT except for the Tank role, imo it should be DPS
  2. I like them alot probably more than regular inspirations
  3. Survivability(+Def, -Acc, -Dmg, +Slow, KD, Mez), Damage & Recharge I've tried a few combos from live to today & my 2 favs got the above on lock, fun at range & melee
  4. All that hatin just cause you keep losin /s
  5. I like the spirit but i think 1 enhancement slot for 100 levels is crazy stingy 1 for the 1st 10 1 more for 30 1 more for 60 1 more at 100 You have to work more and more for each one so there a diminishing returns component at play but an additional shiny for the additional work may make that worthwhile.
  6. This is like one of the most re-requested features that are not in game yet
  7. It's great if you can fit all of them into your build/s but that's not a bad thing
  8. Maybe I'm miss-remembering but cant shards be converted to threads?
  9. Panacea proc got nerfed hard in powers like Triage Beacon & Spirit Tree
  10. Maybe you can ask the mods for a mulligan
  11. You don't... they get in contact with you
  12. How are you liking that combo? What is your 3dmark Firestrike & Timespy scores?
  13. Team members don't have to be shoulder to shoulder, they can split up to tackle different challenges within mission parameters, as is popular during that one TF (numina?) One of my favorite teaming experiences involved soloing Clockwork king with my bots/traps/mu MM during a LGTF when the game was live. No one complained about it, but someone missed that i said i would solo him so by the time they got Penny to the door someone asked "what happened to the Clockwork King?" Someone else answered "Cheetatron solo'd him" felt really cool tbh
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