
Chance Jackson
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Super strength: interacting with environment, i.e, lifting
Chance Jackson replied to Rhale's topic in Suggestions & Feedback
OP might have only been thinking about this for those with the SS power set but that's meant to represent the super strength levels of The Thing & up while car throwing can be done by Spider-man level characters so i'd open this up to all characters of at least a certain level with powersets that have melee attacks including assaults, manipulations, & Sentinel APPs with atleast 2 melee attacks including melee range cones, taoes, pbaoes etc Throwing trucks will have the same code & a more exclusive gating system. -
Super strength: interacting with environment, i.e, lifting
Chance Jackson replied to Rhale's topic in Suggestions & Feedback
For the "cars" that are just part of the scenery/map I'd say they should become invisible & unthrowable for 30 seconds after using the throw temp power to help sell the experience If that's not feasible, there are car entities as seen in the Mayhem mission & this system coul apply to them. -
More Mob Critter Suggestions by Sakura
Chance Jackson replied to Sakura Tenshi's topic in Suggestions & Feedback
I support this suggestion -
Super strength: interacting with environment, i.e, lifting
Chance Jackson replied to Rhale's topic in Suggestions & Feedback
In that time period? Only the Red Faction games come to mind, i think they called their system Geo mod. That aside I could see a specific context temp power being granted when you are in front/behind (or flying just above the roof of) certain cars that when activated uses the throw boulder animation but with that car replacing the boulder, i won't pretend to know how feasible that is. -
Arsenal Mastery Proliferation
Chance Jackson replied to Adeon Hawkwood's topic in Suggestions & Feedback
I think i got something that will fit that bill These powers are either from Assault Rifle, Soldiers of Arachnos or Mercenaries Machine-gun Mastery -Burst -Venom Grenade -Wide Area Web Grenade (AOE Immob with -kb) -Heavy Burst -Seasoned Veteran a rifleman pet equivalent to a PPP pet, same powers as the Commando henchmen but with the the Spec Ops henchmen's rifle, outfit & snipe power Seasoned Veteran flavor text: This rifleman has survived many armed conflicts, doing unsavory things at the behest of nation states & self-serving power brokers for chump change, now this soldier will only contract his services out to those he respects, for causes he believes in (or for top dollar) -
Why not just make everyone the same level as the league leader?
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General archtype/power balance
Chance Jackson replied to Falcon Striker's topic in General Discussion
Huh? Maybe my memory is whacked but didn't COV release after inherent Fitness? Am i crazy in thinking brutes are the best melee to level up thx to fury? -
What would you do if you were a DEV?! (Fun Ideas Talks)
Chance Jackson replied to SSR's topic in General Discussion
Add a signature power system -
Skirmisher Archetype Concept: Assault/Armor Tank
Chance Jackson replied to Steampunkette's topic in Suggestions & Feedback
I like the concept of the AT except for the Tank role, imo it should be DPS -
I like them alot probably more than regular inspirations
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Survivability(+Def, -Acc, -Dmg, +Slow, KD, Mez), Damage & Recharge I've tried a few combos from live to today & my 2 favs got the above on lock, fun at range & melee
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All that hatin just cause you keep losin /s
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Reward for playing the game. A LOT
Chance Jackson replied to Snarky's topic in Suggestions & Feedback
I like the spirit but i think 1 enhancement slot for 100 levels is crazy stingy 1 for the 1st 10 1 more at 30 1 more at 60 1 more at 100 You have to work more and more for each one so there a diminishing returns component at play but an additional shiny for the additional work may make that worthwhile. -
This is like one of the most re-requested features that are not in game yet
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It's great if you can fit all of them into your build/s but that's not a bad thing