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Everything posted by Slithershot
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So, I know base building has tools and stuff to be used.... but they're super user unfriendly imo. It was a long time ago, but I don't even remember it being this difficult on live. Or maybe I've just forgotten the tricks of manipulating stuff. That being said, are there any plans currently to make base building more.... user friendly? Such as the Wildstar or RIFT interfaces, for instance? I'd love to dabble more in base building but by the time I'm halfway through a room I'm exhausted because I'm absolutely terrible at lining things up properly without any way to gauge where stuff will actually end up.
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I have one REAL pet peeve. The rest is just minor stuff that I ignore. Roleplay teams. More often than not, people don't even try to come up with reasons of why these teams are forming together, or where the heroes and villains come from, or even what they're doing. It's like they're just an avenue for people to shout HAVE AT YOU while another guy goes PINK UNICORNS FOREVER, because reasons. Did you call us on all our telephone? Flyers around the streets? Like, why am I supposed to be coming to help you fight council in an office once again? And then the whole mission is just blowing through enemies like normal. No stopping and planning, or breaks, or conversations about whatever. Just task, finish task, move on to next task. Give me some STORY man. This is why I haven't joined an rp team in a long time. Feels the same as any other team, just with gloating and death messages.
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Favorite CoX Memory Contest! Now until July 1st!
Slithershot replied to GM Miss's topic in Events & Contests
My favorite memory in city of heroes is of my empathy defender. Back in the day, people actually did street sweeping. In every zone! Gasp! Anyway, I think there should be a lot of people out there who remember that street sweeping solo was not only a grind but for many it could be super dangerous. For weeks, I'd been coming across dead or dying people, and no way to really help them aside from give them a rez or kill everything for them before they died. And thus.... The Roaming Medic was born! I specialized my defender to be pretty much pure healing magic with a REALLY fast flight. Then... I literally just flew around various parts of the city, finding near dead or dying people and healing them back to full so they could kill the bad guys! Eventually, I had my fortitude at its lowest cool down I could get it to, and so I started slapping that on people too. I did all this for free of course, and most of the time I'd try to stay hidden or fly away quickly so they couldn't see who I was. Some people were too smart for me though and checked the combat logs to message me a thanks. I know the other people were happy too, but I like the idea of a heal from the Paragon Gods just coming out to save an outmatched street sweeper just as they're convinced they're going to die. -
Glad to know there's a workaround, even if it is a little confusing. That gives me hope that making the global note a menu option might not be as difficult as some other quality of life changes?
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Yes, this. 🙂
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So I was going through my global list today and I realized... I can't remember half the people on my list. I know their characters, no doubt, but they've either changed their global name or I simply can't remember what I did with them! Local friend has this super nifty add note window with previous messages and all that cool stuff. Can we get that for global friends?
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I know we can kinda sorta do this, but not really. Girls just kinda get thicker, but they don't look the part. Everything is all smooth no matter what we do (with the exception of the barbarian abs and the muscle bodysuit). I wonder, is there a way we could add a visible muscle tone texture onto the females as a slider? Or maybe just pair it with the existing slider that adds mass?
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Well that's way different than what I had 😅 Gonna have to farm up a couple hundred million more influence and see if I can slowly work towards what you got there. With my mids build that I posted I'm really beefy and hard to kill (I focused on getting my defenses up first and foremost), but I eat endurance like the cookie monster eats cookies. That should get better once I get body mastery and such, but I really like the build so far. I was able to hang in there and do decent damage in a 4/8 red paper team. Think I'm gonna plug your information into a different roll-up and see how they compare to see if I'm finally getting the hang of making a halfway decent build from scratch. I really appreciate the run down 🙂
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Villain Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! So this is what I just came up with. Probably complete arse, but it's my first try lol. Didn't use any purple sets aside from the AT sets (which are easy to upgrade). So... there's plenty of room for improvement even just with what I've got there. Also, I possibly plan to use one of the new damage sets in energy drain, not sure yet.
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Yeah I have mids. I was trying to find a build to get me started down the right path but db/ea is the first set I've ever wanted to play that I couldn't find one haha. Hence why I'm here 😅 I think I'm starting to get the hang of IOs enough to kinda muddle my way to a mediocre build out after your suggestions. 😁
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@SwitchFade Awesome, thanks. That will at least give me a great starting point on what to look for. Would you recommend 6 slotting those attacks in general, or is EA a set that you'd want to actually put slots in the defensive set powers? I do like that there seems to be no shortage of defense debuff resistance in the armors, which I'm not used to having.
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@Microcosm I don't suppose you'd happen to have a DB/EA stalker build lying around somewhere? I see you've played a lot of DB but I have absolutely no idea where to start with this combo in making it powerful (and what rotation to use)
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Is this combination just that weird? I tried googling and searching and haven't seen anyone post a single build anywhere 😄
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I've heard dual blades is way better on a stalker than anything else. I've also heard that Energy armor is one of the best stalker secondaries. Sounds like a great way for me to introduce myself into the stalker world for the first time. Here's my problem. I know generally the good attack chain for DB. I know next to nothing about energy armor as I havent touched one since live. As a result... I have absolutely zero idea how to slot this thing, or what incarnates would be best to take once I get her to 50. Anyone can help a sister out with some midas build ideas?
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Out of those three options, Resurgent makes the most sense and feels right to me.
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Yeah, no, that's pretty much it. I know detectives are lazy and all, but they're also anti-social to anyone -not- a detective so... phone call instead of hundreds of heroes a week flying to greet them in person sounds reasonable to me?
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Take Your Child to Work Contest! ONE DAY ONLY!!
Slithershot replied to GM Miss's topic in Events & Contests
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Heroes and villains, we're reaching new heights. The homecoming team is now ranked 435 out of 246580 teams. That's not all. For the month of March by itself.... the homecoming team is ranked 141. Everyone give yourselves a brief pat on the back, and an elbow bump (Gotta keep safe from the Rona! 😁) to your nearest member.... and let's shoot for an even higher number next month. Cause that's what heroes do! (or if you're a villain world domination and such!)
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@JayboHI haven't seen any settings to differentiate between the two. If it's there, it's likely in the configuration for slots... I'm not tech savvy enough to figure that part out though. In other news the folding page seems to have some trouble updating. Glitchy in general right now. I've done 19 work orders but the page still says 14. So, fear not if you good folks are working and haven't seen your progress. Just gotta wait and see when it updates next.
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Suggestion: Allow us to select content level
Slithershot replied to Slithershot's topic in Suggestions & Feedback
Could you elaborate on mobile arena? I'm not even sure what that is supposed to mean. -
Suggestion: Allow us to select content level
Slithershot replied to Slithershot's topic in Suggestions & Feedback
That's true. Can't think it would be -too- hard to add powers to a mob though. It's not like we have thousands of variants of enemies. -
Is this possible? I have absolutely no idea. What am I suggesting? I'm suggesting a new option where we select our contents levels. Currently, we have notoriety. That's awesome, and I love it, but that doesn't stop old content from being 100% unused. I'm suggesting that we have, instead of notoriety, a window that selects level 1-54. What would this open up? A level 50 mission team in atlas park, doing actual mission arcs at level 50. Level 50 frostfire? Yep. Level 50 Doc Delilah arc? Yep. Literally all villain arcs that very few people have seen since live? Hell yes. Level 50 positron, citadel, manticore etc TFs? Shut up and take my money! Yes, I understand people can just play it as low levels. Yes, I understand that stuff exists in ouroboros... but it's not the same. However most people playing don't want to do that. Most people want to be able to play their character the way it was meant to be (in their eyes) which is at 50 with their full range of powers... and rightfully so if they're RPing! I, personally, think this would be just one tiny step in seeing people play content in zones not named peregrine island or rikti war zone on a more regular basis. Possible? Dunno, but I think it would be incredibly neat.
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The only "more slots" I would support that I can think of right now is Costume slots. Maybe every 10 vet levels. So, nah, not signed. City of heroes is not a hard game, and there's already VERY little challenge when you're geared out to the point where there's nothing else you can upgrade. If anything, the team should start researching ways to make the game harder again for decked out heroes rather than make the already invincible walking destruction bombs slightly more powerful.