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Per your initial post, you didn't ask for the to Go To, you asked for them to Follow. Either way, I just went and tested with one of my MM's, and my bots followed me around my (relatively small) base just fine. Goto only worked in the same room.
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Might be best to post this as a standalone question where would be more visible.
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An amusing article by James Nicoll... "The superhero genre prioritizes abilities that help heroes fight crime and tend to ignore superpowers that don’t contribute to engaging in, and surviving, knock-down, drag-out fights. But if we were to look at the bigger picture, there is more to life than crime-fighting. Abilities of little utility in that specific field may be of far more use than any of the flashy powers. I can think of several unappreciated powers that would improve everyday life…" https://reactormag.com/five-vastly-underrated-superpowers/
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@Michiyo is the steward of the Wiki.
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Those powers are already in one place - on your character's powers menu. What would adding them to the START vendor bring to the table?
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Personally, I mix them up (and after lvl 20 add in Tip missions) based on what I feel like doing at the time. There's not really a right way or a wrong way or something you're "supposed" to be doing, it's all up to you. (Though I have to partially take that back, there is one "wrong" way - to not be having fun.) The key trick isn't what you're doing... it's being aware of what you're doing and what your goals are. And making sure to make strategic use of the XP lock to make sure you don't outlevel something you might want to do in the near future.
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Honestly, I don't know that I can articulate beyond "that extra damage meter can be addicting/exhilarating". It gamifies the game if that makes the slightest amount of sense.
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Yeah. I never finished Redside back in the OG days, and having to deal with this is a big reason what I'm not going back and finishing it now.
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Back on Live I built a lot of scrappers and tanks... But nowadays, unless there's a thematic/headcanon reason for them not to be - my melee types are brutes.
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Make Red side newspaper missions optional
Doc_Scorpion replied to gameboy1234's topic in Suggestions & Feedback
As I pointed out above, the XP lock exists. According to the HC Wiki, radio missions were added in Issue 8. -
Make Red side newspaper missions optional
Doc_Scorpion replied to gameboy1234's topic in Suggestions & Feedback
The sole point of my comment was to expand and clarify yours as it lead into my position on the proposal. -
Make Red side newspaper missions optional
Doc_Scorpion replied to gameboy1234's topic in Suggestions & Feedback
That's because back on Live, running out of contacts was a thing that happened. You could, and people did, hit a point where they'd completed the contacts at a given level and needed a way to keep leveling to gain access to the next range of contacts. Repeatables were introduced as a way to bridge that gap, to provide an alternative to street sweeping, and (prior to Issue 16 and Super Sidekicking) an alternative that reduced or eliminated the need to play Mentor Tetris. (Mentor Tetris was a MASSIVE PITA, and nobody I knew mourned it's demise.) While Newspapers and Radios still fill a role in introducing contacts... The need to provide a source of additional XP and/or to reduce/eliminate the frustrations of Mentor Tetris is now obsolete. The problem we have today isn't having to find a way to level to reach contacts, it's that it's so easy to outlevel contacts. So, I can kind of see the OP's point. A more organic way of finding contacts (basically moving Find Contact into something the character does naturally) would be welcome to certain playstyles. -
The Six Billion Dollar Man is a thing, and it's been floating about for a decade now and has never gone anywhere. Though honestly, I don't think there's anyone who can do an action movie right in this post-MCU/Mission Impossible/John Wick/etc... world.
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Make Red side newspaper missions optional
Doc_Scorpion replied to gameboy1234's topic in Suggestions & Feedback
And Goldside was bad enough back on live, when we didn't live in a permanent quadruple XP situation... (And that's before the free boosts!) I might steal that macro though, it could be handy. -
Make Red side newspaper missions optional
Doc_Scorpion replied to gameboy1234's topic in Suggestions & Feedback
The XP lock exists. It's actually difficult to impossible to outlevel content if you remember to use it.