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CU_Krow

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Everything posted by CU_Krow

  1. Gotcha….if that's what he's referring to, I'm in no way suggesting anything similar to that. I'm not suggesting anything close to loot boxes. When you say against increasing the power curve, what exactly do you mean? Adding content that would make toons/builds more OP? If so, I'll refer to my original post and couple of my previous responses in which the goal for Legendary IOs is not to do such. Some of the other responses in this thread (mainly those against Legendary IOs) created a suggestion which they would likely agree upon, which is the creation of Legendary IOs but with limitations of 1 per character, the IO being permanently locked once placed, or even Legendary IOs with a +/- attached to it (E.g. +15%, RES but a -15% DEF). Honestly, I'd be in agreement for such limitations, sounds reasonable. Unlike the purple IOs, a suggestion for the Legendary IOs is that it would be single IOs, not sets or contain set bonuses.
  2. I appreciate the feedback, and agree 100% on both sides having valid points. I play a lot, and 500m is still expensive to me. Outside farming, there is no "easy" way to get money in this game. Even with farming, its a time sinker. IOs that give special powers? I appreciate the thoughts into this topic, I'm just not sure if I could get behind an IO giving a signature attack. That just changes the IO system itself lol. Makes it sound more like a different system in-game attempting to be like villain patrons. What's wrong with IOs to increase stats? That's the whole purpose of IOs, that's why they exist. IOs to customize your character more? What you're proposing for is IOs that make changes in one's tailor/costume powers, which entirely changes the purpose behind the design of an IO. Like lock boxes? Please elaborate. I have to disagree with your first statement, Grouchy. Just because a game contains elements of very rare, does not mean it becomes elitist thing. Elitism is an attitude which is the fault of the player, not of the item that exists. If you stated that it possibly *increases* elitist attitudes, I would not disagree with you. But even now, one could argue there are players with elitist attitudes, even with Winter IOs or the high-priced Hamis because of how pricey those can be. Regardless this idea is implemented or not, there are always going to be players who display elitist attitudes. For your 2nd paragraph, the matter of the market is subjective. It's impossible to please everyone. There are players even now on the servers that complain of the fluctuation of prices in regards to converters, catalysts and boosters. I see comments on the market frequently on Help chat. My question to that would be these: 1) Did majority of the community feel that way about the Gladiator's +Def IO? 2) Was it a strong enough reaction that it hit the Suggestion forum for it to be changed? 3) Was the purpose of the myriad system solely to appease people disappointed by the high-cost enh, or were more reasons? For your 3rd paragraph, I understand you're against this idea and want a non-IO based approach to goal-oriented challenges. The thing is, there are tons of non-IO goal-oriented challenges that already exist! Such as Incarnate trial badges, MoTFs/SFs badge runs, Hamis, etc. Even some of the non-trial badges are challenges in of themselves.
  3. I find it difficult to believe that increasing xp/drops/merits on Redside story content will balance blue/red side. I don't think people avoid redside due to difficulty, but moreso out of familiarity. Most of the CoX vets were born on the blueside, so they stick to what's familiar. Red just has the unfortunate timeline of coming out later. Same with Gold.
  4. I see where you're coming from, having the mobs spawn a bit further away in order to not risk agro......... BUT, I personally love running PI radio missions, and nothing thrills me more than coming up in a room with mobs all bunched together. It gives a "Bring It On!" thrill of something challenging to tackle on. From my view, the rarity of mobs spawning close together gives a unique opportunity for players to be creative or strategize. I understand this is not wanted nor ideal for every player, but still, adds a lil spice to the game. For the above reasons, I'd have to be against this suggestion!
  5. I find it funny that main argument in this thread is basically "Did this really exist back then?" Honestly, just from reviewing the OP's 1st post, I am for the combination of insp to the next tier. Whether this was an old option or not, I could care less! It sounds like a good idea. I've yet to see a convincing argument that would make me consider this not to be a good idea.
  6. I believe your top message is speaking to something that unique to Homecoming. In Live, those current "not considered worthwhile" IOs were used because they were definitely affordable and early-access use. Players used those until they could afford the higher tier IOs :} Even then, I know myself included, I will often look at some unpopular sets and buy them instead of higher lvl IOs just due to the type of build I'm basing my toon on. Especially those who use mids and like to crunch numbers, I notice those players will tend to consider some of the unpopular IOs instead of the players who go the "OMG, I need all Purple/Orange on my toon" method. And the +/- idea is a good idea and I think was brought up by another player in this thread, as it was an idea brought up from the other side of the fence as one of the "I'm against this idea, but if this was implemented I'd be more agreeable", etc
  7. Golden slots, 1 Legendary per toon use, more than 1 enh slot to equip. I like these ideas, because they're more variations to "balance" this idea out, as was outlined as one of the major concerns from other posts in this thread. Just to reiterate, this thread topic is not emphasized for the purpose of "influence sinks." If influence sinking was a focus, I could think of numerous other ways outside of Legendary IOs. Such as AE edits, or others similar to what the Devs did with seeding. Legendary IO idea is more about creating something goal-oriented, challenging, difficult objective to acquire/obtain. "Thrill of the hunt" per say. That's what I was referring to back in terms of the Live analogy. Again, like with another posts concern, Legendary IO is not meant for influence sinkage or for image/popularity/elitist purposes. I get where you're coming from and I know the work this will take on the part of the Devs. I understand this is something that will NOT be prioritized and become implemented within the next 1-2 months.....but least an idea thrown out there. Couple things, 1) I'm not proposing for an entirely new IO system, if anything, an addition to the current IO system. And 2) Lowering the drop rate, increasing/removing the merit cost from vendors, or excluding them from the Enh Converting system are all at this point highly risky (least in my eyes), because of the potential storm is would cause to the current player base. I do not believe the CoH community would be in agreement of huge changes to the P2W system, especially when it comes to VRs/ATOs. That could cause possible loss of the community or people switching from Homecoming to different servers. I could be wrong tho! Now if you're proposing small/light changes to the P2W/drop-rate.....I could imagine the community adjusting.
  8. Anyone else from the community have any thoughts/comments? Seems like least 75% of responses to this suggestion is positive, in addition to the suggestion of careful implementation. Before I place it on some type of community poll, I'm hoping to hear bit more feedback from the community. I doubt GMs will give this topic any thought based off a 15 reply-thread.
  9. I 100% agree. I was one of those "Have-nots" too, or least in the middle range. My main was a stalker and I remember it took me least 1-2 months before I could afford 1 VR (I remember it being a Hecatomb). Legendary enhancements were never my idea for there to be an small pool of players finding another way to show off elitist attitudes (those players can go ****** off), but again, something challenging to acquire. And yes, agreed on the extreme cautious implementation. I did not even think about the Rest or other passive powers option (I know for me, I don't bother with those, I leave them blank). To have something extraordinary to be able to put into those slots would be pretty awesome. As for the Legendary IOs, I would want to argue about the character bound. IOs have never been character-only items, unlike respecs/free costumes/incarnate salvage. And agree on the cannot be boosted, similar to a Hami IO, Titan, etc.
  10. Yes, definitely agree to disagree. :} As for your very last comment, hey, that is not a bad idea and one that should be considered! Universal slot and 1 per toon, that sounds like something both people on the fence could agree on and something to consider when looking at balancing this new idea.
  11. Thank you for your feedback, DR! Yes, RES/DEF does have some awesome UNIQUES in their sets. And I *LOVE* those IOs, and think the game could add a bit of spice by adding similar IOs, but with increased rarity or difficulty obtaining (thus, Legendary IOs). And what you bring to the table is what I believe will be the core argument for Legendary IOS, being this: 1) Be satisfied with IOs/Bonuses that is widespread and easily obtainable to EVERYONE OR 2) Have a SMALL set of UNIQUE IOs with high difficulty to obtain being unleashed into the game that gives it an extra thrill/challenge/goal for players to acquire. When creating this topic, I knew for a fact that there would be players on both sides of the fence, I'm just willing to push/fight for #2 as outlined in the reasons from my initial post.
  12. See, the list is almost endless! If this can be back up by the community to figure out good balance/tweaks, it could be a pretty solid number of IOs worth seeking out/trying to obtain.
  13. I mean, I use Mids all the time, and seems like there's not as much variety set-categories for RES/DEF compared to other IOs. I recognize bonus sets include DEF/RES,my main point is not to deny or argue that. Again, if you reread my original post, I'm stating Legendary IOs more-so for single IOs. Also, keep in mind, I'm using RES/DEF for purpose of examples. The point of the topic is the creation of Legendary IOs, not so much RES/DEF IOs.
  14. I'd like to offer the idea of creating a small number of IO's called Legendary IOs. These are different from Rares and Very Rare IOs/sets. Drop way less frequently and are much harder to obtain. This is my argument for the creation of Legendary IOs (possible examples further down) 1- Back on Live (and by no means am I trying to recreate the Live experience, I feel like readjusting to Homecoming has been good as-is), I remember those days when a VERY RARE IO would pop up on the market, and people would go crazy trying to either A) Save the money to buy it (some would be 300m+) or B) Trying to be the first to even get the IO before someone else bought it out (they were way less frequent to obtain than current game). VR's used to give the thrill of accomplishment to obtain due to difficulty of getting ahold of it. That same thrill, while it may still be there on a slight level, is not quite the same. I feel like a harder to obtain, non-p2w enhancement might add a bit of goal-seeking/fun to the game we already love. 2-I'm not asking for new sets (though not opposed to it), but least the possibility of single IO enhancements. They can be added into certain slots or spaces where one feels like a whole set is NOT needed. One suggestion I thought of is UNIQUE Legendary IOs that would stretch across the whole toon, similar to Global recharge Gamblers (7.5%). 3- I know one opposing argument to the creation of Legendary IOs is "Well, this idea sucks, cause toons are already OP, why make them MORE OP?" I do not necessarily agree with this. And to quell the OP lobbyists, I figure the Legendary IOs could target some of the areas that currently do not have variety of sets/bonuses. For example, more IOs geared towards RES or DEF. Thus, here's a few examples of Legendary IO possibilities: RANDOM EXAMPLE: TYRANT'S IMPENETRABLE ARMOR: (UNIQUE) Grants 5% RES across character's abilities/stats/powers. RANDOM EXAMPLE: STATEMAN'S AUTHORITY: (UNIQUE) Grants 5% RES across character's abilities/stats/powers. RANDOM EXAMPLE: MYNX'S ACROBATICS (UNIQUE) Grants 5% DEF across character's abilities/stats/powers. RANDOM EXAMPLE: NEURON'S FLASH (UNIQUE) Grants 5% DEF across character's abilities/stats/powers. I admit, I threw those names in there randomly, but hopefully you get the point. Now whether you make the argument that Legendary IOs are needed or not is NOT the point, the argument I'm making is that the creation of Legendary IOs would add another fun layer to the game, if it was implemented. What are your thoughts?
  15. My newest toon-A Fire/Rad Sentinel I'm working on. Also my first RP toon on Everlasting server.
  16. CU_Krow

    Quit a TF

    I've talked with Snarky and ran with Snarky multiple times, especially for incarnate trials. You're a good/talented player, Snarky. We all have bad days. Least you're man enough to share when you made a mistake. That's more than most people would do.
  17. *********************PVP EVENT CANCELLED********************************** RP server sticks true to its name. Due to lack of interest/# of applicants, I'll be cancelling the PVP event for tomorrow and Sunday. I would only host this event if a minimum of 6 players for at least one of the events signed up. Unfortunately, we did not receive a minimum of 6 applications or anywhere close. It's all good! CU's Christmas/Festive CC is upcoming Dec 18th, 8:30 PM EST. Over 2,000,000,000B inf in prizes will be awarded. So I'll put this contest's money towards that event. Till then, ladies n gents!
  18. Just a heads up, our SG used this base for 1.5hrs for a Winter party/Award Ceremony Dundler-Mifflin style....and it was a blast! Everyone complimented the marvelous job with the design you did. Thank you very much for this public use, Bizi!
  19. Bump. 1 week left for registrations. Received response from the server, but not the thread yet! If anyones interested, please sign up!
  20. It would definitely depend on the AT class match-up and build of the player. If someone brought their lvl 50 toon to be exemplared down to the lvl 15-30 class, its hard to say what benefit their build would play/if any (e.g. attuned IOs/ which someone who's not lvl 50 can equip as well).
  21. Good question! Players will be adjusted during the event to same level/status. The players that do sign up for this, I imagine regardless the tourney they sign up for, will probably bring their lvl 50s/higher level toons.
  22. *********************PVP EVENT CANCELLED********************************** *********************PVP EVENT CANCELLED********************************** ---------------------------------------------------------------------------------------- Hello Heroes & Villains! Yes, this is Everlasting, and not Indomitable......but, that doesn't mean we're excluded from PVP action! This December PVP event will be a 2-day event, with prizes for each event! WHEN? Saturday, December 7th & Sunday, December 8th. ============== TIME? Saturday, starts at 1pm EST; Sunday, starts at 1pm EST. =============== FORMAT? Saturday: PVP tournament style: Lightweight division, lvl 15-30. Sunday: PVP Tournament style: Heavyweight division, lvl 40-50 =============== PRIZES? For each event, prizes are as follows: 1ST PRIZE: 100,000,000 INF (+1 PURPLE SET) 2ND PRIZE: 50,000,000 INF 3RD PRIZE: 25,000,000 INF =============== HOW DO I SIGN UP? 1) Register via either of these two options: A) Type a response in this thread with your global and which event you're signing up for (e.g. @CU Krow for Saturday PVP tournament)) B) Send a message in-game to @CU Krow stating which event you're signing up for (E.g. "I'm signing up for Sunday PVP tournament) 2) You are able to sign up for both events/days. If so, just please specifiy. 3) Keep in mind, you can only sign one ONE TOON per each tournament! Anyone found using double/multiple accounts will be disqualified. Keep it honest, people. Everyone has up till December 6th, 11:59 PM EST to sign up for the event! Best to ya! Best, CU_Krow ------------------------------------------------------------- *********************PVP EVENT CANCELLED********************************** *********************PVP EVENT CANCELLED**********************************
  23. Hmm, interesting. Never heard this before. Might be worth checking out. Anyone else able to verify?
  24. I always love the notion of adding more GM's to the game, especially Titan-like monsters similar to Seed of Hami, Crystal Titan, or Kronos Titan.
  25. Hey Bizi, I was able to check out this lounge over the weekend. Beautiful, relaxing atmosphere set-up! I was thinking about using it to host one of my SG's Winter parties there. Hope more people come see and appreciate the work you've done!
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