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Posts posted by DougGraves
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I just finished up my online Wed D&D using Zoom. It is not the best for it.
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I ran this with a lvl 19 rad/dark tanker at +0/x1. I had no trouble with the difficulty. I played it without solo bosses.
I liked the arc. The missions were uneven with a variety of villain groups, so each felt fairly different. Each felt like its own story and not just another excuse to beat up enemies.
A lot of text in the opening mission intro, but it spelled out clearly what was going on. And then the amount text varied, so it felt right.
The 3rd mission was great, very different feel to it.
I would have liked more details in some of the missions. There were a lot of standard spawns of foes to grind through. A few bosses that talked or other things to break it up would have been nice.
I would have also liked more variety of villains in the missions. Through in some regular paragon police, or mooks, or whatever. While between missions there was diversity, within a mission it tended to just be the same fight over and over again.
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That was a good video. I learned a lot. I am eager for Kang to show up in the MCU.
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Level 1-9 arc for heroes with Snakes, Arachnos, and Rippers. The idea is a SFMA for heroes with enemies they do not normally face.
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I would make a comment explaining what newspapers are, but this is one place on the internet where I assume everyone has actually read a newspaper before.
I recently rediscovered gocomics.com where you can read the newspaper comics - including their entire back library for decades.
I've been reading Arlo and Janis as well as Frazz. I would read Calvin and Hobbes but I own all of the books. And they don't have the Farside.
Any other comics on it I should read?
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The evil time lords bit was the first season of Legends of Tomorrow. I suppose if the majority of the show is Umbrella Academy season 2, having the ending be LoT season 1 makes sense as a twist.
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I finally saw the pilot.
The cinematography was great. The show looks very good.
I like the actress for Lois. The relationship between Lois and Clark is great.
I did not like the teenagers. I did not like the plot about moving back to Smallville. I did not like how slow paced the whole thing was - shocking for a CW superhero show.
Overall I did not care for it. It is a pilot, so I try not to judge by that. I will watch another episode to see if it appeals to me. My wife, on the grasping hand, really liked it. So she may watch it by herself.
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What I liked about Wandavision was that it wasn't a slow build as such. It had fast paced episodes at the start that were just different from the end. It was slow in revealing the big plot, but it was not slow.
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So they decided making a villain that was like an evil version of the hero was not enough, now they have the villain be an actual evil multiverse version of the hero. That was sad. I lost about 50% of my interest in the show. I will still probably watch it since my daughter loves Loki.
It really felt like Umbrella Academy season 2 time bureau, with the black woman time tracker from season 1 thrown in. Everything looked cool, but it felt so unoriginal having season Umbrella Academy last year. I mean it didn't just seem like the Umbrella Academy plot. The lighting, color, use of flashbacks, the whole feel of the show was Umbrella Academy.
This feels to me like a marvel Netflix show. Really slow and drawn out. But I felt that way about episode 1 of Falcon and Winter Soldier and that got a lot better. So this may just be a lame first episode.
And if you have not seen Umbrella Academy, this probably all seem innovative and cool.
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I may see it tonight, but it is D&D night. It's just 3 here in Seattle.
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I play heroes. I will go to redside if there is a low level team running missions. So maybe once a month I play redside for an hour. But I take a hero to redside.
I have played goldside from 1-20 once post snap. I like goldside content, but I prefer to team. If goldside had teams I would be there.
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True, and I could make some Longbow agents as well if I wanted a custom look. Which might be good if I want to re-use them in other arcs.
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I just updated it based on Darmian's feedback. It is now Arc 40915
Thanks for the feedback Darmian. I fixed just about everything you wrote.
I left the allies as minions so you have to protect them if you want their help. I put them in because I tend to run controllers and having some minions lets me get some use out of my support powers. I also left in the ambushes - but I will think about upping the minions and/or reducing the ambushes. I need to get a bit of distance from the arc to judge it again.
For the minions, I cannot raise the police up without limiting them to 1-5 or 6-9. I can raise the Longbow up to Lts and keep them as 1-9.
Is there a way to put the police lts 1-5 and 6-9 in a group and have it select the level appropriate ones?
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On 6/4/2021 at 5:01 AM, TheOtherTed said:
Welp, I'm out. The character Vala completely killed my interest in the series. Friendly advice for any potential writers or film makers out there - lovable rogues just aren't.
How far did you make it? I got through episode 1 of season 2 and just cannot get myself to watch more.
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Arc #40915 (changed since I originally posted this)
I've started about 4 arcs but I was trying to be too clever. It is hard coming up with a story that is not too simple but is doable with the restrictions of AE. So I have finally "finished" my first arc.
Infection from the Isles (I could use a better name)
This is a starting arc intended to allow you to start your level 1 characters in AE if you want and to give you different villains than you normally start with blueside. Arc is levels 1-9 with Infected and Arachnos.
It is 5 missions. 2 short, the others medium length. There is a story and lots of details. I don't have a lot of clues or pop-ups.
I'm looking for general feedback - does it make sense. Is it too easy or hard? Are there glaring errors? Plus what is missing that I should add - clues, extra dialog, etc?
Thanks
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If you mean the godmode, IO set bonus the game is trivially easy and takes no skill even soloing +4/x8 - then no, sleeps have no purpose.
If you mean in any team larger than about 2, sleeps really have no use except in electric control. The other players just awaken them too quickly.
But if you mean in solo play with a non-aoe build that is not very powerful, then aoe sleeps do have a purpose. Put the spawn to sleep and pick them off one by one.
I have to imagine there are at least 7 players who do this sometimes.
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Welcome back to the game.
The thing this game needs most is people who start teams. A lot of people want teams, few are willing to start them.
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It is the Cesspool map - so non-standard. What's weird is I have added additional objectives to the bottom and they appear. So just the one boss did not work until I moved it in the objective order.
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moved it to the top of the mission and it appeared. Added some other objectives and they do not. So apparently I have too much stuff in the mission and it just cuts off the bottom part?
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I created a custom boss. He is the only character in his custom group.
I created a mission. He appears as a boss to defeat. It is required and is the only objective required for the mission.
But he does not spawn and his objective does not show in the nav.
What am I doing wrong?
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I really like the defendable object idea. Adds flavor and removes mobs.
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Those who kahn do, those who kahn't give up.
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what happened to the price of large inspirations?
in General Discussion
Posted
The market never made sense. Large reds would go for 50k some days and 10k other days. You could buy 3 yellows for 2k and then combine them and sell them as a red for 50k.
But prices seems to have just crashed in the past month and now all of the large inspirations seem to be 500 to 2k in price.
Did something better come out that caused large inspirations to lose their value?