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NCSOFT & Homecoming License Announcement
goldenstriker replied to Homecoming's topic in Announcements
Big congratulations to the team! Excited for the growth to come. -
Excelsior Badge Leaderboard (no longer maintained)
goldenstriker replied to Sister Corruption's topic in Excelsior
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issue 27 Focused Feedback: Task Adjustments
goldenstriker replied to The Curator's topic in [Open Beta] Focused Feedback
I tried my damn best to lose Amy in the second mission of KHTF, and I just couldn't do it. Good job! The added story arc missions seemed to award badges exactly as specified when I tested. Would love to test the Aeon changes, but alas, have not found my group online and gathered to run it on beta yet. -
issue 27 Focused Feedback: Symphony Control
goldenstriker replied to The Curator's topic in [Open Beta] Focused Feedback
I tested this out with a remake of my toon which should have been made with a symphony control according to theme, but I settled with sonic attack. It was an emp/sonic defender, and on beta, I remade it as a symphony/emp controller. I have not played controllers very often, to be fair, so my experience/observations come from someone being drawn to the set not because I want to complete my experience with the controller playstyle, but because I had a theme idea which I loved, and was trying something new. I hope to see it go through! - The aesthetics of the set are great! I understand some are asking to add a non-music-note option, but if someone cared about theme that much, they should simply make a sonic toon, imo. The possibilities for toon themes with the set is only as limited as one's music culture knowledge. - The sfx are a little incongruent with the title of the set. I suppose according to your musical culture, the current sfx might be considered symphonic/harmonic, but considering we are working in a heavily western based setting, it would make more sense that the music sfx on "symphony control" would sound something like sound bytes from a symphonic performance, rather than the atonal siren calls. Much like the scene you referenced from Dr Strange - I see in your post you stated that this will be addressed; thank you. - Feels very smooth, animation wise, and while I've only run it in open areas (open zone, cimeroran cave mission maps) the cone mechanics come off just fine. One simply must position well, which I am used to doing while soloing speedruns on a blaster with minimal defenses. I imagine learning to position well with it should be considered a part of the skill curve to master the class/set. - My damage is actually about roughly the same between the older defender build and the new controller build, and considering the controller build I slapped together in 10 minutes was not proc'd out or optimized, that felt pretty nice. - The Reverberent pet seemed to get stuck even more than other pets I've used. I would have it summoned at the same time as my Banished Pantheon lore pets, and the lore pets would find their way back to me while I had to go back to pick up Reverb from around a corner. -
Repeatables had only one text error as far as I saw - the bosses in the "Defeat X and its coterie" mission I believe had a syntax error in their lines, and instead of saying a lot of chats, they would say two big chats, as shown in attached photo. This happened all three times I ran it. All missions applied incarnate shifts correctly except for the "Destroy the Shadow Crystals" where both times that I ran the mission enemies appeared two threat levels higher than the other missions. Edit: Oh, and I had shared this on the feedback for the Sister Valeria thread, but it would be nice if the "call" contact button for Sideris could say something else, since 'calling' would anachronistic.
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issue 27 Focused Feedback: Sister Valeria Story Arc
goldenstriker replied to The Curator's topic in [Open Beta] Focused Feedback
I'm soloing on my sonic/nature defender, and it's going very smoothly - feels like a very minor buff, I'm only doing slightly more damage than before with the same build, and I'm loving the toggle suppression quality of life changes as well. Maybe this belongs on the focused feedback for sonic changes, ha. But regarding the story arc itself, and the text therein - the following notes are ordered in my stream of consciousness as I played through, and have been edited upon second playthrough. -
The First Ever Public Amazing Race was a success! Participants engaged in salvage trades to earn new clues, and went through zones in Paragon and the Rogue Isles to solve them! First Place: @Legion of the Elite (Beginning of the End) won 900 million influence! Second Place: @Blunder (Worbly Bones) won 900 million influence! Third Place: @Kendai (Hydro-Power) & @RufusPentecost (Hobotech) won 650 million influence! The next Amazing Race may happen later this year, stay tuned! Thank you to all who participated, and to all the Cosmic Council SG members that assisted with the event, we couldn't have done it without you. --------------------------------------------------- I'll list the clues below, with their solutions hidden, in case anyone wants to follow along and try doing the Amazing Race for themselves! First Clue: “Originally leading the Omega team, my fate remains unknown. Seek my memorial in the zone where your levels first grow.” Second Clue: “There is a Plaque on Atlas’ South War Wall. It will lead you to your next location, as I recall.” Third Clue: “This pier is famous, you’ll see it on your way in. Parents might do it to kids if they’re not listening!” Fourth Clue: “Melissa and Mike got in for free! It's not your Fault, come and C!” Fifth Clue: “Frost in the hollow of night, Fire in the darkest of treason, Some will oftentimes say, there is a Flux in the Four Seasons.” Sixth Clue: “A warm fire and enough candy to make your mouth sore, visit this Candy Keeper for gifts galore.” Seventh Clue: “Go to the tip of Lord Recluse’s highest tower before time runs out! Switch your alignment to VILLAIN before you go about.” Eighth Clue: "In the den of the devil, you're given a test. To show you are true, you must impress. To the 4 patrons of Recluse, will flock millions, but they only see those who are pure villains"
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If you love City of Heroes lore and you love races, we have got the event for you! 🏁🚩The Amazing Race: CoH Edition will take place on New Year's Day at 8:00pm ET!🚩🏁 With over 5 BILLION INFLUENCE to give away, EVERYONE who finishes the race in under an hour will walk away with prizes! The first 3 finishing teams will earn 500 million influence in addition to the prizes awarded according to finishing time. Finishing in under: 15 minutes - earns the team 500 MILLION INF 25 minutes - earns the team 400 MILLION INF 35 minutes - earns the team 350 MILLION INF 45 minutes - earns the team 250 MILLION INF 60 minutes - earns the team 150 MILLION INF How It Works: The Amazing Race is a Trivia Scavenger Hunt event for teams of no more than 5 people - prizes will be the same regardless of team size. So if you think you can do this by yourself, and you'd rather have the influence all to yourself, that could be a good strategy. Meet in Kallisti Wharf near the Statesman statue. Discord is NOT required. There will be clues to solve, so be ready to put on your thinking caps! You will be able to use all resources at your disposal, so go ahead and use google searches, travel powers, and LFG queues to your advantage. Just don't share your answers/solutions! Any teams who attempt to share or give away clues will be immediately disqualified. Specific details about the Amazing Race event will be kept secret until the instructions are given out just before it begins. The hour-long event timer will begin roughly ten minutes after the scheduled start time, 8:00pm ET. That should give enough time for any questions and clarifications. --------- We are so excited to host a new and fun event for the lore-lovers out there; hope to see you there!👋 - Golden
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goldenstriker started following Ouroboros Flashback Badge Guide and Obstacle Course Base Master List
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I was speed phased when queueing up for DFB as team lead, and when I was exempt down to level two upon entering the trial, speed phase remained active. I could not toggle it off, because I did not have super speed available as a power yet. Therefore, I couldn't damage the mobs unless being damaged; it was an uneventful run for me. Thankfully, I was on a full team and it was completed successfully; speed phase was still toggled on when I exited the trial and returned to level 50. I'm sure the bug is quite simple to replicate, and hopefully a simple fix. Thanks in advance to whoever reads and addresses the issue.
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Focused Feedback: Badges
goldenstriker replied to The Curator's topic in [Open Beta] Focused Feedback
Bug (or just correction?): The progress bar for Master of Aeon Strike Force under "closest to completion" section of badge list currently has the badge description text of the Best Friends Forever badge. I know it was not a progress bar for Best Friends Forever because I already had that badge when I noticed this issue; apologies, I can't take a screenshot because since deciding to report, I obtained the Master of badge. -
Focused Feedback: Dr. Aeon Strike Force
goldenstriker replied to Booper's topic in [Open Beta] Focused Feedback
I've ran twice now, first time on easy, taking our time reading all the contact dialogue and such, second time on Relentless, going as fast as fighting through would allow, and abusing teleport towards the end. By the end, once you've realized how long you've been at it, it is quite a time suck. But I didn't realize it while I was paying attention to that story! I couldn't think of a single bit of it that I would want to come out. I love the storytelling and development, it is worthy of the complicated characters and the universe. The mechanics feel like they are there to support the story, and not the other way around. Even so, they are some of the coolest mechanics yet. Some will gripe about them being too hard, but that's why there's difficulty levels, right? So, overall feel is VERY enjoyable for the lore hounds, and they will walk away tired, but fulfilled. Those who do not care about the lore drops may find themselves just tired, but there are merit rewards in place for them. Whether they decide it's worth it will be up to personal taste. TL;DR - You could maybe make it shorter, but don't take out any of the story please 🙂 -
Excelsior Badge Leaderboard (no longer maintained)
goldenstriker replied to Sister Corruption's topic in Excelsior
Earned some badges and a new title since you last saw me here. Grats to all who make the 1550 this holiday season 🙂 Happy hunting, and hope to see you in Paragon! -
Hello fellow base builders! I have fallen in love with running on obstacle courses/race courses, and I wanted to start a thread/master list of bases with obstacle courses! Please reply to the thread with your base code and server, and I will update this list as often as possible. Thank you! Excelsior: @goldenstriker (@GoldenStriker) - GOLD-14927 @Halewin (@S A X) - TITANLEGION-13370 @CaptA (@Dr. Feedback) - Twilight-15136 @Sunfire Heaven - CELESTIAL-18153 (an escape experience), MEOW-9752 (mazes and a puzzle) Indomitable: @candles flame - LASERRANGERS-7198
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