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kelika2

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Everything posted by kelika2

  1. no, i wanna talk i wanna help people firefarm again but if i do that things will get nerfed again gatta keep my head down and my real accounts that i had to make after this patch hidden and basically use this one to announce that im not talking to talk
  2. I learned that it is best to never announce good things. But I want to help you all find the firefarm that I have been using since the patch but i cant becaus then i would get a black mark on my account and get watched on what im doing and i dont want it nerfed in page6 and just.. fuck
  3. Targetable to set it off early Unsure what types of damage to force it to work tho. lethal, smashing, fire?
  4. im sure theres a stabbing animation they can use with an arrow
  5. If I was held down and forced to play a defender, time/fire Slow patch + rain of fire Foresight + that -tohit aura whos name escapes me should be damn near unstoppable from the getgo. and at max level you can 3 membrane and 3 enzyme those two abilities. power buildup + foresight = extreme levels of defense and tohit and enough recharge you can have 2 people temporal-whatevered
  6. If you want the last word in this for some dopamines just PM me
  7. Not him but I used to kill you a lot in firefarms but then the september2022 patch happened and @brigg is no where to be seen
  8. he had years of training and he fell into a vat of chemicals after touching the beacon of insight while in the lair of supermans cryptocrystalcomputers, in this particular instance someone who was not blind before got temp blinded somehow keeping all their defenses
  9. then stay away from a radi/fire blaster with powers properly colored with a post-apoc theme going on combust>irradiate with blazing aura frankenslotted with 3 acc/dmg hamis 2 50+5 heals and an +end proc
  10. oh and a pistol/bio sent. toxic rounds + offensive adapt is some seriously god damn fun
  11. Which brings up the point on why even do it in the first place. -4% def wont make or break someone solo, or in a group And not doing it for others is just as baffling. Dominators still have the longass Combustion.
  12. Because if you are blinded, how can you dodge?
  13. You are correct, it got buffed. adding -def however was meant to screw with firefarmers.
  14. Then why not have -def on every attack? I mean if you are blinded by a dark blast attack, would that not effect your ability to dodge? @Snarky And super sub zero cold temps shivering reducing something and a thing And getting hit with a rock wait it already does this etc
  15. Name 1 reason for only fire sword attacks to have -def other than to screw with fire farmers in a roleplay sense. Remember, there is no lethal component anymore
  16. No they are not, emailing insps to yourself, buying them from a contact. i cant recall how long t1 insps lasts but if you space it out you can get some nice time with Lucks. And you do not need that many to skip and speed stuff, anything from Epidural to LAM Luck insps do not care what is incoming as long as its not autohit. And someone S/L capped can skip a huge chunk of this game Also do not forget that getting to 45% fire def requires some dedication. 95% resist cap does not mean much when more than 16 targets can hit you now, moreso with -def. your health WILL trickle down without both
  17. Then why was ice melee, which underperformed worse than fire melee pre-patch, ignored? Why didnt Dominators get some of the changes? oh man, and fire control
  18. Even a firefarmer starting out cannot just jump into +4x8 farms. level shifts, other incarnate abilities, etc.
  19. There is no LARP reason to have -def on fire swords. Even moreso when they removed the lethal part to them.
  20. whats the difference between that and slotting for 45% def to all and skipping to objectives in tfs/trials to get merits quicker? and a tray full of insps and incarnate stuff
  21. I am seeing Speed 4 star ITFs these days, are you sure you want to use HardMode as an example?
  22. Speed TFs and itrials exist. even hami raids pretty much rush blooms with lore pets No one complains about that speed content for some reason and its frustrating as fuck watching firefarms take a hit every god damn page meanwhile they do not want to disable lore pets in the hive/abyss, or anything to the rest of the game. And if someone is about to complain about the "slog" of killing blooms then damn son, can i skip the slog of leveling? leave firefarming alone
  23. What is there to win here? This thread devolved long before we both showed up. Wont be long before a quip&lock happens
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