kelika2
Members-
Posts
2316 -
Joined
-
Last visited
-
Days Won
3
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by kelika2
-
No they are not, emailing insps to yourself, buying them from a contact. i cant recall how long t1 insps lasts but if you space it out you can get some nice time with Lucks. And you do not need that many to skip and speed stuff, anything from Epidural to LAM Luck insps do not care what is incoming as long as its not autohit. And someone S/L capped can skip a huge chunk of this game Also do not forget that getting to 45% fire def requires some dedication. 95% resist cap does not mean much when more than 16 targets can hit you now, moreso with -def. your health WILL trickle down without both
-
Speed TFs and itrials exist. even hami raids pretty much rush blooms with lore pets No one complains about that speed content for some reason and its frustrating as fuck watching firefarms take a hit every god damn page meanwhile they do not want to disable lore pets in the hive/abyss, or anything to the rest of the game. And if someone is about to complain about the "slog" of killing blooms then damn son, can i skip the slog of leveling? leave firefarming alone
-
I am ok with this. plus the extract pets are commandable and stronger than gang war.
-
Make Tough & Weave available without taking Boxing or Kick first
kelika2 replied to Zhym's topic in Suggestions & Feedback
Maybe the recent patch on allowing us to select tier 1 or 2 from secondary was a test to see if we can make the OPs wishes come true. So many blasters are dumping their immobilize for an extra mule Tons of doms are dropping their T1 attack sit tight folks, might happen. or they will make tough/weave baseline for everyone but make them timed toggles and add even more attacks to fighting, like throwing a rock or the old storm kick animation