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kelika2

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Everything posted by kelika2

  1. Even at +4 you should get outleveled before getting to him. All balances out plus the ice pulling them apart
  2. Add Blazing Aura Maybe also explode with a little fire DoT on death
  3. Potentially 3. Most of my melee are built to take or avoid hits. 6/6 red fortune for that sweet ranged def. Plus having the power slot room to have a mule is uncommon ranged perma hasten alts with rise of the phoenix as an attack however? sure 5/6 red fortune 1 lotg fuckyeah but in my mind, if boxing or kick can accept defense sets i was thinking shield wall or reactive defenses before anything else
  4. Just give boxing and kick some +def to enhance and bam.
  5. Option 1: Give players the option for Buildup, or an elemental affinity. An ele ability that needs a respec to change (or alt build, remember alt builds have no enhancements) Option 2: remove the minor damage attack, move up parry/divine avalanche, swap ammo. however with a long enough cooldown i got bored typing
  6. i dont wanna bust your balls or anything but end reduction in attacks > end reduction in toggles. experiencing this again with an IOed health/stamina at level 27, but no IO sets in attacks 20% endred in toggles 20% endmod in autos 60% endred in attacks maybe
  7. End reduction in attacks will have a huge impact. But miracle/numina/panacea in health + end reduction in toggles also helps in a few levels you should unlock body mastery. And Superior Conditioning + Physical perfection are amazing PerfShifter +end mules
  8. the small radius on debuffs is what got me to reroll some masterminds. 15ft radius on radiations debuffs vs 25ft on darkest night vs 35ft on flash arrow I group primarily and always lost a minion or two from a stray/out of range enemy
  9. check the actual number on hurricane's -tohit. its huge and only matched by dark servant and spectral terror in melee If the repel got removed by an enhancement a rooted enemy with 5% chance tohit and cant move would be huge in your described situation
  10. I feel it will happen eventually and all the little changes here and there are testing grounds to ease the vocal forum minority who does not play the game at all anymore/regularly. There were zero complaints about Repulsion Field and nothing but praise for Axe's new draw-in effect. Plus even I think Hurricane's -tohit is huge without having any major drawbacks. For all we know on some super secret internal test server slotting KB2KD reduces the -tohit effect by 33.3% of current for balance purposes.
  11. -def -res -acc/tohit etc
  12. Maybe in the upgrades, but slotting end reduction in pets lowered their end spending in page4. It was very very noticeable when using Cytos in Enforcers
  13. I do not have access to Page 4 in anyway shape or form to test this myself. But when page5 hit, many pets are just spending a lot of end and no matter what I do, I cant fix some of them.
  14. (Brute) > Stone Melee > Fault > This power still has a .80acc modifier. Between a small chance to stun bosses and minor damage this seems mean Control(dom/troll) > Immobilizes > In an evolved burst damage world many of the immobilizes with a 10+ second duration serve little if any purpose. same amount of ticks in a smaller window, or burst damage+dot or just strait up damage would help both. Control(dom/troll) > AoE Holds > Also in an evolved burst damage world all of them having an -acc and no damage.. choking cloud outperforms it by so much I do not know what to call this old Mechanic so it will require some nostalgia: Darkest Night, Radiation Infection, Snowstorm, etc > These used to de-toggle instantly whenever the Anchor dies. I bring this up because: Whenever a player pet creates a pseudo pet and the target the pet uses it on dies, the effect goes away. Examples: Oni > Rain of Fire Jounin > Caltrops Incarnate > Lore > Banished Pantheon > Radial > Enervating Storm I would love if the new toggle mechanic be added to said pet abilities, or strait up changing them. Oni>Fire Sword Circle, Jounin>Lotus Drops, BP>I dont know
  15. Stay bullied by people who miss the point or dont want to get the point, got it
  16. Yes but that also takes away my incentive to do the things between the merits.
  17. Ok, I lack the social skills to continue. I did not think asking someone to exist would be this offensive
  18. The vendors are not going away, i proposed getting rid of merits and using INF while increasing INF gains across the board
  19. Spend any amount of time on a populated server. even the ones that just say "task force lfm" will drop a "speed btw" after the group is finished.
  20. Dont try to be serious when you want to be a forum clown. there is no tone of voice in text and we are not friends or family.
  21. Considering you got out trolled when you started trolling that means so little to me
  22. So wait, now that we dont have a horse who is running the carrot on the stick?
  23. Ever go on the test server, insta 50 with free enhancements and thought this is a better alternative?
  24. so wait we have a carrot, a stick, a horse and a carriage. which one are we, which is merits and what one is inf and which one is everyone misunderstanding one another on purpose
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