kelika2
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Everything posted by kelika2
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issue 27 Focused Feedback: Architect Entertainment
kelika2 replied to The Curator's topic in [Open Beta] Focused Feedback
I didnt even think about this. 95% of the TFs right now are speed TFs. even if not advertised as speed people go into ungabunga mode and speed anyways. And I learned that you can burn through thousands of merits pretty quickly with a recent regen alt. guess its going to be even more speed only tfs if what we theoretically think might be possibly true -
issue 27 Focused Feedback: Ice Control Changes
kelika2 replied to The Curator's topic in [Open Beta] Focused Feedback
To allow people more damage. I recently stopped slotting my Controllers for control(mostly) and moved to damage. While I have no experience with it yet I will eventually work up to slotting Frostbite and Ice Slick up. Maybe adding a ticking damage portion to Arctic Air to roll 3 DoTs would spice up the set more -
issue 27 Focused Feedback: Sonic Attack Revamp
kelika2 replied to The Curator's topic in [Open Beta] Focused Feedback
Please do not forget that 95% of the fights in this game do not last 20 seconds Please do not forget that Archvillains sub50 generally do not post that much of a threat Please do not forget that at 50+, hard targets get incarnated via pets and various other stuff And most of all, please do not forget that -resist can be resisted if said target is higher than you. I think. I think everyone here is horrifically over estimating the value of (defender number) a Dual Origin Enhancements (12-15%) in the form of -resists Yeah on live there was that one supergroup of all Sonic Attackers on Freedom who obliterated Incarnate content, but a Radi Emission group did that as well. Those said, the only thing I dont really like is Howl's damage reduction. But I am really looking forward to playing with the new Siren's Song because my sonic/sonic blaster currently was getting more milage out of Wall of Force from the mutation pool --- Actually after posting I think there was also a sonic attack/radiation emission group who also did the same thing and introduced the world to the -resist cap -
issue 27 Issue 27, Page 4: General Feedback
kelika2 replied to The Curator's topic in [Open Beta] Focused Feedback
Misc power thingy: Radiation Infection (All, except Crey): Cast time reduced from 3.1s to 1.5s. Can Dark Miasma>Darkest Night also get this? -
issue 27 Focused Feedback: Architect Entertainment
kelika2 replied to The Curator's topic in [Open Beta] Focused Feedback
I am already building a s/l capped fire brute to farm ITF because of this news. I mean, back on live they nerfed dreck maps but then people moved to werewolves and then they moved to family farming then demon farming in that destroyed portal corp map cemented before servers went down we already know theres a handful of people who will change and adapt to this and an army of people in general chat waiting for someone to explain to everyone else the next best thing if we can vote on this, id vote no to removing vet level exp from ae -
Even then all it would take is a mag3 or so taunt of someone calling your mother a name to get you to stay near said someone flametherower thing angma
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because that logic does not apply anywhere else. why would a level 54 minion even consider fighting an incarnate? why would anyone with a gun and no superpowers fight someones whos bodytype 3 with max sliders on everything? it was a dumb change then and over a decade later its still dumb
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Turn buckshot into a .67 mag knockback and add a fire dot, rename to Dragonsbreath M30 into another .67 mag kb and add a lethal damage dot Remove Fear from Ignite
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If we only got one drop a week, and not being able to trade it, and it deleted your account if it sat in your inventory for more than 5 minutes, and if level 5 was the uphill in show both ways and back requiring two fire tanks, two emps and 4 fire blasters per group all groups all the time grinding all weekend long to get to level 6, I can see this being a problem. But its not A level 5 can sell it on the market to pay for SOs or other enhancements A level 5 can save it for later
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Kill thru ITFs. nice little passtime to burn 10-15 bars of patrol on a 50 Synapes, the game makes more sense at lower levels because few if any IO sets Yin, short and packed full of killing stuff I hate speed TFs, so pointless
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theres too many to really list but you will get the idea Can all levels get all leveled recipe drops? Example: Touch of Death set is a 20-40 set, can level 5s to 50 see these drop? a level 19 can get a level 20 recipe drop, and a 50 can see a level 40 recipe drop other stuff like decimation and... others
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Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
I dont see how the two click. But I guess 'Quality of Life' and 'Power Creep' are the same thing depending on who you are -
Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
issue 9 was inventions, right? already happened like 15 years ago so, proper to this conversation is power crept and we are still playing -
did posi with it the other day, think i retained a solid 90% rech even exemped down to 15. perma enough hasten and not bad
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I dunno, defeating 10-15 minions at 50 to buy a yellow doesnt seem that bad
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oh sure when a regen thread its met with smiling faces and memes galore but when a knockback thread happens its time to break out the serious faces
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Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
oh -
Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
Is this why regen isnt getting buffed because changes are bad... just cuz? -
Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
I know its in the name, but if something is that small, are power creeps really bad? -
Suggested QoL change - Pool Power Standardization
kelika2 replied to Zepp's topic in Suggestions & Feedback
I disagree. Enhancement slots are more precious and best or worst case scenario skipping Boxing/Kick would only lead to another io mule power -
i went ahead and did this and accidentally 200% rech with hasten its ok
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It really is mostly FFG and Acid 95% of the time. Acid gets a pass only because of the -resist Caltrops is generally taken at level 30 because pets dont get their firepits and rains until 32 Triage is very bad even with slots, 300% regen sounds like a lot but its not and with a brutally long cooldown AND stationary? I get more mileage out of current Aid Other Trip Mines are still interruptible for MMs
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I skip Triage these days on my masterminds because stationary items just dont belong Regular everyday fights just happen so fast and the team keeps moving
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Give Doms and Trollers pets at a lower level, say 12 or so
kelika2 replied to kelika2's topic in Suggestions & Feedback
its like that for tanks/brutes/scrappers/stalkers/sents now for the past 15 or so years. so we know its doable -
Make "Notice of the Well" Account tradeable
kelika2 replied to Heatstroke's topic in Suggestions & Feedback
Wouldnt be a bad thing, would give even more of a reason to hit up the WST on t3/4 incarnate alts. and even then it would take an extreme amount of playing to really "boost" a new level 50 alt