This is one of several powers in MA that I have target macros built for. while the click and place icons are in a separate tray for strategic use, target macros smooth out the chain significantly and removes issues like this Whitecap thing.
The parking brake never worked.
You know its serious when you have to make the decision as to when you will need to haul the wheel over to the right and plow into the parked cars on the street in order to stop. If the light hadn't changed at Ulune street that was what would have happened.
Coming down the Halawa Hill from Camp Smith into Pearl City in an Oldsmobile Omega with failed brakes was the third scariest thing that has ever happened to me.
Yeah, I too have a money metal Seismic/Earth and I love her but range is her jam. I like the thematic aspect of having to stay on the ground for certain bonuses, self buffs to kick in. It gives it a unique flavor that more sets could use instead of being diminished or removed by certain loud voices.
Your hard work there really looks good so while I would prefer to not see my statues painted, others would which is why the ability to mod at the client level is great and your efforts are a great example of the value of that modding ability.
I am running an MA/WB Defender right now at 20 but ran a WB/TIME Blaster so I know what the WB attack chain gives me. Definitely don't take Water Jet, it always succeeded in disappointing me so I respec'd out of it. With MA there is a whole lot of fun stuff to mesh in so you kind of have to lose a few things. I am enjoying her play and target macros smooth out the attack chain. I tested an MA/SB on Test but decided I wanted maximum SCOURGE fun and rolled a SB/MA Corruptor instead.
I run a level Symphonic/Sonic named Muse of Orpheus, beautiful attack chain and very survivable, just like my Symphonic/Sonic Controller Blue Aria. She's a beauty at Level 40 right now.
All kidding aside, there are wonderful thematics you can do with it. Storm Blast, Storm Summoning make natural sense, cold to a lesser extent as well as Earth anything to play out rocky coastlines and stormy seas. Also sonic or Symphonic for that siren of the shores bit. And because it is a solid set, it plays well.
Of course it's gimmicky, but unlike Staff Fighting it has enough finesse to keep my attention. Well Now that there is Break Dancing in the Paris Games I suppose Staff Fighting works.