Jump to content

monkeygodbob

Members
  • Posts

    24
  • Joined

  • Last visited

Reputation

3 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Unfortunately I made a post about this back in 2021, and it still hasn't been addressed. The devs do know about it, but aren't going to look into it until they start to work on overhauling the mastermind as a archetype.
  2. Honestly, my beast/kin mastermind is one of my funnest characters. Soft caps defenses with a 3 stack on fortify pack, plus their damage is nigh capped 100% of the time do due kin awesomesauce. Only issue I've found is that enhancements don't work properly with the beast pets. I built the pets to have 100% capped damage and accuracy with enhancements. however, Because some of them offer a defense buff, it interacts weird and only works out to +66% accuracy and damage. I spose it doesn't matter as much due to the ability of kin to cap their damage, but its an annoying bug none the less. Also... METH DOGGOS.
  3. You really outta try a staff/regen something. It's a ton of fun, even if it is a lot more work just to survive when literally any other defense power set would work better. :)
  4. Hey guys, My brother (black void/blue void) and I were looking for an old SG member of ours named Red Inferno, from what I remember being Liberty on live! hit me up!
  5. I don't know how well my beasts/kin build would transfer over to necro. How ever, if you'd like I can post it to give you something to build from. 🙂
  6. I've really been enjoying my beast/kinetics mastermind. Its surely chaotic, but a ton of fun. I think the pets cap defense with 3 blips of pack mentality, and if you use it with just 1 its still some solid defense. I think having the pets always at damage cap is fanfreakingtastic. This powerset has actually taken over my old MM main which was beast/dark. Having looked at your build, I think you got most everything covered! Though, i will say that musculature I think is useless, because your pets will be at damage cap regardless due to Fulcrum. Cheers, and enjoy the fun fun character. 🙂
  7. Oh most certainly, and I didn't mean to sound rude. The devs do a great job, I just figured it would be lower on the list due to the lack of people that play that particular power set.
  8. I'm not entirely sure of the mechanics happening behind the scenes, but it sure is annoying for my other beast mastery masterminds. Just wanted to make sure it gets looked into eventually. I'm glad I'm not the only one seeing this.
  9. The thing is that its not just visual for the direwolf. Its 2 base powers chilling howl, and vicious bite are indeed only being enhanced by what is displayed, as per my post here. Which makes me quite sad, because I love beast mastery. As far as getting it fixed, I'm not sure its a priority. I made this post in early January and haven't heard or seen anything about it. Granted it doesn't matter as much on my /Kin but it certainly would help my other Beast Masterminds. That being said, I still love the devs. ❤️
  10. Just bumping for visibility, it seems to still be going on.
  11. Has any one else noticed this bug with their tier 3 pets, or is it just beast mastery dire wolf?
  12. Just took a quick look, and you can drop 1 slot out of hasten, and make the 2 50+5 IOs to achieve the same recharge, you can drop 1 slot out of life giving spores, because the 6% heal bonus isn't really worth it, imo. The Touch of lady gray proc in direwolf should be swapped to Summon wolves, because 2 of their attacks proc it nearly every hit, whilst only 1 of dire wolfs attacks has a chance to proc it, so just swap it for the resistance bonus one in summon wolves. I would swap the slotting for combat jumping, and vengeance, just to get more personal defense. Super jump can take the Knock back protection IO "Blessing of the Zephyr", for a total of 8 instead of 4. You could drop 1 slot from vengeance, and take the gained slots and put them into sprint, and prestige sprint, slotting both with Celerity for the now missing s/l/mez resists. Maybe try to find a away to switch some enhancements for Wolves, as they are lower level and need additional accuracy. They are also little proc monsters when it comes to the defense debuff procs. because of 2 of their attacks having that debuff, and they often proc both during 1 attack. Just food for thought. Edit *The Miracle proc in Wild growth should be fine, as to my knowledge it auto fires, and lasts 2 minutes, which is more than enough if you're using the power on cooldown.* Love my doggos, Beast mastery is a fun set. That is all I can see at a quick glance. Cheers!
×
×
  • Create New...