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  1. For simplicity's sake I will simply point you to the HomeComing wiki which explains attuning quite well IMO. Edit: ...and here is the link which I forgot the first time around: https://homecoming.wiki/wiki/Attuned They are called enhancements, btw, not enchantments. Common mistake and no big deal, we all can figure out what you meant, but now you know. I always buy my enhancements as the attuned version, except for purple- and PvP enhancements which don't benefit from attuning.
  2. Anti-Matter is my favorite Praetorian NPC. It took some pretty damn good writing to make an already-known archvillain into a troubled and somewhat pitiable, relatable person. Others Receiving Votes (by me) were WarDog (the story makes you understand why he does what he does, even if you think what he does is heinous) and the aforementioned Interrogator Kang (I always with him, but I always feel bad about doing it).
  3. I stand corrected. As mentioned above, I was sure Power contacts would still talk to Resistance chars and vice versa, even though have never actually bothered to test it. But I happen to have a lvl 13 goldsider who is Resistance aligned at the moment, so I tested Apogee's statement by walking up to Mr. G (as he stands in the street, i.e. is not locked behind a no-access area), and sure enough, the G-man would only say "I believe the path you've taken doesn't suit our goals, [charactername]. Let's speak again if you've had a change of heart, yes, let us indeed speak again." Thanks for the correction, @Apogee
  4. Good observation, @CYPHERPUNK, and as the starter of this thread I thank you for noticing 🙂 But we all know that every CoX forum thread invariably ends up getting derailed by a few people pursuing their pet peeves, so I kind of figured something like this would happen. The thread had a good run already - I am at peace with whatever happens to it now 🙂
  5. I believe this is correct. A few years ago our goldsider SG "The Ozites" on Reunion teamed all the way through goldside, and no one was locked out of any mission because of alignment conflict. Except, as noted by others above, for those missions at the end of each arc which are coded as solo-only. One thing to note, though, is that even though the contacts in Praetoria won't refuse to talk to you even if you are Resistance aligned and they are Loyalist or vice versa, some of them are physically unreachable to you if you are the wrong alignment. Mainly, all the Resistance/Crusader contacts are located in the Resistance's underground base which the game will not let you into if you are Loyalist aligned. I.e. the contact himself/herself in principle would talk to you, but you cannot get to their location to talk to them. Likewise for some of the Loyalist/Power contacts who are located inside buildings to which Resistance scum are not allowed access. But as Zhym pointed out, only the team leader needs to be the relevant alignment in order to go pick up the mission.
  6. This is the only thing that really matters in an AE arc (or for that matter in any book, game, movie or any other work of fiction) for me. I very much agree with @Police Woman's list of 5 criteria, but for me, the other 4 are really the means for getting to the end goal - with the end goal being the 3rd bullet point as quoted above.
  7. Found it! Thanks for pointing me in the right direction, @Skyhawke For others reading this later on (including, quite possibly, my forgetful future self): You have to be inside the shed with the bar in it. On the mini-map, click the icon marked P2W vendor and go there. Get inside the bar by jumping over the counter and standing behind the NPCs named Last-Minute Gift Shop (who for some reason is not shown on the mini-map) and P2W Winter Operative, and presto! the day job icon below your health/stamina bar will show a Shop Keeper day job badge. 🙂
  8. QFT. I started out as a blaster player and only much later began to make melee chars, and IMHO the learning-by-failing that you get as a new (and in my own case unskilled) player on a glass cannon AT is the best tutorial you can get in CoH. But yeah, it can be a rough ride. For someone who has limited playtime (not that the OP mentioned this, but possibly relevant for other newb readers) it might not be a worth the additional time commitment, in which case a melee character is a wiser choice. On a related note, a Stalker is a good compromise. Not quite as sturdy as a brute/scrapper/tanker but plenty sturdy enough, and the DPS is oh-so-satisfying. But then again, I am the guy who answers "stalker or widow" to every question on this forum, regardless what the question was.
  9. Is there a way to get the Shopkeeper day job badge in the Winter Forest? I seem to remember reading something about that a few months ago - in a forum post here about how pure Praetorian chars can get the Pilot, Commuter and Shopkeeper badges - but now I cannot seem to find that post. Any help will be much appreciated, T.I.A.
  10. At the risk of preaching to the choir, I agree with the sentiment that on a struggling team, a Controller makes more of a (positive) difference than a defender. But on a well-functioning team - whether the well-functioning is due to the right mix of AT's or to the players' skill level - a Defender adds the most value to the team.
  11. Full disclosure: I only came up with this because I was envious of @Octogoat's invention of the word "diansplaining".
  12. I used to do this as well, because it makes way more sense, mathematically as well as in actual in-game performance. But now that I have received the opposite advice from someone who played Apple II games in 1977, I will of course respec all my characters to comply with Diantane's instructions! In fact, I would like to introduce a new word: "dian-speccing", which is when we all change our builds to follow Dian's words of wisdom.
  13. At the risk of sounding like a fanboi, this quote ia kind of the most important point. As long as the people who run our game still have the time and the desire to actually play the game, I feel confident that they will keep running it. Whether one likes their philosophy for Homecoming or not, it is surely better than not having a Homecoming to play on at all.
  14. This statement makes me question your credentials as a top scientist in COHology. A true scientist would have expressed that as "Ice/Cold has been determined within a statistically acceptable margin of error to be very structurally cohesive. " As for my own scientific credentials, I do not have a Ph.D. in CoH per your requirements, but I do sometimes sweep floors, which I assume makes me like the cleaning crew guy in Good Will Hunting - cleverer than the scientists at the institute even though all he does is sweep said institute's floors. Are those credentials sufficient to post in your thread?
  15. Here is my take on a patriotic American look for a superhero. Maybe you can take some inspiration from that. Looking at it again, though, I realize that it needs some more stars in various places to convey the American look.
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