
kanga
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Everything posted by kanga
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I did these a little while ago. I kinda stepped back from all this stuff and forgot to post my progress. This one even stands up on its own because of the tail. haha. I have got a hold of some more paints and have changed to a white filament, so I may try and paint one next, even though I'm shocking when it comes to anything artistic. 🙂 Thank you once again Leeper, you're help has been greatly appreciated 🙂
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Ah i got it sorted. all good 🙂 Event Viewer gave me the details i needed
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I might be ok actually, i deleted a bunch of registry entries and let them repopulate. all good for now
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I crash whenever I bring any character into Pocket D and the only way to escape is to use the monitor base porter power to get out of there.
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I used -useTexEnvCombine in the launcher to grab a couple of model files for 3D printing. After exiting I removed the command and loaded up again, but after 2 or 3 seconds, the game crashes no matter what I do. I have set graphics back to ultra preset but it didn't do anything. I even deleted the install and reinstalled it via the launcher. It still instantly crashes. This only seems to be in Pocket D
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Don't suppose you can tell me whats wrong?
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I cannot get blender to do a correct job, on a basic character with no aura's or cape, when i open the model in cura, big chunks of it are missing. edit , also, Cura reports "Your model is not manifold. The highlighted areas indicate either missing or extraneous surfaces1
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I was all set to do this,, only ... I do not have a "\Homecoming\bin\win64\live\" folder EDIT Nevermind, that was my OLD install. lol
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normally if i need to use these, I am instantly defeated before the renewal of light animation has even finished, Always use return to battle.
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yeah, friend of mine who got a 14900k very early on, seems to have dodged this bullet. He also adjusted his voltages manually in bios and lowered them across the board after his experience with the 12900k. lost no performance, chip ran cooler. He also runs them with hyperthreading disabled.
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Well, besides City of Heroes? got good moneys worth out of that, even while it was a sub 🙂 . Hmm, how about Skyrim. Playing it yet again, with the Nolvus Ascended modlist.
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I completely wiped mids and redownloaded it, I told it to update on both occasions, it still gave me the same eroneous results. I was getting ready to wipe it a 3rd time when I decided to take a closer look at the files in the root directory and found a cleanup.exe. ran that, and finally it is all back to normal. PHEW. It's also not crashing when opening up an old build either, something that was happening before getting to version 3.7.9 no idea what it did but curious i was having the same numbers issue despite completely wiping the old install and installing another.
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Also had to delete mids and reinstall. it worked, but now all my numbers are off. it's trying to say i have over 70% defense on my plant controller with 400% global recharge and nearly 400% Damage bonus. The (over a hundred by now) builds I have saved, will all have to be redone. I'd really love to find a solution before I have to do that though.
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wasn't aware second life was still a thing. kudos. not vr compatible is it?
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Mine was a little skewed, but I believe my love of VR titles is more the cause. I too had Bard, and I would wager a lot of CoH players will. Co-op'ing and chatting and likely a little character RP, yeah I get that a LOT in here. hehe. I basically had a triangle split almost evenly between Action, Mastery and Creativity. 60% a piece. But immersion only 34. I love being immersed in games, and VR gives you that in spades. Back in 2016 when I first got the HTC Vive, I about teared up loading into Elite Dangerous the first time and found myself standing on the bridge of my Imperial Cutter, with Voice Attack also installed, it was literal star trek moment, walking around on the bridge of a space ship, seeing the stars and planet outside the windows and talking in real time to the computer. Creativity is probably the most accurate on this test. Things like Ark, Palworld, and city of heroes. Things that let you build elaborate bases, explore an open world and in city, i just can't play a character unless i get the theme jusssstttt right 🙂
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pity about sweet baby. cant get it now, was looking forward to it.
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My old fire melee/energy aura stalker does quite well. soloed a few AV's in the Maria Jenkins arc. This build can be tweaked too. I have made a change or two, I have provoke instead of placate for example, to help some lowbies i was teamed with. It is also an aoe monster for a stalker.
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On the new CoT and council......the good and bad so far.
kanga replied to DrunkFlux's topic in General Discussion
Some builds I don't think anything would effect much. my fire/time/fire controller, seems to just lock/melt/dissolve like it did before. others though... have been interesting. -
Love your use of the Sibil robes there, I tried to modify a few toons with them and was never satisfied with the result, I think because I was trying to make them too light.
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On the new CoT and council......the good and bad so far.
kanga replied to DrunkFlux's topic in General Discussion
I feel they've been pushed just a touch too far. the unresistable knockback can make mez protection mostly useless, to say nothing of combat jumping and acrobatics. They did need something though, there was a reason people would target council. That said, it is immense fun to pulverize mobs sometimes so why not have something easier to deal with. So i guess with every build now you drop combat/acro and pick up leadership/focused acc if you intend to deal with them? no thank you. definitely not balanced around standard Enhancements anymore. 😉 -
my answer no longer fits edited question. deleted.