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Etched

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Everything posted by Etched

  1. I'll ask the easy question first.... Are you currently in and ae, flashback, or tf? I've had respec's fail becuase I was on a flashback mish once before but did work once I finished the contact.
  2. I would say under a hundred if I had to guess. Granted this base is a little denser with the fx then I normally do. I would not of thought of that and I can see how it would cause the lag. I'll follow your suggestion and add them last and see if it makes a difference.
  3. They are. Max plot size with the 24x24 room with 3x3, 2 - 3x8s, and the entrance fillin the rest of plot space, in that order.
  4. All of this is not new to me. I know all the ways to move an item, granted I don't use the angle snap as much as I should but it's just as easy to me to right click and final touch it with ALT. However, taking the rotation out of the picture it still should not take me 6 left clicks to place an item when i have less than 8k items within my base. Before placement the item flows smoothly to whereever i want to set it.
  5. On the bottom level/entrance, I'd say there is but I'm prolly 2000ft from the area that I am workin on current. Top of the main base.
  6. Thanks. Just strange that it started doin it so soon within the base buildin. Did bases with much higher item count and normally didn't see this kinda of lag until 16k item count. I'll try the other room idea, i've been wiggle turnin to get it to the position I need and that works some. Thanks for your input, Vexx.
  7. I am having issues rotating and placing items withn the base. I'm not sure if this has been discused or not and wanted to get others opinion beofre logging it as a bug. Seems it takes multiple clicks to rotate and place a item... and I MEAN mutiple clicks. Is this that the Devs hate me or has this problem occurred to others as well? Keyboard and mouse have been ruled out since it happens on two different keyboards and mice or mouses. Also happens on two different PCs. Thanks for any and all help. @Etched
  8. Soo, they are keepin all the strippers for themselves as well? Damn't I need strippers to refinish my HARD WOOD FLOORS!
  9. I like to make big maps and what i'd like to see is buildings. I'm not talking about houses like what you can already lay out but i'm talking about 10 stories or more. I want to make a city... a big city. 🙂
  10. They say a picture is worth a thousand words, but i believe seeing it in person is a much better experience. Here is a list of completed bases that I've done. Slackers (Indom) 420-7005 Bootywolves (Torch) 420-11406 The Saints of Serene (Torch) Serene-11963 L.G.T.B.Q. Home Base (Torch) LGTBQ-8610 Invaders (Torch - My Personal SG) 420-11642 Currently I am working on The Losers (Torch) 666-1255 and The Librarians on (Torch - No base code yet.) Take a look 🙂 @Etched
  11. What is the randomness of the Reviving Rings? I have a 3 level base (On Torch - Base Code 666-12550) and I am curous if I would need all of them on the same level or could I spread them through out the base? Thanks for any info. Etched
  12. I'll do one better. I've been workin on a base on Torch to give away and pretty damn close to finishin it. I was goin to give it a way on my birthday which is in Nov. 19th but i can turn it over to you and you can give it a way as part of the halloween event. I helped last year with ToT on Indom with the Slackers SG. Let me know if you are interested and i'll get you the base code to check it out. @Etched
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