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PLVRIZR

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Posts posted by PLVRIZR

  1. 7 hours ago, Ronin_Around said:

    The Electric Melee challenge team managed to get a +2 Yin TF done with @PLVRIZR leading and then ran a Citadel TF with @Felix 9 getting the star after a few of us crashed out. 

    All in all, a good night of tanking was had.

     

    Agreed, a very good night of tanking.  Most of the team was barely tall enough for Yin, and certainly light on IOs and sets, so we slogged out the +2/8 in about 50 minutes.  A far cry from the 30-35 it used to take, with a full team of incarnated (albeit exemplared) tanks, prior to the recent patch(es).  Lots and lots of dings, however, getting everyone to at least 25 for Cit.  Sorry to have missed that, but life happens...

  2. On 7/13/2025 at 4:11 PM, Captain Citadel said:

    The crash is just awful, it goes from "Rage" to "Impotent Nerd Rage" for 10 seconds. The only button I can push at that point is Mighty Judgement, but the CDs don't line up, so it drifts.

     

    Procs are unaffected by Rage crash, so if you have a damage proc in Footstomp (or any other melee attacks), you still have a chance at that damage.  Other procs still work, like the tanker ATO1 and ATO2 and my Inv/SS build includes a full set of Blistering Colds in KB, so the hold proc still works and the Entombed absorb proc in Char.  So you've still got options when Rage crashes (including prestige attacks like Sands of Mu).

     

    I should also add that you can taunt and position/group enemies, during the crash.   That's how I handle it...and the ten seconds pass very quickly, IMHO.

  3. Strange happenings on the Synapse1 team (and thanks again to @X'terra for leading).  First, we started with only six tanks (on a +2/8), until one dropped before the Clockwork Lord mission.  After finishing that mish, it re-loaded in error, so we all logged out and logged back in.  Didn't fix it, so we did that mish (again!), with only five tanks.  Met the Synapse2 team on the roof and Babbage failed to appear (I get it, he was obviously scared), so we took to the Clockwork King mish with our small but mighty team.  Even with all that re-doing and standing around, we finished in less than two hours.  I think I got three levels on my (starting at 32?) Dark/Stone Melee toon that missed Syn on the stone melee challenge runs.

     

    All in all great fun, great tanking and glorious herding.

  4. 9 hours ago, Warboss said:

    Happy to help out Ronin, and I had a great team. Thanks all for the efficient run! Oh, and I made PLV do most the work (kinda'). 😉

    LOL, and also happy to help herding a gloriously fast TinPex (ApeMage).  Even with the nerfs, 7 tanks finished a x8 in about 52 minutes.  Battle Maiden took about 50% longer, in my estimation, than in the past TT events.

  5. 13 hours ago, Ronin_Around said:

     There were also 12 tanks doing the Stone Armor Challenge which we split into a team running a Numina TF lead by @X'Terra for those over 35 and a team running a Manticore TF lead by @PapaSlade for those who didn't get it done last month.

     

    Thanks again for "X" leading, as they were the tallest of the six of us (and all of lvl 38, IIRC).  Six (now nerfed) tanks took on a +2/8 Numina and finished in less than two hours.  Big difference in the time it takes to complete the hunts, without a full team, for sure.  I quit counting dings, but my (starting) level 36 tank ended at 38.  Much herding and tons of fun.

  6. 18 minutes ago, Ronin_Around said:

     

    I went back and checked, in April we did Yin and some of us got a Citadel in as well that night. Last month, Warboss took the stone tankers on a Manti while I took out a non-stone tank on a mission team for the lowbies.  So not sure how many are in Numina range now or not, but we will pencil in a Citadel TF at least and maybe do a level 30 contact arc for the rest. I'm certain I can find an interesting way to get people killed... I mean XP.

    I miss one flippin' Indom run...

  7. On 6/21/2025 at 2:21 PM, Ronin_Around said:

    Next Tanker Tuesday will be June 24 on Indomitable. 6:00 pm PT / 9:00 pm ET. Stone Armor challenge will be going (not sure where we are in that) and Positron 1 & 2 will be the WST if others want that.

     

    Last month was Yin, so I guess it'll be Citadel.  I'm 27 so everyone should be 25+ by now...  

  8. 9 hours ago, Ronin_Around said:

    And thanks to @PLVRIZR for running the FreakSpec team in saving the Terra Volta reactor in under an hour.

     

    The changes to tanks with today's update definitely made things more difficult, but we will adjust and persevere.

     

    My pleasure and we had a blast.  59 minutes was a significant accomplishment (IMHO), considering only half the team was incarnated and with the aforementioned changes to tanking, ,especially in AOE damage.  Our non-incarnated (and certainly non-kitted) tanks understandably struggled against +5 mobs, in the final couple of waves in the reactor chamber.  All-in-all we had a successful mission with a WHOLE lot of dings 😆

     

    As an aside, I didn't notice much difference on my electric armor tank.  While running Focused Accuracy, I didn't notice a significant difference in end use

  9. Pretty much anything, but considering your "two damage aura" criteria, I'd suggest:  Bio/Fire or Rad/Fire.  My best (pure damage) tank is Fire/Fire/Pyre, but not as durable as the Bio or Rad versions.

  10. On 5/28/2025 at 8:02 PM, Spaghetti Betty said:

    None of the players at Tanker Tuesday know how to read either, so you'll fit in just fine!

    Hey!  I resemble that remark...

    • Haha 2
    • Moose 1
  11. 9 hours ago, Ronin_Around said:

    We a good night of Tanking on Excel tonight. /snip/ a Numina TF lead by @PLVRIZR

     

    What an enjoyable TT, our group had.  We finished a kill-through +2 Numina in 1:13.  Lots of dings and we had a mix of veteran and newcomer tankers (of various incarnated and un-incarnated levels) and everyone pulled their weight, especially during the (usually) grindy hunt missions.  The team knocked it out of the park, with their efficiency!  Special kudos to @ZemX for his (usual) outstanding herding/pulling to the group and we had no defeats, until the final mission, where basically the entire map was herded to Jurassik's location...and we all understood we needed a "Witty" moment, to make a TTT complete 😁

     

    See you Saturday on Victory!

  12. 29 minutes ago, Ronin_Around said:

    I think we had 40+ defeats between the 5 of us on my teams run but most of that was on the last mission that PLV had left set at +2x8 🤣

    Yeah, I was on leader "autopilot" with the +2/8, but you have to admit, until the shadow simulacrums, it wasn't too terrible.  Having to fight ten of our caliber tanks, with only five, was a "challenge". 😆

  13. 10 minutes ago, Renatos1023 said:

    Sorry can't ever figure out how to correctly import a build, so I figured I'd just share the screenshot.

     

    You can copy the actual (.mxd or .mbd) file and paste it into your post.  Mids' export feature is still wonky, with some versions, so this has become the fallback...

    • Like 1
  14. My apologies for last night, gang, as my ISP crapped out around 8:30...and I'm just now getting back on.  We had four outrageous Brutes and were wiping the Virgil Tarkoss floor, until my untimely connection demise...

  15. 7 hours ago, Warboss said:

    I was pretty bummed that Babbs flaked on us.

    Same!

     

    7 hours ago, Warboss said:

     I was really looking forward to PLV soloing him... 

    And I would have! 😆  I park my WP/Fiery on Torch (get it, Fiery on Torch...) and he made, what, VL130 last night?  Yeah, happy to solo the big ugly robot.

     

    7 hours ago, Warboss said:

    We had a great team, much, much herding, many leveling dings and a lot of fun with the herd and scrapping of clocks. For a destroy most run, I think we made great time.

    Agreed!  I was honored to be part of that, with one of the absolute best herding leaders @Warboss.  Destroy most and finished in 1:08.  Epic.

    • Thumbs Up 1
  16. 10 hours ago, Biff Pow said:

    I know Invulnerability isn't thought of as an offensive set but Invincibility provides +ToHit and if you slot the Gaussian's Chance for Build Up it fires off a lot when surrounded by enemies.

    That's exactly how I run my StJ tank.  Breezes through "classic" +4/8 ITFs...

  17. 7 hours ago, Warboss said:

     I was kinda' bummed as PLV was our back up ApeMage leader and up until the need for him to lead, 

    Here for you, bro, always!  Witty's situation should remind all of us how fleeting life is, but also how blessed we are to have an on line family to share the fun (and escape) and comradery of this game.  I appreciate the @Warboss's and @Ronin_Around's, that are keeping this community going.  Humbled.and honored to be a small part of that.

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