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TheZag

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Posts posted by TheZag

  1. 10 hours ago, Clave Dark 5 said:

    I'd also like for them to drop us an echo version somewhere that would allow us to ToT year round.  Having seasonally-restricted access to some content is a remnant of the old days of "gotta keep people subscribed," we've moved beyond such pecuniary considerations now, open it all up (yes, I want Baby New Year year round too).

     

     

    Null can send us to some holiday maps already but nothing is going on.  It would be cool if there was something to do there but i would worry that having holiday content year round would reduce participation during the actual event time.

    • Like 2
  2. I spent alot of time looking for a way to galaxy city so i could take a screenshot with GM Bot.  I still havent found a way there but maybe someday.

     

    I have a knockback character im working on.  Id say its so i can troll my friends but they will probably like it.  I should be able to knockdown war walkers when its done.  Only level 34 currently though.

     

    I definitely never hand out ambrosia.  I had nothing to do with the ambrosia that appeared in anyones inventory during hamidon, frostfire, or any other raid/mission.  I dont care what the system chat says.  The game is lying.

    • Haha 3
  3. thinking about it now,  some of the things i mentioned for different fight mechanics are already a thing in itrials.  thats probably the best place for the more advanced mechanics as the game should ramp up towards the end,  not the beginning.  also probably why i have more fun in itrials compared to regular task forces.

  4. The crimson prototype is pretty big and can move around so maybe the difficulty targeting large enemies has been solved.

     

    As for reworking the fight,  i wouldnt go with require killing the nictus first as this is one of the few bosses with a choice for how to attack.  Maybe change it up a bit depending on which route you choose,  but dont stick a roadblock on one of them.

     

    Maybe the robots could drop some orbital bombardment from somewhere  outside the map (but werent we disabling them in the previous mission?).

     

    I would like to see more 'do something in a fight or bad things happen'  but i know alot of people are against that.  Move out of the death zone,  close the enemy spawners,  jump in water to remove some DoT,  man the turret to fire some missiles.  Things to distinguish boss fights from other boss fights.  I think the Romulus fight is already distinguishable though.  Id like to see some of the other bosses get a revamp first.

  5. Acrobatics by itself wouldnt be very useful if only mag 3 holds are coming at you.  There are attacks with lower mag hold associated with them and im not sure if mob versions have different magnitude then player versions of the powers.  

     

    Acrobatics along with another hold protection power would mean more holds need to be stacked on your character before its held.  But even with all that said,  i have never taken acrobatics on any character.

    • Thanks 1
  6. 17 hours ago, plainguy said:

    You can google several articles about random functions literally being broken..  

     

    Like how Final Fantasy X on PS2 has over 32 million random seeds to determine encounters, hit rolls and drops.  The FFX HD remake had a change that left the game with only 256 random seeds.  So random number generators can be very poor sometimes.

  7. There may be more going on but the first culprit is the knives of vengeance radial pet.  It uses a buff that gives 8 teleport protection.  Incandesence is a 3.1 magnitude teleport so people that were hit by the lore pet buff will resist the incan teleport.

     

    As you said there may be more going on then just this,  but the majority of the time its the knives radial doing it.

    • Thumbs Up 1
  8. Each % bonus for hp and end are calulated separately from the characters unenhanced value and then added together.  So every endurance bonus is multiplied by the 100 endurance that you started with.

     

    Atlas medallion  100 * .05 = 5

    Portal Jockey  100 * .05 = 5

    Total endurance   100 + 5 + 5 = 110

     

    Add the % bonuses together then multiply by the unenhanced value.  Dont multiply by the bonuses sequentially.

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