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TheZag

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Posts posted by TheZag

  1.  

    39 minutes ago, plainguy said:

    I know I just keep gravitating this around Masterminds, but just happens to be falling that way..

    It would be cool if I could swing a sword with Undead even if it is only a few attacks. 

     

    Theres the iron blade temp power from the croatoa arc.  Unlimited uses and like 3 days duration of logged in time.  And its decent damage too.

    • Like 1
  2. 6 hours ago, Apparition said:

    SCoRE and now Homecoming have been putting up permanent memorial characters in game over the years.  See here.  Right now there are thirteen scattered throughout Paragon City and the Rogue Isles, but one central place is a good idea.

     

    I was going to mention the tribute characters around the city but i was only aware of 2.  Ill have to pay them a visit.

    • Thumbs Down 1
  3. So I meant to make this suggestion some time ago and include a mock up with a supergroup base.  But it turns out im horrible at making bases so the text version will hopefully be sufficient.

     

    After Echo Plaza was introduced I saw all that space and felt it was perfect to have a Hall of Honor  /  Hall of Remembrance.  Built in the style of Echo Plaza,  and having pedestals for fallen members of the community.

     

    When I first discovered that City of heroes was back and got an account set up was just a few days before we lost GM Cyclone / Robotech Master.  I saw in chat that there was a memorial in Ouroboros but at the time I didnt know what that was.  I did manage to make it to Ouro before the memorial ended and held a torch for GM Cyclone.  I didnt realize having hasten on auto was dropping my torch and ended up re using the emote about 15 times.

     

    Having a permanent version of this memorial with a character model and plaque for fallen team members with a portion of the hall for temporary memorials I feel would be a fitting way to honor their memory.

     

    I intended to have this suggestion made in time for hopeful implementation by the 1 year anniversary of the loss of GM Cyclone.  I dropped the ball on that one but I did manage to make a SG base that was a large grass field.

     

    I hope we can see this implemented and again my apologies for not being able to build something and take a few screenshots.

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  4. And the build time was reduced to 5 minutes from 10 in order to reduce the victory time from 20 minutes down to 10.  

     

    I do look forward to the reworked event.  It was easier for me to fill kings row with 20 people then it is to get there in less then 5 minutes.  Im usually in the middle of something else when it kicks off.

    • Like 1
  5. Farming generates inf that is then used by the economy.  Marketeering doesnt generate inf,  it just transfers existing inf around and actually removes inf from the economy when fees are included.  

     

    Both are probably needed to keep the market stable-ish.  When inflation occurs,  prices go up and fees remove some inf from the game which reduces inflation.  Its not perfect and never will be,  but prices from a year ago are essentially the same as they are now.

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  6. You can select hero/villian when creating a character if you skip the tutorial.  For tutorials choose outbreak to become a hero and breakout to become a villain.  Galaxy city allows you to choose hero/villain during the tutorial.  Choosing Going Rogue makes you a praetorian - i recommend not doing this for your first character.

     

    Also characters can change alignment after they are created through ingame missions or an ingame npc inside pocket d.

    • Like 2
  7. Just 1 more and 2 more slots means just 1 and 2 more set bonuses.  I have characters that needed just 1 more slot for their build and im not for any additional slots.

     

    I was upset with the early nerfs that changed our super heroes into just heroes.  Then sets and set bonuses were added and we could be super again with some effort.

     

    Now with incarnate abilities available to everyone its even easier.  And plain old xp unlocks all of the incarnate slots.

     

    Players are plenty powerful now and if there is content coming thats difficult for +3 incarnates then i welcome it.  Because if 'difficult' means controllers hold a boss and support sets actually get used and everything isnt an AoE faceroll then it means the devs are making new flavors of candy.  Not the same flavor repackaged over and over. 

    • Thumbs Up 2
  8. I think some npc costume pieces remain npc only for several reasons.  Sometimes they are busy doing other things and havent gotten around to it.  Some costume pieces dont work like they appear to work,  i think the sybil robes are a belt. Some npc are meant to keep their unique looks - tyrant for a signature npc and the freakshow for an enemy group are examples.  I do expect there will be more costume pieces released in the future but i expect some pieces will always be npc exclusive.

    • Like 1
  9. If it was something like adding stars to a player that only you could see.  So not that you add it yourself but if there was an extra box in edit note that gave you like 20 characters of 'display note'. 

     

    Then anyone could have whatever short title in addition to the stars that nobody else can see.

     

    I could be '2 star TheZag - dies alot' to 1 person and '5 star TheZag - uber leetsauce' to someone else. 

     

    Not that i would use it,  since i dont even use the note or star system.  But maybe its easy enough to add in for people that would make use of it.

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