Jump to content
The Beta Account Center is temporarily unavailable ×

Placta

Members
  • Posts

    240
  • Joined

  • Last visited

Everything posted by Placta

  1. Anything where you have to stop the bad guys from destroying objects. Come in range, they start attacking. Even when all the enemies set to attack the thing are defeated, if someone else sneaks in and blows it up while you're trying to finish the rest of the mission, boom, you lose. Also, there's a mission from Indigo or Crimson Tina Macintyre where you have to rescue a bunch of people in Oranbega on a time limit. Time limits, outside of Praetoria / optional objectives / Pither / that other Tina Mac mission, are usually generous, but Oranbega's really good at hiding things that don't hum or pop speech bubbles when you get close. Edited to correct contact. It's Malta, I made the logical assumption.
  2. I don't like being the bad guy. Never have. I was lucky to get through an hour of redside without feeling like I needed to log off and take a shower. That's why I had 50s of every hero AT (back before GR, and yes, that includes PB/WS) before I got my first – and only, really, the dom was mostly blueside from about 35 on – redside 50. Then came the Freedom revamp to redside's starting experience, and Lt. Harris' arc disgusted me so much that the prospect of taking any future villains I created through it made me swear off making any more, and I planned to take my other villains to full heroes (but most of them languished in the single-digit levels while I constantly rolled new heroes). I left my original red 50 as a rogue so I could keep the base I put effort into building, but that was about it. With Breakout, Kalinda, and Burke available again, I've rerolled the 2 characters whose stories involved Arachnos breaking them out of the Zig as villains, but one of those I did DFB and radios till 20, then tips to switch to hero, and the other I haven't done very much with. I was a badger back in the day, so I periodically took my main redside to get the badges, but Lord, even the vigilante tips were a slog. Redside is one of the big hurdles for me to getting back into serious badging. tl;dr: Not a fan of playing villains.
  3. I'm of two minds here. On the one hand, traveling across the gulch dodging purple enemies to make the mission door is something everyone who was around then remembers. Like trying to fly across Steel Canyon to the tailor, or wondering why the tram won't let you on. On the other... it's not something I miss. The only complaint I have about the new Hollows is all the Skulls, Hellions, and Lost in the first area make hunting Outcasts and Trolls harder than it should be.
  4. Perma-Rage, including the cast time, takes 102% recharge, and Rage takes recharge enhancements, so it's really 7% assuming three SOs. That makes perma-Rage an obvious, easy, and (depending on the paired mitigation set) important build goal. Was it really that top-tier? Edited to correct math.
  5. So does that mean if you missed Laura Lockhart's level range you can't get the badge? Or do you simply need to run the arc twice? Just run the arc twice: once to get the souvenir/War Hero badge, then again to get the Guardian of Forever badge.
  6. I would recommend The Origin of Power instead, here. 5 missions: talk to person ×4 (should be 5, but I haven't seen the fifth), door mission with ten glowies and boss room. It's listed under 45-50 but awards 25-29 badges.
  7. Run Laura Lockhart's arc, then run it again via Ouroboros. Watch for clues.
  8. Blueside, contacts in a given level range will refer you to others within the same level range until you have a full set, and you can meet others via detective after running a safeguard mission (although this seems twitchy sometimes), so it's impossible to get "blocked off" from a certain chain. Back on live I had a scrapper whose goal was to do every blueside mission in the game. I had gotten pretty lucky; I got through the "go hunt in Dark Astoria"s before Mot ate it, and if the game hadn't gotten shut down, I would have probably finished it all up before Kings Row became the first new content added below her level. Here, I'm going for the relatively sane "all story arcs, all badge missions, maxed contact bars" on my main, who will hit 40 tonight. Ten levels to go...
  9. The badge for Prisoner bosses is a gladiator, Mob Specialist.
  10. Oh, is it Kahn? I'm no expert, but isn't that heroes only? I thought Leandro said that the 3rd visit was something both heroes and villains could do. Kahn is hero-only, but it has a villain equivalent (Barracuda) that presumably can be done instead.
  11. With the nerf, I don't really see a point to running tips beyond seeing the missions once and getting the badges. I'm pretty sure I can get merits faster via flashbacks (the old Psyche TF looks encouraging), and Null the Gull can change alignment... hrm.
×
×
  • Create New...